1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

6dof dc 24v smolka zigzag49

Discussion in 'DIY Motion Simulator Projects' started by zigzag49, Oct 13, 2015.

  1. Historiker

    Historiker Dramamine Adict Gold Contributor

    Joined:
    Dec 16, 2010
    Messages:
    2,158
    Occupation:
    Retired
    Location:
    Michigan USA
    Balance:
    9,176Coins
    Ratings:
    +2,156 / 19 / -1
    My Motion Simulator:
    3DOF, DC motor, Arduino, Motion platform, 6DOF
    The vertical orientation makes sense in this instance, as it captures both the base and the top of the rig. This project is slim, not like the sprawling monster that is my own build, lol.
    • Agree Agree x 1
  2. momoclic

    momoclic Active Member

    Joined:
    Sep 23, 2014
    Messages:
    215
    Occupation:
    Retraité
    Location:
    Nantes - France
    Balance:
    2,761Coins
    Ratings:
    +115 / 1 / -0
    My Motion Simulator:
    DC motor, Arduino
    Si il est si compact c'est afin de tirer toute la quintessence des petits moteurs.
    Ceci permet d'avoir un maximum d'amplitude des mouvements avec de courtes manivelles.

    If it is so compact it is to take the quintessence of small engines.
    This allows for maximum range of motion with short cranks.
  3. zigzag49

    zigzag49 Active Member

    Joined:
    May 27, 2014
    Messages:
    251
    Balance:
    704Coins
    Ratings:
    +220 / 3 / -0
    My Motion Simulator:
    2DOF, Arduino
    A concept that works well:thumbs
    • Agree Agree x 1
  4. wannabeaflyer2

    wannabeaflyer2 Well-Known Member

    Joined:
    Jun 12, 2015
    Messages:
    724
    Location:
    london uk
    Balance:
    8,286Coins
    Ratings:
    +950 / 7 / -0
    My Motion Simulator:
    2DOF, Arduino, Motion platform, 6DOF
    Hi ZigZag , Checked out your brilliant project on the french forum and saw that you guys developed several version of software for this project can you provide a link .. My Sabertooth Kangaroo setup is proving to be a Pain at the moment, and i'd like to Try your Systems Electronic/ Software and simtools later on with my Platform mechanics to see if will get me closer to a finished working platform .. :)
  5. zigzag49

    zigzag49 Active Member

    Joined:
    May 27, 2014
    Messages:
    251
    Balance:
    704Coins
    Ratings:
    +220 / 3 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hi
    What do you want exactly, Arduino code?
    sorry bad google translation, I're not really understand:blush
  6. Wanegain

    Wanegain Active Member

    Joined:
    Nov 6, 2013
    Messages:
    571
    Location:
    Bruxelles
    Balance:
    1,942Coins
    Ratings:
    +296 / 2 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    Hi @wannabeaflyer2, I wrote some Ard code for @zigzag49 and his wonderful 6 dof. How many motors do you have ? And what is the model of your Sabertooth ?
    • Like Like x 1
    • Friendly Friendly x 1
  7. zigzag49

    zigzag49 Active Member

    Joined:
    May 27, 2014
    Messages:
    251
    Balance:
    704Coins
    Ratings:
    +220 / 3 / -0
    My Motion Simulator:
    2DOF, Arduino
    On his post he uses 2x32 3 sabertooth, I understand he wants to change his card for a mega.
    See confirmation of that leave.
    • Winner Winner x 1
  8. wannabeaflyer2

    wannabeaflyer2 Well-Known Member

    Joined:
    Jun 12, 2015
    Messages:
    724
    Location:
    london uk
    Balance:
    8,286Coins
    Ratings:
    +950 / 7 / -0
    My Motion Simulator:
    2DOF, Arduino, Motion platform, 6DOF
    Hi Wanegain and Zigzag Thanks for getting back to me on this, I Have bought 3 (2 x 32) Sabertooths for my 6 dof Sim and having major hassle with the Kangaroo reporting Control Error every now and then,( im guessing the auto-tune is still not right, but its driving me mad to be this close to having the platform running well enough and long enough to fine tune it ,

    So When i saw Zigzags Option it struck me that i could switch without it costing me much more money ( i have all the parts already ) so i was after the Ardunio Mega Code , to see if i could use it on my platform , The wheel chair motors seem quite capable of lifting and moving quickly even my 100KG butt ,LOL and without drawing that much current ( so far i have not seen the battery load go above 20Amp with all 6 motors in action ) , so that part would be a great actuator for sims , i just need to get to test it under full load and at decent speed , that way i can report back we may have a decent Motor/ Gearbox for smaller 6doF Sims .. Cheers Guys keep checking my posts im hoping to be putting some positive news instead of me bitchin for a change :)
    • Like Like x 1
  9. zigzag49

    zigzag49 Active Member

    Joined:
    May 27, 2014
    Messages:
    251
    Balance:
    704Coins
    Ratings:
    +220 / 3 / -0
    My Motion Simulator:
    2DOF, Arduino
    Here is the code written by wanegain and configuration in simtool.
    This will also be the first post.

    [​IMG]
    [​IMG]

    Attached Files:

    • Like Like x 1
    • Winner Winner x 1
  10. wannabeaflyer2

    wannabeaflyer2 Well-Known Member

    Joined:
    Jun 12, 2015
    Messages:
    724
    Location:
    london uk
    Balance:
    8,286Coins
    Ratings:
    +950 / 7 / -0
    My Motion Simulator:
    2DOF, Arduino, Motion platform, 6DOF
    Cheers zigzag49 your a star , I will download this later when im on my pc , thanks for the info and software playtime tomorrow :)
  11. zigzag49

    zigzag49 Active Member

    Joined:
    May 27, 2014
    Messages:
    251
    Balance:
    704Coins
    Ratings:
    +220 / 3 / -0
    My Motion Simulator:
    2DOF, Arduino
  12. NjMotion

    NjMotion Active Member Gold Contributor

    Joined:
    Dec 29, 2012
    Messages:
    271
    Location:
    España
    Balance:
    1,500Coins
    Ratings:
    +261 / 5 / -0
    My Motion Simulator:
    2DOF, 6DOF
    Great job, great, thanks for sharing.
  13. zigzag49

    zigzag49 Active Member

    Joined:
    May 27, 2014
    Messages:
    251
    Balance:
    704Coins
    Ratings:
    +220 / 3 / -0
    My Motion Simulator:
    2DOF, Arduino
    Thank you merchan-e;)
    • Like Like x 1
  14. wannabeaflyer2

    wannabeaflyer2 Well-Known Member

    Joined:
    Jun 12, 2015
    Messages:
    724
    Location:
    london uk
    Balance:
    8,286Coins
    Ratings:
    +950 / 7 / -0
    My Motion Simulator:
    2DOF, Arduino, Motion platform, 6DOF
    Hi waingain and zigzag49 just to say thanks for the code guys, will keep ya posted on the result of my testing once I start
    • Like Like x 1
  15. zigzag49

    zigzag49 Active Member

    Joined:
    May 27, 2014
    Messages:
    251
    Balance:
    704Coins
    Ratings:
    +220 / 3 / -0
    My Motion Simulator:
    2DOF, Arduino
    New video with all effects + traction loss.

    • Like Like x 9
  16. momoclic

    momoclic Active Member

    Joined:
    Sep 23, 2014
    Messages:
    215
    Occupation:
    Retraité
    Location:
    Nantes - France
    Balance:
    2,761Coins
    Ratings:
    +115 / 1 / -0
    My Motion Simulator:
    DC motor, Arduino
    Les mouvements semblent intéressants,
    Les sensations y-sont-elles ?

    The movements seem interesting,
    They are-are the feelings?
  17. mariano68

    mariano68 Active Member

    Joined:
    Nov 15, 2014
    Messages:
    577
    Occupation:
    builder contractor
    Location:
    Argentina
    Balance:
    3,338Coins
    Ratings:
    +395 / 2 / -0
    My Motion Simulator:
    2DOF, Arduino, 4DOF
    Great work!!! The spring system is a great idea also!
    Now I want to make a 6dof with my electric jacks :think
  18. insanegr

    insanegr !N$@n€

    Joined:
    Jan 14, 2014
    Messages:
    505
    Location:
    Athens
    Balance:
    16,715Coins
    Ratings:
    +498 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    really great job you have done there. compact for living room.time for driving it now:cheers .
  19. zigzag49

    zigzag49 Active Member

    Joined:
    May 27, 2014
    Messages:
    251
    Balance:
    704Coins
    Ratings:
    +220 / 3 / -0
    My Motion Simulator:
    2DOF, Arduino
    Thank you .
    The sensations are despite the low amplitude, it still lacks for heave, otherwise the simulation is very reactive I am changing configuration for testing in Type FREX see what happens.
  20. speedy

    speedy Well-Known Member

    Joined:
    Feb 1, 2012
    Messages:
    1,193
    Location:
    Alexandria , Egypt
    Balance:
    7,916Coins
    Ratings:
    +1,285 / 10 / -0
    My Motion Simulator:
    3DOF, AC motor, Arduino, Motion platform
    Nice work @zigzag49 ...
    But in the last video 00:40 left curve plus some other curves ... it clearly shows that the Roll force is inverted ...
    You lean inward the curve like a motorcycle not like a CAR centrifugal Roll force.
    Roll goes the same direction as the TL before it is really lost .
    So you Roll to the max in either directions then a TL comes in the same direction to balance Roll center again .
    Last edited: Oct 20, 2015