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Showroom Prodigy's 2DOF SCN5 Sim Rig

Discussion in 'DIY Motion Simulator Projects' started by prodigy, Feb 11, 2015.

  1. prodigy

    prodigy Burning revs

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    My Motion Simulator:
    2DOF, 3DOF, AC motor, SCN5, JRK
    Hi all,

    recently I've got Simxperience kit, SX4000 with two SCN5 actuators and dampers kit for them. The rest of the base I've built myself. Unfortunately, I didn't made too much photos while building, so this thread is really just a showroom of my sim rig where I would put some videos or share some profiles, but not an instructional thread. But of course, I'm open to explain everything and help to all that need some.

    My rig is placed in basement, I have a black wooden desk as base for TV's, wheel, displays and stuff, while SCN seat mover base is made from steel. The equipment is following:
    • Fanatec CSW V1 Wheel with BMW GT rim and F1 Rim
    • Fanatec CSP V2 Pedals
    • Derek Speare Sequential Short Throw Shifter - I must say, that shifter added so much to the racing feeling, I was using TH8RS shifter before, but this one is just on another level as sequential. Havent used Fantaec CSS thought, I've heard is very good too.
    • 2x Mechanix Vent Gloves for racing - Red Ones are bit stiffer, less flexible - while the Black Ones are more soft and flexible which I prefer more, but I have two pair for friends when they come, each like their owns..
    • My PC specs: ASUS Maximus Hero VII board, INTEL i7 4790K cpu, 16GB Corsair Dominator Platinum RAM, 2x Palit GTX970 gpus in SLI, Corsair HX1000i PSU, NZXT H440 case
    This is my basement racing corner when SimXp actuators were mounted, without screens on table:
    IMG_1532_s.jpg

    One of the first things I've noticed on the SCN actuators of course was the sound they were producing. Watching videos before I always thought the camera is exaggerated those sound but they are really high pitched in reality too. So because "Just wear a headphones" was not an option for me, I've decide to try making soundproof boxes for them. Firstly I've tested how much those actuators are getting heated while playing, letting AI in rFactor 2 driving for about an hour and the SCN's weren't heated almost at all.

    So I start building simple boxes, because I didn't know what to expect or if they will do good job. I've used 1cm thick plywood, covered inside with two layers of 0,5 cm high density soundproofing foam and on top of that added some more lower density foam. The box was the wrapped around Simxperince's damper kit, all possible holes around the box were filled with silicone sealant to prevent sound eventually coming out.

    IMG_1535_s.jpg IMG_1536_s.jpg IMG_1539_s.jpg

    The problem I've run into latter was when I wanted to paint the boxes. Because of plywood's absorbing the color and silicone sealant not, the outcome was not very pretty, there were color imbalances and color falling of the sealant. So In the end I just coated the boxes with red fabric coat material which made it good.

    Left actuator tried to paint - Right one with coating
    IMG_1546_s.jpg

    When everything was assembled, it turned out like this:
    IMG_1548_s.jpg IMG_1549_s.jpg IMG_1550_s.jpg

    Here are some videos to demonstrate what did the soundproofing boxes do, first video without box, second video with them - the setup before and after was all the same, the recording position and motion profiles was not changed, nor the videos are being audio manipulated.



    Don't mind the movements in those videos, that was for testing purposes, set strong and driven of the road. The actuator sound of course was not eliminated completely but it made it much better while driving in the rig, adding a bit of more volume and they don't bother at all. Maybe one day I'll make better boxes with MDF or HDF wood, some better foam, but for now, it's good as for the first try.

    As for setting the SCN profiles, I like smooth motions, it suits my racing style better - I don't like to be thrown around at high angles, so I've played a lot in Tuning Center to make braking and acceleration profile with Surge, added some bit of Sway and Pitch. I just need to add some bump effects too, nothing harsh, just to feel them a bit more.

    And finally here are some videos of my friends testing the rig



    • Like Like x 10
    • Creative Creative x 1
  2. insanegr

    insanegr !N$@n€

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    My Motion Simulator:
    2DOF, DC motor, Arduino
    nice basement racing corner:thumbs
  3. Wanegain

    Wanegain Active Member

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    My Motion Simulator:
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    What a nice Installation! Very good materials, it must be very immersive!

    I like your idea for the noise, it seems to be very useful.

    Very good job:thumbs
  4. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK
    Good job on the sound proof boxes, Those Sounds would drive me Bonkers.
    • Agree Agree x 1
  5. prodigy

    prodigy Burning revs

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    My Motion Simulator:
    2DOF, 3DOF, AC motor, SCN5, JRK
    Few days ago there were couple of friends at my place, so I decided to hook up another PC and set it up for racing. For this second PC I've used my old PlaySeat base and G25 wheel that was gathering dust aside. Have a short look:



    Anyway, it was a great setup and we had good and fun races against each others, so I've came across an idea to make something like dual racers what @bsft did, but of course with different peripherals and this would be purely for our fun. As I already have SCN5 setup on my rig, I am on the way to convert the other static PlaySeat and give it some motion. I got 2x JRKs and 2x ZYT90 25:1 motors lying around so I will try to make it work, as I wasn't very successful before.

    I've dug up and old project that I've started here almost a year ago in hope to revive the JRK's, based on @bsft and @eaorobbie blueprints and I think I'm on the good way to build this thing.

    http://www.xsimulator.net/community/threads/prodigys-2dof-sim-v4-jrks-big-12v-dcs.5299/

    Double the motion rigs = double the fun :grin
    • Like Like x 2
    • Agree Agree x 1
    • Friendly Friendly x 1
  6. bsft

    bsft

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    Nice idea on some dual racers for yourself. they are handy for when mates come around.
    I will look into the new project thread.
  7. Wanegain

    Wanegain Active Member

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    Making a rig for friends... You are going to be invaded !! Or so you'll have so many new friends :D
    • Agree Agree x 1
  8. vanleck

    vanleck New Member

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    My Motion Simulator:
    2DOF, SCN5, Motion platform
    Nice work;-)
  9. prodigy

    prodigy Burning revs

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    My Motion Simulator:
    2DOF, 3DOF, AC motor, SCN5, JRK
    Sorry for reviving old thread of mine, but I want to do some changes and would like to keep it at one place.
    In meantime, I have changed some stuff on my rig, there is no more Fanatec stuff there, I did some upgrades so now there is an OSW Direct drive wheel (IONIhc+Mige10), Heusinkveld Pro Pedals, Heusinkveld Handbrake and Sequential Shifter. I have done a custom button plate for my Sparco P310 rim, currently I am waiting for a 3D printer, so probably I will do more plates for my other wheel rims.

    maki_p310_ploca_rev2_pic3.PNG maki_p310_b1.JPG 20160430_181723s.jpg

    Ok, so the big change that I want to on my rig is - Traction Loss.
    My question is, where to put the pivot point?
    Does it go under the pedals or further forward, in front of them?
    Is there a calculation how to get best point?
    • Like Like x 2
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    • Like Like x 1
    • Informative Informative x 1
  11. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
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    Traction loss pivot can be as far forward as you like, If you have the real estate that is.....Just think of where the (Virtual) front wheels are in relation to your seating position.

    what printer did you get ?
    • Agree Agree x 1
  12. prodigy

    prodigy Burning revs

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    My Motion Simulator:
    2DOF, 3DOF, AC motor, SCN5, JRK
    • Winner Winner x 1
  13. liulong821170

    liulong821170 Think about the speed of the wind.

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    My Motion Simulator:
    2DOF, SCN5, Motion platform, 6DOF
    Very good job:thumbs
  14. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK