1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

6dof - motors vs linear actuators vs 3dof

Discussion in 'DIY Motion Simulator Projects' started by Gadget999, Mar 15, 2018.

  1. Gadget999

    Gadget999 Well-Known Member

    Joined:
    Dec 27, 2015
    Messages:
    1,897
    Location:
    London
    Balance:
    11,610Coins
    Ratings:
    +458 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, 6DOF
    i have been toying with the idea of building a stewart platform that is 6dof

    i have some questions for the guys that have built a 2dof and a 6dof

    A. is it true that a 2dof gives more realistic cornering vs a 6dof ?

    When i look at a professional sim they seem to have very limited movement and the better ones use lots of tricks like airbags / g seats to fool the driver -

    B. do we really need lots of movements ?

    C. plently of professional sims use levers and motors rather than linear actuators - the holy grail seems to be a 6dof with linear actuators why is this the best design ?



    i really like the look of this sim - does anyone know if it is diy or pro ?


  2. Gadget999

    Gadget999 Well-Known Member

    Joined:
    Dec 27, 2015
    Messages:
    1,897
    Location:
    London
    Balance:
    11,610Coins
    Ratings:
    +458 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, 6DOF
    this one is quite neat too --
    • Like Like x 2
    • Agree Agree x 1
    • Friendly Friendly x 1
  3. Gadget999

    Gadget999 Well-Known Member

    Joined:
    Dec 27, 2015
    Messages:
    1,897
    Location:
    London
    Balance:
    11,610Coins
    Ratings:
    +458 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, 6DOF
    big motors on this one !
  4. joe extraknow

    joe extraknow Member Gold Contributor

    Joined:
    Jan 4, 2017
    Messages:
    111
    Location:
    United States
    Balance:
    1,550Coins
    Ratings:
    +40 / 2 / -0
    My Motion Simulator:
    3DOF
    the videos you posted I believe all used AC motors. I tried factory made 6dof and 4dof sim using powerful AC sever motor driven Actuators. They are ok for flight sim but not for racing car sim though, IMHO.
    In fact I felt that by using simple SCN5 actuators for 2dof is far better than those 6dof sim by using power full motors on racing car sim.

    Here are two videos you can side to side compare:



    • Funny Funny x 1
  5. Gadget999

    Gadget999 Well-Known Member

    Joined:
    Dec 27, 2015
    Messages:
    1,897
    Location:
    London
    Balance:
    11,610Coins
    Ratings:
    +458 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, 6DOF
    The second video - is that a scn5 ?
  6. bruce stephen

    bruce stephen Hammer doesnt fix it, must be electrical

    Joined:
    Jun 7, 2015
    Messages:
    1,286
    Occupation:
    general contractor
    Location:
    michigan
    Balance:
    9,110Coins
    Ratings:
    +1,238 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform, 6DOF
    lol this again joe.
    the video proves nothing they are running different data. its not the same. if you try to use videos in place of scientific quantification (actual numbers and measurements) for comparison you will be WRONG. what is that second video anyway?
    The scn5 will reach a maximum unloaded speed of 400mm per second. we are pushing these DIY ACTUATORS to over 900mm per second unloaded the scn5s are a great turnkey solution but do not even come close to the torque and speed of our actuators. as far as trade off the only force that the 2dof simulates that a lever 6dof cant as easily is roll in the turns. the diy actuators can also simulate this because of the long working length of the pushrod. the 6 dof can simulate heave, surge and sway for the entire rig not just move the seat forward and back in the seat as in joe's seatmover.
    I would stay away from building a lever actuated 6dof though and explore the diy actuator.
    • Like Like x 2
  7. joe extraknow

    joe extraknow Member Gold Contributor

    Joined:
    Jan 4, 2017
    Messages:
    111
    Location:
    United States
    Balance:
    1,550Coins
    Ratings:
    +40 / 2 / -0
    My Motion Simulator:
    3DOF
    the speed you refer to i think is at non-reversed point speed. The speed for reversal of three phase ac motor is far slow than that of dc motor. this is my point....
  8. bruce stephen

    bruce stephen Hammer doesnt fix it, must be electrical

    Joined:
    Jun 7, 2015
    Messages:
    1,286
    Occupation:
    general contractor
    Location:
    michigan
    Balance:
    9,110Coins
    Ratings:
    +1,238 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform, 6DOF
    I agree that ac motors are a waste of money. DC is the way to go as far as bang for buck.
  9. bruce stephen

    bruce stephen Hammer doesnt fix it, must be electrical

    Joined:
    Jun 7, 2015
    Messages:
    1,286
    Occupation:
    general contractor
    Location:
    michigan
    Balance:
    9,110Coins
    Ratings:
    +1,238 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform, 6DOF
    .four actuators on four corners doesn't make sense to me. Kinda like a table with one short leg. What happens does it just lift one actuator off the ground or does the chasis flex. Three would make more sense. But nonetheless a stewart platform is way more agile than either.
    TBH tho I'm not going to debate the effectiveness of a platform vs a seatmover. Its been done. I believe that op is asking about full frame rigs.
    Also take a poll of the guys that went from 2dof to 6dof. Do you see them saying things like "my 2dof was better" or do you see guys getting rid of 6dof for a 2dof. I don't think I have ever seen this. I realize you love your sim bud and thats awesome but my 6dof is way better than my 2dof was.
    • Agree Agree x 3
    • Like Like x 1
  10. joe extraknow

    joe extraknow Member Gold Contributor

    Joined:
    Jan 4, 2017
    Messages:
    111
    Location:
    United States
    Balance:
    1,550Coins
    Ratings:
    +40 / 2 / -0
    My Motion Simulator:
    3DOF
    I refered to my very specific experiences on the day I tried both sims side by side at Chicago Auto show. This is my subjective conclusion. I know you love your 6dof rig and love your dc motor solution. I dont. I love 3dof and SCN actuators. I am rebuilding my rig with 5 SCNs. It turns to pretty much personal...no reason to national...
    So, lets just move on....
  11. bruce stephen

    bruce stephen Hammer doesnt fix it, must be electrical

    Joined:
    Jun 7, 2015
    Messages:
    1,286
    Occupation:
    general contractor
    Location:
    michigan
    Balance:
    9,110Coins
    Ratings:
    +1,238 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform, 6DOF
    EDIT:
    Hey @joe extraknow your rebuild would be great to see. regardless of our individual opinions I encourage you to start a thread and share your build.:)
    • Like Like x 1
    Last edited: Apr 14, 2018
  12. Gadget999

    Gadget999 Well-Known Member

    Joined:
    Dec 27, 2015
    Messages:
    1,897
    Location:
    London
    Balance:
    11,610Coins
    Ratings:
    +458 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, 6DOF
    neat 3dof --
    • Like Like x 1
  13. Mpmo

    Mpmo Member

    Joined:
    Oct 15, 2017
    Messages:
    230
    Location:
    United Arab Emirates
    Balance:
    1,288Coins
    Ratings:
    +27 / 2 / -0
    To the people who have went from a 3dof to a 6dof, does the driving feel better and more realistic? for flying it obviously does but i wanna know if it's worth upgrading to a 6dof for games like dirt, ATS, project cars 2, assetto corsa, etc.. i have a 3dof from dofreality and now they're selling a 6dof upgrade. So can anyone here please give me their experiences from a 6dof? @noorbeast do you know where i can find a list of all the people in this site who have a 6dof? i just know @SilentChill has. Any thoughts or opinions are appreciated, even if you don't own a 6dof!
    • Friendly Friendly x 1
  14. SilentChill

    SilentChill Problem Maker

    Joined:
    Jul 19, 2014
    Messages:
    2,619
    Occupation:
    Railway Maintenance
    Location:
    Morecambe, Lancashire, England
    Balance:
    20,402Coins
    Ratings:
    +3,480 / 34 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 6DOF
    The difference to me was massive you get so much more from a 6DOF , well 3 more true 3dof feeling. The 6FOF from dofreality doesn't look that great for €5000, I could build 2 really good 6dof linear actuator platforms for that price. In fact you could probably build a big AC rig for that price.

    Each to their own I suppose and thats just my opinion.
    • Like Like x 1
  15. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,557
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,160Coins
    Ratings:
    +10,780 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Do a search on the Recent page using the Custom Google Search box toward the upper right of the page.
    • Like Like x 1
  16. Mpmo

    Mpmo Member

    Joined:
    Oct 15, 2017
    Messages:
    230
    Location:
    United Arab Emirates
    Balance:
    1,288Coins
    Ratings:
    +27 / 2 / -0
    ohh that's great. was the difference massive EVEN in driving sims? and btw i have the 3dof from dofreality, so i need to pay them only $2500 to upgrade to a 6dof, not €5000. Forgot to mention that in my original question here. Reckon that's a better price and more worthwhile price?
  17. Gadget999

    Gadget999 Well-Known Member

    Joined:
    Dec 27, 2015
    Messages:
    1,897
    Location:
    London
    Balance:
    11,610Coins
    Ratings:
    +458 / 9 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, 6DOF
    can we see pics and vids of your sim

    what type of motors / gearbox does it run ?
    Last edited: Dec 31, 2018
  18. Mpmo

    Mpmo Member

    Joined:
    Oct 15, 2017
    Messages:
    230
    Location:
    United Arab Emirates
    Balance:
    1,288Coins
    Ratings:
    +27 / 2 / -0
    I have the same 3dof as this guy:
    think it's called a "worm gearbox"
  19. hannibal

    hannibal Active Member

    Joined:
    Sep 29, 2018
    Messages:
    677
    Balance:
    4,489Coins
    Ratings:
    +297 / 4 / -0
    My Motion Simulator:
    6DOF
    Did you ever go 6Dof @Mpmo ???
  20. Mpmo

    Mpmo Member

    Joined:
    Oct 15, 2017
    Messages:
    230
    Location:
    United Arab Emirates
    Balance:
    1,288Coins
    Ratings:
    +27 / 2 / -0
    nah still waiting on reviews on the new 6dof upgrade for the dofreality rig, you?