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2 Axis Active Belt Tensioner

Discussion in 'DIY Motion Simulator Projects' started by mars, Apr 26, 2020.

  1. mars

    mars New Member Gold Contributor

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    More progress - I have mounted the lower rollers to my seat and installed the belts. I have also installed my power supply and Arduino under my chair. See photos below.

    I should have time to test the system over the next few days.

    Mars
    IMG_6705.jpeg IMG_6707.jpeg IMG_6709.jpeg IMG_6713.jpeg IMG_6712.jpeg
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  2. EduardoMoreira

    EduardoMoreira New Member

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    Very good work Mars.
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Looking forward to seeing a video of your harness in action, when you get some spare time.
  4. mars

    mars New Member Gold Contributor

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    I had a chance to get Simtools up and running with iRacing and am very pleasantly surprised by the power of this system. At full pull it can be quite a jolt and actually replicate very hard braking and cornering. I am also very happy that I did a two axis system as the feel of the sway is very convincing. The system definitely adds tons of immersion but I also feel like it will make me more consistent as I can judge braking pressure and cornering grip through the belts.

    I would say that the 60kg servos with this system are plenty strong. They are a bit noisy but when I have my headphones on I can’t hear them.

    I will try to get a video in the next couple days.

    mars
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  5. RENZOREY18

    RENZOREY18 Member

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    Fantastic Mate, I'm glad for your result, we will be waiting for your video.
    It would be great to see how you program the motors and what percentages you use in the simulation tools, and how I make the roller do the necessary force to simulate that jerk when braking on the car.
    How many degrees do I use?
    Good project !!
  6. mars

    mars New Member Gold Contributor

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    Hi Renzorey,

    I will take screenshots of the varying settings I am using and post them here. They are still a work in progress. It took me a while to figure out how to tune things in Simtools but it is very easy to tune while driving.

    If you have any specific questions about the build I am happy to answer them.

    Thanks,

    Mars
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  7. xxpelle

    xxpelle Discord "TPMax#9574" Gold Contributor

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    :thumbs
  8. mars

    mars New Member Gold Contributor

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    OK - had some time this weekend and attached are the Simtools setting for my belts. These favor surge by just a small amount over sway but feel pretty good to me. I may turn the surge down slightly but for now this is what I am using.

    Let me know if you have any questions.

    Mars settings1.jpg settings2.jpg settings3.jpg
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  9. mars

    mars New Member Gold Contributor

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    And here are two videos showing the range of motion for surge and sway. The belts tighten a good 2"-3" (5cm-7.5cm) which is more than enough to pin me to the chair under hard breaking.

    Mars

    Surge:



    Sway:

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  10. mars

    mars New Member Gold Contributor

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    I have had more seat time with the belts and they are so cool! So easy to add and really worth the immersion. I am not sure they make me faster in iRacing but they definitely add to the experience! I have not tried DCS yet but will at some point soon.

    I have a couple questions:

    Racing:
    1) When I get in the car I snug the belts and then accelerate away. As I do the belts loosen but they loosen a bit too much. If I adjust my "Surge" Min in the Tuning Center from -3 to -2 this will reduce the amount of movement in acceleration without changing the amount of movement in braking, correct?

    Flying:
    1) Surge and Sway will be helpful while flying but is there a way to have the belts react to the position of the aircraft? Meaning, if I am flying knife-edge for example, can I have one belt tight and one belt loose? Also, while flying inverted can I make both belts tight?

    Thanks!

    Mars
  11. xxpelle

    xxpelle Discord "TPMax#9574" Gold Contributor

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    Hello Mars
    For question 1:
    No - the other way was correct, change -3 to -4, that makes less when accelerating.

    Question 2:
    Yes - with pitch and roll you can of course simulate the side position or climb and fall.
    Overhead is simulated with Heave.
    The value - should also be smaller than the +

    At flight sim, Heave is the most important parameter to simulate negative g-forces
    Last edited: May 31, 2020
  12. mars

    mars New Member Gold Contributor

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    Thanks again xxpelle - I will have to dig into the flight sim range of motion options to see if I can come up with something I like. Knowing heave is very important will help me do this.

    Knowing that -4 will decrease motion for acceleration is very helpful too.

    Thanks,

    Mars
  13. RacingMat

    RacingMat Well-Known Member Gold Contributor

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    very good job! thanks for sharing :thumbs

    I wonder how you linked the servo to the roller?

    In your opinion, are the shoulder rollers mandatory?