1. You must be a registered member to be able to access this page and to download game plugins. Please register here. It´s for free.
  2. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  3. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  4. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  5. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules
Dirty

Digital Combat Simulator (DCS) - Experimental plug-in v0.10

This plug-in exports vehicle accelerations and vehicle angular rates.

  1. Version 0.06 available. All unit conversions exposed to user

    Dirty
    --------------------CAUTION!!!------------------
    IF YOU UPGRADE FROM v0.05 --> v0.06 YOU MAY HAVE TO REDO THE MAX AND MIN VALUES IN TUNING CENTER
    --------------------CAUTION!!!------------------

    Hey :)

    @Zed pointed me to a bug in the plugin that converted from Meters per seconds to Knots. While convenient for most cases, it made this slot almost unusable for anything other than airspeed.

    Since I wanted users to have full control over the data, in this version I have removed all unit conversions from inside the plugin, and have instead exposed the algebra in the Export.lua to allow users to tinker with it.
    The default is:
    • Rotations in °/s
    • Airspeeds in Knots
    If you don't like that, after patching DCS, go to...
    C:\Users\<yourname>\Saved Games\DCS\Scripts\Export.lua
    ...and modify these two lines according your preference:
    UserInput.png

    The plugin is now "almost generic", in the sense that whatever you write into the 9 available slots will show up in SimTools as raw data:
    UserInput2.png
    ...even if you want to use the 6 motion data slots for something other than motion you can do that now.

    To represent this change, I called the three open slots "OpenData1,2,3". You can see it in Tuning Center:
    UserInput3.png

    DON'T FORGET TO CHECK YOUR MIN AND MAX VALUES!!!!

    Feedback welcome anytime :thumbs

    Enjoy,.... Dirty :)
    profisim and value1 like this.
Return to update list...