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New Member

Discussion in 'New users start here - FAQ' started by unlikely, Oct 14, 2013.

  1. unlikely

    unlikely New Member

    Joined:
    Oct 14, 2013
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    My Motion Simulator:
    Motion platform
    Hi my pal and me plan to build a flight simulator over the next few years. I like the idea of using windscreen wiper motors - they're cheap to get hold of, and not too dangerous if you keep your fingers away from them.

    I'm supposedly the electronic whizz, but i'm broke, my pal is the financier. I'm not new to electronics but i can't read the chip numbers anymore neither let alone solder all those legs (pins). Anyhow my question is this - what happens to these formula-one car simulations when the driver crashes the car? Or is it the case that you have to be pretty hot on the emergency stop switch ?

    P.S. My last robot was 4 metres long 1 metre wide weighed in at 1 tonne and did some very dangerous things whilst setting up the PID loop. Fortunately no one was really hurt - just a bit of pride. It had 3 axes driven by a stepper controller via a stepper to servo board. The x axis was two d.c. servos driven in synchrony. It could position the "thingy" to 0.1mm in 12 metres. it was really good at blowing the power FETs until the PID was properly tuned. No self tuning in those days.
  2. bsft

    bsft

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    hello and welcome, thats quite a bit of scattered information there.
    So, you would like to build a flight sim, no worries, but depending on the frame idea in mind will mean you may have to look at different motors instead of wipers.
    Electronics whizz, but broke? Ok, if you use wipers then I guess you are sticking to 12v so these boards http://www.pololu.com/catalog/product/1393 one for each motor, no coding, 7 wires and one usb. Simple. And they will run 13.8v at 30 amps continuous all day with heatsink on big chip and fan cooling.
    As for your question about what happens when a f1 car in game crashes, well unless you have an ejector seat fitted, there is going to be motion related to that, but i would be surprised if anyone got hurt from it. Depends on setting on motion in software on how harsh the motion could be.
    Interesting robot that you had.
    Otherwise, even if the build takes a few years, best start a new thread so we can answer any questions there.
    Post one here http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/
    Cheers, David.