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starting a build 2dof

Discussion in 'DIY Motion Simulator Projects' started by phil price, Mar 7, 2019.

  1. phil price

    phil price New Member

    Joined:
    Feb 24, 2019
    Messages:
    1
    Balance:
    51Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    First time build for me and just getting a few things together my motors have just come and now after looking at them im thinking they might be a bit of over kill. what would you lot think? motors are wheelchair ones (amt schmid srg0511)
    Technical specifications:
    • Low torsional play
    • High overall efficiency (up to 85%)
    • Output speeds from 90 to 275 revolutions / minute
    • Low noise (<58 dBA at idle)
    • Rated power of 180 - 550 watts
    • Total load up to max. 160 kg per drive
      (ie with 2 built-in drives, for example in wheelchairs up to 320 kg)
    • Motor version 4-pole
    • Rated voltage 24V
    • Lifetime lubrication
    • holding brakes
      • with manual release via rotary lever or cable pull
      • 12V or 24V
      • Braking torque 3Nm
      • Braking torques on the output shaft 60Nm to 86Nm
    I will keep you all upto date on the build with pics as i progress. ive no doubt im in the right place here on the forum to ask for help so thanks for having me on board.
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,463
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,614Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    In many ways it does not make much sense to talk about motors independent of the intended design, but in general a number of members have successfully used wheelchair motors.