1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

MY1016 motors or Wormgear Wiper type.

Discussion in 'Motor actuators and drivers' started by MarcoT, May 10, 2025.

  1. MarcoT

    MarcoT New Member

    Joined:
    Apr 29, 2025
    Messages:
    5
    Balance:
    15Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF
    Hello everybody. A newbie here. I'm in that initial phase of googoling and talking to ChatGPT every day to uderstand where to start. The budget is very low but I would love a nice 2DOF experience. A motion platform with not an extreme motion, but fluid and realistic.
    I'm still lost with the motor choice. I'm learnign about torque and all the rest and I'm leaning toward Wheelchair motors like the MY1016. It seems, on paper, they are powerfull and fluid, but they requires a breake where the wormgear approach is simpler on this regard.
    My questions are:

    • Am I right ot think that my1016 motors type will give more torque that wormgear ones at the same price?
    • Can I easily control a stall position via SimTool and Cytron MD30C with the my1016?
    Thanks for your support.
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,529
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    150,794Coins
    Ratings:
    +11,022 / 55 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  3. MarcoT

    MarcoT New Member

    Joined:
    Apr 29, 2025
    Messages:
    5
    Balance:
    15Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF
    Hey noorbeast, thanks for the quick reply. I will provide later more deatails (i'm still working on a simple design) but the idea is not a racing simulator, is more a immersive experience. The user will be passively seated on a seat with a classic seatign position with legs 90 degrees. Feet as well on the platform. I believe (from my initial calculations) if I dimension the platform/seat well, the MY1016 Motors coupled with a NRV40 reducer (50:1) should give me something like 48.5 Nm of torque.

    Am I going to the right direction?
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,529
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    150,794Coins
    Ratings:
    +11,022 / 55 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    It sounds like it from your scant description, but as suggested please use the tools available like SimCalc.
  5. MarcoT

    MarcoT New Member

    Joined:
    Apr 29, 2025
    Messages:
    5
    Balance:
    15Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF
    I know I'm one annoying beginner but before continuing I want to assure you I'm doing my best.
    I've started playing with SimCal and I struggle to understande some basic principles wich would help me to develop my design. Trowing some figures randomly I don't think i will ever get me to decent results. Is there any resource I can study? For expample some basic rule I shoudl know such as: the motor shaft should be as close as psossible at the pivot high. Or, the lateral distance of the motor from pivot affect the roll angle. I understand something but others are still very confusing. For example I don't understand why the Road mount X position value bigger than the Motor X position increses the efficiency.
    I'm quite flexible in my design so I can adjust accordingly, but I need the knowledge.
    I hope it make sense.
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,529
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    150,794Coins
    Ratings:
    +11,022 / 55 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    The mathematical assumptions behind SimCalc are here, but while that goes to the heart of your question it alludes to the complexity rather than simplification of what you allude to with respect to design choices: https://www.xsimulator.net/community/threads/simcalc-by-tim-mcguire.11277/page-2#post-140469

    The simplistic answer, though with many real world caveats, is that the further the motors are from the pivot the greater the inherent design leverage, and hence less motor torque required for any particular desired speed and/or performance outcome.
  7. Attyla.pl

    Attyla.pl Active Member

    Joined:
    Oct 1, 2023
    Messages:
    282
    Location:
    Polska
    Balance:
    1,258Coins
    Ratings:
    +81 / 2 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Show exactly which engine you intend to connect to the NRV40 transmission, as far as I know these engines have a very short shaft so you would have to somehow “make” the missing section of the shaft and this already requires a workshop and increases costs.
    In general, for 2DOF, if you balance the upper platform well, 150/180W motor is enough.
    I attach the file to FlyPtmover program from my 2 DOF on 250W motors , open in the program and there you will find all the dimensions and drawings by which you will understand what and how.
    The disadvantage of the motors I used is that they have backlash on the gearbox.
    If you want to get the smoothest possible movement, use SIMHUB software to control the platform.

    Attached Files: