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Seattime's Sims

Discussion in 'DIY Motion Simulator Projects' started by SeatTime, Mar 8, 2018.

  1. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,546
    Location:
    Newcastle Australia
    Balance:
    27,502Coins
    Ratings:
    +2,814 / 37 / -0
    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    The pod will be gone, its not portable and limits access. So yes, quite compact.
  2. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
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    2,546
    Location:
    Newcastle Australia
    Balance:
    27,502Coins
    Ratings:
    +2,814 / 37 / -0
    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    Pimax just sent me a tracking number for my Kickstarter 8KX. Seriously, with all the delays, I often thought this day was never going to happen.
    • Like Like x 2
    • Winner Winner x 1
  3. Trip Rodriguez

    Trip Rodriguez VR Pilot

    Joined:
    May 8, 2016
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    710
    Location:
    Lake Ariel, Pennsylvania
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    4,829Coins
    Ratings:
    +329 / 5 / -0
    My Motion Simulator:
    6DOF
    Awesome! I've got one on "pre-order" so I figure it will come in October at best. I very much look forward to hearing your opinion on the image clarity compared to Reverb.
  4. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
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    Location:
    Newcastle Australia
    Balance:
    27,502Coins
    Ratings:
    +2,814 / 37 / -0
    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    Unfortunately have only ever used a DK2, CV1 and Pimax 5K+.
  5. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
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    Location:
    Newcastle Australia
    Balance:
    27,502Coins
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    +2,814 / 37 / -0
    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    Mainly for @Trip Rodriguez benefit. Here is my latest design iteration - really trying to pair everything back so that it can be easily packed up and moved.

    The yellow parts for the Steering Wheel/Yoke may not be installed until later - will be flying only for some time.
    FI, Will soon be trying my new 8KX on MSFS2020 with Virtual Desktop and TrackIR, should be interesting:).

    New Rig V2.1.jpg
    • Like Like x 3
    Last edited: Aug 16, 2020
  6. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,546
    Location:
    Newcastle Australia
    Balance:
    27,502Coins
    Ratings:
    +2,814 / 37 / -0
    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    For anyone who may be interested this is what I have been using for TrackIR for some time now - works quite well when you cannot use real VR.

    DIY head mount

    TrackIR.jpg

    Modified (840nm Filter Fitted) PS3 camera
    TrackIR camera.jpg
    • Creative Creative x 2
  7. Trigen

    Trigen Active Member

    Joined:
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    Balance:
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    +127 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    I got the same DIY solution for TrackIR and it works great if you dont have a HMD. If you do and might not know there's no need for it if you are going to be in VR/Desktop. Opentrack has a SteamVR option that uses the tracking/hmd data from there. I use it with VORPX for the occational non VR games.
  8. Trigen

    Trigen Active Member

    Joined:
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    Balance:
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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    Im a bit on the fence myself. Ive gotten back into flying DCS now and while i got the P5k+ clarity is more important for flight. I'd love to have the best of both worlds but the price difference on the G2 and 8KX is quite large and ive spent a years worth on motion lately lol.

    Looking forward to your opinion Seat-Time
  9. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
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    Location:
    Newcastle Australia
    Balance:
    27,502Coins
    Ratings:
    +2,814 / 37 / -0
    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    Just for MSFS2020, don't know if there are Vorpx profiles for 2020, or how it will impact frame rate etc.
  10. Trigen

    Trigen Active Member

    Joined:
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    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    Apologies for not being clear. I only meant i use VORPX as an option for other games, not as a suggestion to use with MSFS2020. It will get VR support later on so there wouldnt be much point. Opentrack will/should work fine on its own with virtual desktop
    • Like Like x 2
  11. Trip Rodriguez

    Trip Rodriguez VR Pilot

    Joined:
    May 8, 2016
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    710
    Location:
    Lake Ariel, Pennsylvania
    Balance:
    4,829Coins
    Ratings:
    +329 / 5 / -0
    My Motion Simulator:
    6DOF
    Thanks for showing your new design idea @SeatTime ! Will your chassis for the seat, feet, and controls be aluminum or carbon fiber?

    If I could build it lightweight enough mine could be the same, but I don't think that I could afford to make the cockpits light enough that I wouldn't have to beef everything way, way up which also gets too expensive. What I need is lots of carbon fiber!

    I look forward to seeing your build. You will likely get it done before I'm able to resume work on mine so I may benefit from your work. Again. =)

    @Trigen I sent you a PM. I'm trying hard not to derail the thread as I am very prone to accidentally doing! =/
    Last edited: Aug 19, 2020
  12. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,546
    Location:
    Newcastle Australia
    Balance:
    27,502Coins
    Ratings:
    +2,814 / 37 / -0
    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    Yes. the stuff out front will be a combination of aluminum and carbon fibre/fibreglass, although with a brick of a Direct Drive Wheel there is still going to be allot of weight hanging out there. Will likely slightly tilt the heave drive back to help in the overall balance. FI, Don't forget about using fibreglass+foam cores, I often mix it in when able to lower costs.
  13. Trip Rodriguez

    Trip Rodriguez VR Pilot

    Joined:
    May 8, 2016
    Messages:
    710
    Location:
    Lake Ariel, Pennsylvania
    Balance:
    4,829Coins
    Ratings:
    +329 / 5 / -0
    My Motion Simulator:
    6DOF
    Thanks, I've never considered using that technique and I should. Step one will be going on youtube to learn how to correct my awful fiberglass technique! I need to do that anyway before I do the bottom job on my sailboat LOL. I never really learned how to lay fiberglass, just made it up as I went along.
  14. Trip Rodriguez

    Trip Rodriguez VR Pilot

    Joined:
    May 8, 2016
    Messages:
    710
    Location:
    Lake Ariel, Pennsylvania
    Balance:
    4,829Coins
    Ratings:
    +329 / 5 / -0
    My Motion Simulator:
    6DOF
  15. Trigen

    Trigen Active Member

    Joined:
    Nov 25, 2018
    Messages:
    398
    Balance:
    2,602Coins
    Ratings:
    +127 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, Arduino
    Finally gotten to the point of designing my sway with ball screws. They will need to be open. From what i can see you have them open as a slider table. What do you use for lubrication on yours?
  16. SeatTime

    SeatTime Well-Known Member

    Joined:
    Dec 27, 2013
    Messages:
    2,546
    Location:
    Newcastle Australia
    Balance:
    27,502Coins
    Ratings:
    +2,814 / 37 / -0
    My Motion Simulator:
    DC motor, AC motor, Arduino, Motion platform, 6DOF
    Project is slowly progressing.
    Testing main heave actuator, which is working well on MSF2020.
    Actuator will be vertical when in use - thats a 2005 800mm ballscrew.
    @Trigen I initially use some oil and then move to grease for operation. May end up with some covers on it for safety and to keep dust off it.

    Sim Main Heave Actuator.jpg
    • Like Like x 1