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motion ajustments

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by jarena, Oct 24, 2012.

  1. jarena

    jarena New Member

    Joined:
    Feb 28, 2012
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    Hi all,

    I finally finish building my sim. I have 2 wiper motors, one JRK each and running xsim 3. I have all of the info provide here to setup JRK in the utility, and also setup the axes in xsim. I have download steam version of F1 2012. Everything works so far but I find that my sim seems to have a slower response then the game. example I am taking a turn once I am almost half way into to the turn that's when the sim starts to move in the direction that I am turning.

    Another example is on a long straight I zigzag the car in the game to warmup tires and I get no reaction from the sim. If I turn the wheel complety then I get the full motion on the sim but then I crash.

    How can I adjust this so that when I do a slight move to the right or left from my gt27 it will react instanly on the sim

    Thanks. :sos:
  2. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
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    2,184
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    Zug, Switzerland
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    14,462Coins
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    +3,318 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    Hi jarena
    Please have a look here.
    And crawl through the great information available in the forum.
    There is also a search function implemented in the forum.
    If it doesnt work have a look here.
  3. RaceRay

    RaceRay Administrator Staff Member SimAxe Beta Tester

    Joined:
    Nov 8, 2006
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    Occupation:
    Self-employed | Web and application development
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    Hamburg, Germany
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    Ratings:
    +1,958 / 13 / -0
    My Motion Simulator:
    2DOF, DC motor, SimAxe, SimforceGT