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Question Motion cancelation and HP Reverb

Discussion in 'VR Headsets and Sim Gaming - Virtual Reality' started by dureiken, Feb 3, 2020.

  1. dureiken

    dureiken Active Member

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    Hi

    is that possible as this HMD doesn't have external sensors ?

    thanks a lot
  2. Zed

    Zed VR Simming w/Reverb Gold Contributor

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    My Motion Simulator:
    2DOF, DC motor, JRK
    It’s tricky. I think all of the headsets use inertial sensors as the workhorse for tracking and then fix/verify positions using other sensors. It’s much faster and less expensive computationally to read the blind sensors so those get read frequently to give positioning relative to the last fix by the optical methods but they drift. You get something like optical/absolute, inertial, inertial, inertial, inertial, optical/absolute.

    That process mixes the visual/optical process with the motion from the blind sensors which confuses the headset tracking when the cameras see a non-moving frame but the inertial/physical sensors are thinking the headset is moving a lot.

    What we need are headsets to see a fixed room reference and something tracking the moving sim in that same fixed room reference and software to subtract the position offsets to basically null out the platform movements. People are doing that and it works to varying degrees. There are some accessory programs to do that but what would be nice is for us to have the ability to designate a reference tracker or controller and then say what other devices we want to use that reference to nullify platform motions.
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    There is no robust motion cancellation solution for inside out tracking, so going with something like the SteamVR lighthouse tracked HMD is easiest, but even those can have issues with powerful transducers, see the extensive motion cancellation thread here: https://www.xsimulator.net/community/threads/vr-motion-cancellation-time-to-test.10241/

    Alan Yates created Lighthouse tracking for Valve, and it is used with the Vive, Vive Pro, Index and Pimax HMDs, here is a good overview of how it works: https://hackaday.com/2016/12/21/alan-yates-why-valves-lighthouse-cant-work/
    • Informative Informative x 1