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Seattime's Sims

Discussion in 'DIY Motion Simulator Projects' started by SeatTime, Mar 8, 2018.

  1. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
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    Newcastle Australia
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    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    So after re-reading my design brief ...Already been tested and it is exactly what I was after. In its park position in the picture.
    New rig 03.jpg
    • Like Like x 5
    • Creative Creative x 1
  2. RacingMat

    RacingMat Well-Known Member Gold Contributor

    Joined:
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    Marseille - FRANCE
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    +2,033 / 20 / -2
    My Motion Simulator:
    2DOF, DC motor, Arduino
    wonderful work here!

    I have used a PS3 with TrackNoIr few years ago but didn't change the filter. Is it a great improvement?
    did you follow these steps?
    http://wiki.lofarolabs.com/index.php/Removing_the_IR_Filter_from_the_PS3_Eye_Camera

    Recently, I stumbled upon these new solution: a smartphone with an 10$ app communicating via Wifi to a software on the PC. I suppose Smartphone camera and recognition face software are high end nowadays.
    on smartphone SmoothTrack
    on PC OpenTrack (free)
  3. SeatTime

    SeatTime Well-Known Member

    Joined:
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    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    The filter made a huge difference, the image is all black apart from the IR leds. FI, I thought the new small rigs big heave would be overkill - nope, absolutely worth it.
  4. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
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    27,980Coins
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    +2,890 / 37 / -0
    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    The filter made a huge difference (made no other MODs), the received image is all black apart from the IR leds.
  5. RacingMat

    RacingMat Well-Known Member Gold Contributor

    Joined:
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    Location:
    Marseille - FRANCE
    Balance:
    19,619Coins
    Ratings:
    +2,033 / 20 / -2
    My Motion Simulator:
    2DOF, DC motor, Arduino
  6. SeatTime

    SeatTime Well-Known Member

    Joined:
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    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    Added more stuff.
    Rig11.jpg
    • Like Like x 4
  7. cfischer

    cfischer Active Member Gold Contributor

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    Can we see a video of it in action?
  8. SeatTime

    SeatTime Well-Known Member

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    +2,890 / 37 / -0
    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    Still a work in progress, maybe when it is finished.
  9. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
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    Newcastle Australia
    Balance:
    27,980Coins
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    +2,890 / 37 / -0
    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    Using what I have learnt with my current 3 actuator sim, a new build in progress.

    Attached Files:

    • Like Like x 1
    • Creative Creative x 1
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    +9,470 / 46 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    The upright linear sliders are pretty clear, but I am presuming they are also small linear sliders on the two cross bars, to allow for the type of angle displacement depicted in the picture?
  11. Pierre Lalancette

    Pierre Lalancette Sir Lalancelot Gold Contributor

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    3D teacher
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    My Motion Simulator:
    DC motor, Arduino, 6DOF
    Only 3 actuators? That's interresting.
  12. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
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    Location:
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    +2,890 / 37 / -0
    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    Yes you are spot on. Wanted to be able to lock down the actuator towers to minimise any oscillations. There will be another set of sliders at the front to allow displacement also in that plane (pitch).
    • Like Like x 1