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Présentation

Discussion in 'New users start here - FAQ' started by nanitxt, Aug 26, 2018.

  1. nanitxt

    nanitxt New Member

    Joined:
    Aug 26, 2018
    Messages:
    2
    Balance:
    141Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hello everyone ! I am new and I want to create a simulator driving 2 DOF, I hope to find here info and help : D
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,514
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    150,704Coins
    Ratings:
    +11,018 / 55 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    First be aware of the forum rules: https://www.xsimulator.net/community/threads/forum-rules.9527/

    Have a look at existing member builds, that may help you refine your own project ideas: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    You will find plenty to get you started in the FAQs, from design software, dimension of sims, to PSUs, pots, motors, JRKs, Arduino code and Motor Monsters, plus heaps more: http://www.xsimulator.net/community/faq/

    We have a glossary for all those acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,514
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    150,704Coins
    Ratings:
    +11,018 / 55 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Please be aware that you can dual language post but it is part of the Forum Rules that you also include English, doing so via Google Translate is OK: https://www.xsimulator.net/community/threads/forum-rules.9527/

    We have bi-lingual speakers from many different language groups so if Google Translate really messes it up they can help clarify what was intended.
    • Agree Agree x 1