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Bug Washout filter maybe doesn't work propertly

Discussion in 'SimTools DIY Version' started by kermitkong, Jul 9, 2016.

  1. kermitkong

    kermitkong Active Member Gold Contributor

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    hi guys,

    Since I'm setting up my 6DOF motion seat I also play around with the "washout filter" for the DOF's e.g. Roll and pitch.

    After I changed from zero (default) to any other value, DOF servo position are going crazy , move to an totally unexpected position, also outside of defined ranges. Is not usable here.
    Seems to be a bug, but I have a hope that I'm maybe didn't understand the functionally right.

    Can anybody help ?
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    I use smoothing instead of washout, as I find has more of a controllable effect, but what you describe with washout seems very unusual indeed. Care to post pictures of all your settings.
  3. SeatTime

    SeatTime Well-Known Member

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    They have never worked for me either in 1.3. Pretty much the same crazy outputs.
  4. SeatTime

    SeatTime Well-Known Member

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  5. kermitkong

    kermitkong Active Member Gold Contributor

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    My Motion Simulator:
    DC motor, Motion platform, 6DOF