1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules
value1

NoLimits Rollercoaster Simulation Plugin 2.0.1.17

SimTools game plugin for NoLimits Rollercoaster Simulation

  1. maxx8888

    maxx8888 New Member Gold Contributor

    Joined:
    Dec 2, 2015
    Messages:
    11
    Balance:
    - 335Coins
    Ratings:
    +3 / 0 / -0
    A flipping of the roll axis should then change the Simtool out from 0 to 8196, which is both center position.
  2. maxx8888

    maxx8888 New Member Gold Contributor

    Joined:
    Dec 2, 2015
    Messages:
    11
    Balance:
    - 335Coins
    Ratings:
    +3 / 0 / -0
    Hmm, this is also no optimal Solution. The Jumps from -180 to +180 are working well now. There are a few tracks which are really feeling good now.
    However there are moves to about 100Degree and back to 0 which are jumping now...
  3. Alex Swann

    Alex Swann New Member

    Joined:
    Jul 24, 2015
    Messages:
    11
    Balance:
    - 51Coins
    Ratings:
    +14 / 0 / -0
    I have the same issue and it is actually making the game unusable for my simulator... I tried to understand the plugin and scripting API but my experience with code is very limited and it seems far above my level. Do you think a future plugin update will ever be released that will address this problem?
  4. José Loureiro

    José Loureiro New Member

    Joined:
    Apr 9, 2016
    Messages:
    2
    Location:
    PT
    Balance:
    101Coins
    Ratings:
    +0 / 0 / -0
    I have 2.2.3.9 and cant put this working.... only result in 2.2.0.2?
  5. Imeleon

    Imeleon Member

    Joined:
    Mar 21, 2014
    Messages:
    56
    Occupation:
    Construction Engineer
    Location:
    Chippenham UK
    Balance:
    - 44Coins
    Ratings:
    +41 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    • Agree Agree x 1
  6. José Loureiro

    José Loureiro New Member

    Joined:
    Apr 9, 2016
    Messages:
    2
    Location:
    PT
    Balance:
    101Coins
    Ratings:
    +0 / 0 / -0
    I forgot that... thats the problem.
    Thanks
  7. AceOfSpies

    AceOfSpies Living the Dream!

    Joined:
    May 8, 2012
    Messages:
    260
    Location:
    Kilwinning, Scotland
    Balance:
    19,614Coins
    Ratings:
    +244 / 1 / -0
    My Motion Simulator:
    3DOF, DC motor, JRK, Motion platform
    No limits 2 on steam has been updated to the latest Oculus runtime. I have tried on my dk2 and it is really smooth. Motion is still OK with the current plugin.

    Mike
    • Like Like x 2
    • Informative Informative x 1
  8. MasterYoda

    MasterYoda Active Member Gold Contributor

    Joined:
    Jul 20, 2008
    Messages:
    338
    Location:
    Portland/USA
    Balance:
    322Coins
    Ratings:
    +40 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Guys, the issue I have with the Oculus beta version of the game is that I have to reset Simtools every time I close the game and open it again.
    If I don't to that, Simtools will not connect, no motion.

    I checked and no instances of the game are left open.

    Is there anything I can do to fix our help T/S?

    Thanks!
  9. mimakez

    mimakez Member

    Joined:
    Jun 18, 2015
    Messages:
    34
    Balance:
    263Coins
    Ratings:
    +16 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    This is known bug, you can`t do anything about it for now.
  10. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,572
    Occupation:
    Retired
    Location:
    Brisbane Australia
    Balance:
    28,322Coins
    Ratings:
    +2,854 / 39 / -0
    My Motion Simulator:
    AC motor, Motion platform
    As NoLimis 2 has a UDP Telemetry output, the plugin should be now quite stable. I bet @SilentChill wishes Elite Dangerous had a implemented telemetry output :).
    • Agree Agree x 1
  11. MasterYoda

    MasterYoda Active Member Gold Contributor

    Joined:
    Jul 20, 2008
    Messages:
    338
    Location:
    Portland/USA
    Balance:
    322Coins
    Ratings:
    +40 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Okay, thanks for letting me know!
  12. Sento Siete

    Sento Siete Member Gold Contributor

    Joined:
    May 10, 2016
    Messages:
    41
    Location:
    Valencia (Spain)
    Balance:
    304Coins
    Ratings:
    +15 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Just buy today this game and try it with your plugin. Great sensations!!
    Thanks
    • Like Like x 1
  13. AlexinChina

    AlexinChina Member

    Joined:
    Sep 2, 2015
    Messages:
    71
    Location:
    China
    Balance:
    371Coins
    Ratings:
    +8 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    I have 2.2.4.9 ,but the plugin can't put this working.
  14. AlexinChina

    AlexinChina Member

    Joined:
    Sep 2, 2015
    Messages:
    71
    Location:
    China
    Balance:
    371Coins
    Ratings:
    +8 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    maybe because my game is only a demo

    Attached Files:

  15. AlexinChina

    AlexinChina Member

    Joined:
    Sep 2, 2015
    Messages:
    71
    Location:
    China
    Balance:
    371Coins
    Ratings:
    +8 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    I can't get the motion datas, is it the problem of plugin?
    and my game is2.2.49
    upload_2016-7-19_11-38-0.png
  16. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,737
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    152,195Coins
    Ratings:
    +11,064 / 56 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    • Like Like x 1
    • Agree Agree x 1
  17. AlexinChina

    AlexinChina Member

    Joined:
    Sep 2, 2015
    Messages:
    71
    Location:
    China
    Balance:
    371Coins
    Ratings:
    +8 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
  18. AlexinChina

    AlexinChina Member

    Joined:
    Sep 2, 2015
    Messages:
    71
    Location:
    China
    Balance:
    371Coins
    Ratings:
    +8 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    • Winner Winner x 2
    • Like Like x 1
  19. AlexinChina

    AlexinChina Member

    Joined:
    Sep 2, 2015
    Messages:
    71
    Location:
    China
    Balance:
    371Coins
    Ratings:
    +8 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    It’s really a good game:popcorn
    • Like Like x 1
  20. AlexinChina

    AlexinChina Member

    Joined:
    Sep 2, 2015
    Messages:
    71
    Location:
    China
    Balance:
    371Coins
    Ratings:
    +8 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    @value1, as the picture shows,I have found the [​IMG] Vert G-force's Static Base 140D9FC40, and 140D9FC40->04E81150,
    04E81150+8 ->Vert G-Force's value,
    04E81150+C->Horz G-Force's value,
    04E81150+10->Horz G-Force's value.

    and as thesecond picture shows, the red box marked place, how can I fill it?