1. You must be a registered member to be able to access this page and to download game plugins. Please register here. It´s for free.
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules
Icy7CE

Sensor UDP Plugin (Testing Tool) 1.0.1.0

SimTools Plugin for Sensor UDP

  1. Icy7CE
    This plugin is actually for a testing tool, not a game. It allows an Android device to be used as a virtual vehicle by reading data from the app Sensor UDP. Moving and rotating the device causes the simulator to move in a corresponding manner.

    Steps for use:
    1. Download and install the plugin in the usual way, using PluginUpdater.
    2. Extract the file SensorUDP_Connect.exe from the downloaded zip file, and run this executable. This acts as the "game" running on the computer.
    3. Download and install Sensor UDP on an Android device. Run this app and enable acceleration and orientation data, and enter the IP address and port number displayed in SensorUDP_Connect.exe. The IP should be the computer's internal IP address (e.g. 192.168...) and the port should be 20777.
    4. Open GameManager and GameEngine on the computer and push the Send Data button in the app. Data should now be transmitted from the app to SensorUDP_Connect.exe, which then transmits it to SimTools.
    Motion data: Roll, pitch, yaw, heave, sway, surge

    Author: Icy7CE