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My simulator 2 DOF

Discussion in 'DIY Motion Simulator Projects' started by kwak, Jan 17, 2017.

  1. kwak

    kwak Member

    Joined:
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    My Motion Simulator:
    2DOF, Arduino
    Here is my home simulator;)
    Thank you to the HSSC team for their valuable help;)[​IMG] [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]
    • Like Like x 3
  2. Wanegain

    Wanegain Active Member

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    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    Nice project!
    Maybe you can describe what parts you are using (electronics cards, power supply, etc...)
    • Agree Agree x 1
  3. lilted86

    lilted86 Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino, SimforceGT
    nice..gudluck with the project!..can wait to see it finish
  4. kwak

    kwak Member

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    My Motion Simulator:
    2DOF, Arduino
    I use 120w engines with a sabertooth 2x32 and a 24v power supply
    • Like Like x 1
  5. kwak

    kwak Member

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    My Motion Simulator:
    2DOF, Arduino
    I would make a video as the system will be functional
    • Like Like x 1
  6. kwak

    kwak Member

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    My Motion Simulator:
    2DOF, Arduino
    I have problems with Simtools V2 in local gamemanger remains Not Connected I test on the demo version on LFS
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    Please post pictures of your your Interface and Axis settings, you have to define the grouping, which in most cases will be a, like this <Axis1a>
    • Like Like x 1
  8. lilted86

    lilted86 Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino, SimforceGT
    what game you plan to use with the simtool 2.0?...you need to download the specific plugin..you also can test the cockpit without connect to the game...read the documentation on how to do so
  9. obobo

    obobo Active Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino
    I find that the use of agglomerate is not sensible, because very fragile.
    The seat of renault espace 3 is well found, I no longer mine is true
    It lacks reinforcements to hold your planks together, otherwise they will break at the screws.
  10. kwak

    kwak Member

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    My Motion Simulator:
    2DOF, Arduino
    The simulator goes on test I have added the a on the axes
  11. kwak

    kwak Member

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    My Motion Simulator:
    2DOF, Arduino
    For now I want to test with LFS the plug-in is default in game manager?
  12. obobo

    obobo Active Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino
    Moreover, your engine squares are too fine, you will have to reinforce them to avoid that twists.
    You did not put your engines in the same plane. You laugh at having strange movements in operation.
  13. kwak

    kwak Member

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    My Motion Simulator:
    2DOF, Arduino
    Comment ça ?
  14. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

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    My Motion Simulator:
    DC motor, Arduino, 6DOF
    I assume you have LFS already installed, so there is nothing more to do only to choose the game LFS from the drop down menu. BTW LFS is patched by default.

    PS: nice build. I like these DIY builds (also) with parts of recycled material, simple but nicely designed. :cheers
  15. kwak

    kwak Member

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    My Motion Simulator:
    2DOF, Arduino
    Game manager remains in not connected
  16. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

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    My Motion Simulator:
    DC motor, Arduino, 6DOF
    please can you upload any screenshots of all your settings?
  17. obobo

    obobo Active Member

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    My Motion Simulator:
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    tes moteurs sont à 90° l'un par rapport à l'autre

    The motors are at 90 ° to each other
  18. kwak

    kwak Member

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    My Motion Simulator:
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    Yes it is not a problem of engine because in test they walk
  19. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
  20. kwak

    kwak Member

    Joined:
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    My Motion Simulator:
    2DOF, Arduino