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War Thunder Problems

Discussion in 'Commercial Simulators and Peripherie' started by Youngsoo Cho, Feb 18, 2019.

  1. Youngsoo Cho

    Youngsoo Cho VR Sim Racing Gamer

    Joined:
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    Business Man
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    Korea
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    My Motion Simulator:
    3DOF
    I have two basic airplanes and I found that one works fine but the other one doesn't work normally (roll and pitch doesn't react). secondly, when planes are crashed, my motion rig moves like crazy horse. any ideas?
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    What plane do you have an issue with?

    Yes your rig will move like crazy in a crash.
  3. Youngsoo Cho

    Youngsoo Cho VR Sim Racing Gamer

    Joined:
    May 25, 2017
    Messages:
    154
    Occupation:
    Business Man
    Location:
    Korea
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    467Coins
    Ratings:
    +32 / 1 / -0
    My Motion Simulator:
    3DOF

    this. p-26 probably

    Yes your rig will move like crazy in a crash <- any ideas? the problem is the rig keeps moving like crazy after the crash
    footage even in menu screen.

    Thanks in advance
  4. Youngsoo Cho

    Youngsoo Cho VR Sim Racing Gamer

    Joined:
    May 25, 2017
    Messages:
    154
    Occupation:
    Business Man
    Location:
    Korea
    Balance:
    467Coins
    Ratings:
    +32 / 1 / -0
    My Motion Simulator:
    3DOF
    One more question.

    I cannot adjust DOF6 values because letters on the apps (Axis Assignments) are stretched, I also
    cannot move the bar to right. any ideas? It was totally ok for my on 2.1 but it starts to bother me on 2.2 version. Kindly help me. Thanks
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,779 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    I am not surprised your rig behaves in weird ways, as I suspected your settings are all messed up.

    With the War Thunder plugin you can either use Roll and Pitch or Extra1 (Roll relative to earth)and Extra2: (Pitch relative to earth), but not both in the same profile like you have.

    In addition your other values look off, this is how you go about refining a motion profile, initially doing one axis at a time: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/