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New 3DOF rebuild with DIY SFU actuators

Discussion in 'DIY Motion Simulator Projects' started by Josh_Possa, May 14, 2025.

  1. Josh_Possa

    Josh_Possa Active Member

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    Hello to everyone. I'm here again to share my "new" 3DOF motion rig mostly for flight sims. My last thread was the switch from a 2DOF to a 3DOF with heave with 3 motors in star setup, here the link: https://www.xsimulator.net/community/threads/from-2-dof-to-3-dof-flight-sim-motion-rig.18430/

    That rig worked fine but the worm gears have a lot of backlash so the small and subtle movements from the telemetry was not transmited to the chair platform because of mostly two things:

    1. The mentioned backlash intrinsic to those wormgears.
    2. The lack of efficiency intrinsic to those wormgears.
    Both of that problems casued lot of energy consumption (and waste of that) and the cogging that let me out of the VR immersion speccially when landing a plane.

    Because of that (and because I can't stay still) I started to find a solution. Between them was the install of gasprings/dumpers but it doesn't work as expected. Searching in this forum I discovered the SFU gearbox upgrade from DOF Reality and after explore the design of that GB from pictures I started to design my own GB.

    One problem I readed that GB have is the stepping/juddering issue that DOF Reality urges to resolve with a planetary GB (so another layer of complexity, problems and cost). I didnt know if that problem will afect to me because my motors (the same as the previous model) are really powerfull but I didnt want to spend time building something with the fear that it will not work. So the my thougts were use more of the ballscrew instead a planetary GB. In base of my calculations/obersvations the DOF Reallity SFU GB uses around 70 - 80 mm of the ballscrew so if I install a ballscrew longer and I use around 300mm It will multiply the force by almost 4 and the motor will work at more rpm (so more torque).

    After some blueprints and prototypes printed in 3D I decided to build this model:
    IMG_0959 a mida petita.jpeg
    First prototype

    IMG_1288 a mida petita.jpeg
    Almost final model.

    After some touch-ups and reinforcements I builded the final model and started to install them on their emplacement. Here the after and before:

    IMG_1515 a mida petita.jpeg
    Before

    IMG_1722 a mida petita.jpeg

    IMG_2203 a mida petita a mida petita.jpeg
    After

    After the first tests the result were promising. Now the motors work very very cool and develop a lot of force. After my calculations for this gearbox the motors are working at more or less the 33% of their capacity and it really noticeable after two hours working non stop the motors are still cold (in the previous rig the motors warmed up to a very high temperature relatively fast). And for me the most important is that I can fell all the subtle movements/forces of the plane (specially when I'm gliding to land. Even if you are parked in the middle of the sea with a seaplane you can fell the sea waves and feel as if you are adrift. And I love it how it works now, smooth as silk.

    As a mention if the rig is used for simracing the gearboxes are a little bit slow but strong enough as mentioned above but the problem with this design is the long (double) arm with a 5mm platten. Sometimes a violent roll movement can twist a little the rear arm and it needs to be carefull with the "violence" and/or use a 10mm platten instead.

    Yes, the footprint isn't compact anymore but I don't care, it was never going to be portable si its ok.

    Here are the list of material used for each actuator.


    Here some final tests:





    Attached Files:

    • Like Like x 2
    Last edited: May 14, 2025
  2. Thick8

    Thick8 Just some random guy

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    Wow, what a beast! If I only had the room... So simplistic but powerful by the looks of it. I like how subtle it's movements can be.
    I had to be a little more conservative than that. I really need to finish my attic room so I can go big.
    • Like Like x 1
    Last edited: May 17, 2025
  3. Misanthrop

    Misanthrop Member

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    Are the three struts guided laterally in any way? It looks very wobbly.
    • Like Like x 1
  4. Josh_Possa

    Josh_Possa Active Member

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    No, they are'nt ant yes, thats a problem I noticed too and is the cause of the torsion I mentioned in the original post. With slow movements it is not so much noticeable but the faster are the movements the problem magnifyes.

    My next step is how to solve that problem. One option is make shorter arms that will be traduced by less heave lengitude (or height depends of the POV) and overall less range of movements but I think it will be enough too. Other option is install a kind of telescopic pillar with a joint to guide vertically the chair platform.

    I'll investigate the best option and I'm listen to your suggestions.

    Thanks!
  5. Thick8

    Thick8 Just some random guy

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    A center mounted telescoping pillar would be the best idea IMHO. Heavy Duty trucks in the US have remote mounted pumps driven by a transmission mounted PTO unit. The shafts that connect the 2 have u-joints and a great deal of sliding length. Steering shafts from the same type of trucks would be good too. Both can be found in truck junkyards.
    I'm looking forward to seeing what fix you implement.
  6. Misanthrop

    Misanthrop Member

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    I´m still wondering that your Motorunits are still standing, because you are using them out of there middlepoint anyway.

    The easiest way would be a fixed axle at the back with an eye at the end. This ensures that your rig no longer moves sideways or lengthways. The eye at the end is then only to compensate for angles. However, I would then recommend a base frame that connects all the motor units and provides a base so that the whole thing is stable. Since your rear motor unit is now absorbing the main forces, I doubt very much that your rig will stay in place.
  7. Josh_Possa

    Josh_Possa Active Member

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    The actuators are fixed to the ground otherwise will be impossible to keep it stand especially when someone sit on the chair. I'm now making three squared bars to join al three actuators toghether to make the lower structure more rigid but it will not solve the side and length movements.

    Yes, I was searching for a kind of PTO or some telescopic column but all of them are or shorter or longer to my needs so one of the option is build it by my own. MEanwhile I'll think other options.

    Thank you guys
  8. Misanthrop

    Misanthrop Member

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    I understand. Like i said, weld or assemble an angle on the rear motor and mount it directly to the rig with an balljoint. Then you will not have any side or longitudinal movement anymore.
  9. Thick8

    Thick8 Just some random guy

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    Something like this looks interesting. https://pbclinear.com/product-features/linear-bearings/square-bearings-linear-rails
    A DIY mod might be to mount a u-joint to the bottom of the seat and the top of a square tube. That tube sliding in and out of a larger square tube that's mounted to the floor. A little grease between them and you're good to go. You could get fancy and use a bigger outside tube so you could mount a couple of linear rails between them for less friction.
    EDIT: Just found this. https://8020.net/linear-motion
    This guy's using the sliding yoke of an HD truck 2-piece driveshaft. That's a lot of weight though.
    • Like Like x 1
    Last edited: May 21, 2025
  10. Josh_Possa

    Josh_Possa Active Member

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    My Motion Simulator:
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    I think it will not be that simple coz the actuator arm draw an arch so it needs to be free to rotate like it is doing now otherwise when it travels to top or to bottom it will pull the whole platform.

    Yes, I was finding for that these days but all of the PTOs I found does not have enough travel to satisfy my heave distance.

    At this time I'll weld both arms of each acuators together with a platen to make it stronger and also I'll install three bars to join all three actuators and I'll see how it performs then.
  11. Misanthrop

    Misanthrop Member

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    You have this with all non linear plattforms but you will not notice it, because it will be only a few mm, less then your travel at the moment.

    What you can also do for testing, move the actuators further apart.This means you don't run the risk of singularities in the first place.