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Url to Carbon fiber actuator not working?

Discussion in 'DIY Motion Simulator Projects' started by Johan Andersson, Aug 10, 2018.

  1. Johan Andersson

    Johan Andersson New Member

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    Hi all,

    I'm trying to find info on the DIY carbon fiber actuators used by @SeatTime and @SilentChill (atleast that's what I belive they use?) but I can't seem to access that part of the forum. Any reason why? And if it's not what they use, which guide should I follow?

    Also, what is the main reason to use actuators instead of a motor with a lever?

    Thanks!
    • Old Old x 1
  2. SeatTime

    SeatTime Well-Known Member SimTools 2.0 Beta Tester

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    My Motion Simulator:
    DC motor, Motion platform, 6DOF
    There are a few reasons:
    • Motion is linear throughout the actuators length.
    • Most gearboxes have 'play' between the gears so fine movements can be lost, ballscrew basically have none.
    • large movements are possible without reducing torque, which would be the case with long levers.
    • Ballscrews have a much higher efficiency then a worm drive.
    See @wannabeaflyer2 excellent actuator design drawings.
    • Agree Agree x 2
  3. noorbeast

    noorbeast VR - The Next Generation Staff Member Moderator SimTools 2.0 Beta Tester

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    My Motion Simulator:
    3DOF, DC motor, JRK
    @SilentChill's 6DOF thread is here: https://www.xsimulator.net/communit...bertooth-2x60s-was-mms-and-arduinos-osw.6948/

    @SeatTime collapsed all of his various sim project threads into one, which can be found here: https://www.xsimulator.net/community/threads/seattimes-sims.11757/

    You can find other 6DOF projects and information in the FAQs: https://www.xsimulator.net/community/faq/6dof.22/category

    And even more 6DOF project and DIY linear actuator designs by using the Custom Google Search box near the top right of many pages.
    • Like Like x 1
  4. Johan Andersson

    Johan Andersson New Member

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    Thanks! :)
    Very clear and helpful answers.
    I haven't seen @wannabeaflyer2 design yet. Started reading @Hoddem 's thread and those looked really nice, but I'm deffinatly going to be reading in to this topic alot more.