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Problem with Roll and Yaw

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by Eric1228, Jan 17, 2022.

  1. Eric1228

    Eric1228 New Member

    Joined:
    Dec 20, 2021
    Messages:
    1
    Balance:
    - 32Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino, Joyrider, Motion platform
    Hi all, hope am posting to the right place. Recently built a 3 DOF rig for flight sim. Have tried it with X Plane and MDFS. The problem I am having is both Yaw and Roll will go to full right for no reason while flying. Pitch works the way it should.
    Everything works the way it should with SMC3 and when testing with Game Tools but when connected for input from any game (X Plane, MSFS) it will work OK for a couple of seconds then tilt full right for Roll, and Yaw will pull full left and the dis-engage. I'm just not sure what to look for next.
    Thanks!!!
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
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    20,539
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,052Coins
    Ratings:
    +10,776 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Can you please post pictures of all of your settings.
  3. early_m

    early_m Active Member

    Joined:
    Jul 28, 2016
    Messages:
    318
    Location:
    Chelmsford
    Balance:
    824Coins
    Ratings:
    +341 / 4 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    Have you captured values in tuning centre?