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3d printed Hoverboard motor wheel

Discussion in 'Direct Drive Wheels' started by Feisty, Mar 29, 2020.

  1. Keith

    Keith Active Member

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    So how is the wheel working? Are you happy with it?
  2. EER08

    EER08 New Member

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    What kind of pulley you use here? And how you attached it at the back of the hub?
    Thanks
  3. Wayne Thebus

    Wayne Thebus Member Gold Contributor

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    Attached Files:

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  4. QuinrodD

    QuinrodD YawVR1

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    Looks very clean. How long does the hoverboard battery last during racing? and do you have the whole setup wireless, or is there still a USB cable to the PC? And how do you charge the battery?
  5. QuinrodD

    QuinrodD YawVR1

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    I am currently printing all the parts for this (almost done), what screws (type, length, diameter) do you use for the assembly? It looks like it uses no nuts, so just threading in the plastic? Does it hold up over time? Thanks, great work!
  6. QuinrodD

    QuinrodD YawVR1

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    tired to download the files, but it looks like an Onshape account is needed, which I don't have. Could you kindly upload some editable files? I use Fusion360 and want/need to make some modifications. Thanks :)
  7. Wayne Thebus

    Wayne Thebus Member Gold Contributor

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    Hi QuinrodD,
    With my settings for the wheel which are rather brutal! The battery stay alive for around 3-4 hours, give or take, since I have never run it down in one sitting! By the time the battery gets drained I simply hook up the hoverboard charger to the battery to recharge it. (I cut off the chargers plug and replaced it with XT plug) I have 2 batteries, so one is always available when the other goes flat. As far as connection goes, I have a USB hub to connect the Diy pedals and Hover wheel to laptop via a single usb c cable.
    I use the Oculus quest 2 so my entire setup is portable.
    For any further information, just msg me
  8. Wayne Thebus

    Wayne Thebus Member Gold Contributor

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    Hi I will upload soon, work getting in the way.
  9. Wayne Thebus

    Wayne Thebus Member Gold Contributor

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    I was going to put threaded insert into the build, but the Amazon guys was taking too long. But so far the enclosure is holding up well, since it doesn't have much movement. I did add a small hinge to back to facilitate working on the internal, simply using magnet to keep it closed, easier to open and close without the need of a screwdriver
  10. QuinrodD

    QuinrodD YawVR1

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    That's great to hear, 3 hours would be plenty for me. It makes the whole setup easier, as I won't need a power supply. And also it will help me to make the entire setup wireless. I need to find a way to get the USB signals wirelessly to my PC. I have a Yaw VR motion simulator that can spin round and round endlessly, so a wireless setup would be ideal.
  11. QuinrodD

    QuinrodD YawVR1

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    that question about screws was actually for the OP and his 3D printed stand :) Looking forward to your upload of the files, so I can check it out. Thanks!
  12. Wayne Thebus

    Wayne Thebus Member Gold Contributor

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    Hi
    I haven't had time to upload the files yet. The YAW sounds WAY cool! Roller-coaster with oculus and you could have an awesome time. Let me know if you find some information on making the whole setup wireless.
  13. QuinrodD

    QuinrodD YawVR1

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    Yes, its awesome Immersion. Roller coaster on the Quest actually works natively wirelessly with the YAW, but for PC racing sims I need the USB connection. There are ways to make it wireless, but it would cost around $100 altogether, so I am looking for a cheaper way. There is a USBIP software that is free, I need to look into that, but first I need to work on the wheel itself and get it finished. Right now I am using 180 degrees on the YAW Axis, which is quite good already
  14. paul2130

    paul2130 New Member

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    Hello @Feisty .

    Do you mind sharing the part files for the model ? In my case, i will be keeping the base assembly from the hoverboard, so I need to adapt in order to fit for mounting holes :D

    Thank you.
    Kind regards,
    Paul.
  15. QuinrodD

    QuinrodD YawVR1

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    I believe he has a link to the files here: https://www.xsimulator.net/community/threads/3d-printed-hoverboard-motor-wheel.14454/
    But if you design something for the base assembly, please post it as I may want to keep mine as well
  16. paul2130

    paul2130 New Member

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    I think only the STL files are available to download. STL cannot be opened in a CAD software to be able to make changes. At least that s what I thought...
    Yes, I will definitely post whatever I design.

    Thank you.
    Regards,
    Paul.
  17. QuinrodD

    QuinrodD YawVR1

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    Ah, yes, editing STL files is very annoying. You could transform them to be able to edit them, but its normally faster and better to just make it new versus editing.
  18. paul2130

    paul2130 New Member

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    Yes, that is my other alternative. I will get to designing when I get home. Thanks !
  19. paul2130

    paul2130 New Member

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    Hi all,

    I will post here a SolidWorks assembly with the encoder mount that i designed. This is tested, it works good. The cog wheels do not mesh 100%(of the surface) but i have tried to make it skip gears, and couldn't make it.
    These brackets were printed with 40% infill i think , solid enough. Encoder cog wheel was pressed on the shaft, and motor cogwheel was bolted with the 6 bolt of the hoverboard motor cover.
    Thanks, and good luck !

    Attached Files:

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