1. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  2. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  3. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Question AASD-15A at 110v. Performance loss?

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by RandyT, Feb 18, 2021.

  1. RandyT

    RandyT New Member

    Feb 18, 2021
    +0 / 0 / -0
    My Motion Simulator:
    So, given that the AC servo drivers are very similar to 3-phase AC inverter speed controllers used in industrial motor control applications, they are pretty forgiving when it comes to the kind of juice you feed them. The caveat is what you can get out of them with less than ideal input.

    I currently have my drivers using 110v, and have heard that there is no trade-off for doing this. However, when using the AASD-15A drivers JOG mode, and stepping through the speeds at 100 step increments, there is a notable and audible change in frequency only up to about 2300 RPM. The motor and driver are supposedly rated for 3000 RPM, but it doesn't seems like it is going over 2300 RPM. Is this a common side effect that has been found when running these units at 110v 60hz, and will this have any real-world performance impacts if so?

    Just thought I would ask before adding a step-up converter to the mix, only to find that there is some other factor at play.
  2. Ads Master

    Ads Master

    +0 / 0 / -0