1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Modding camera files in F1 2010

Discussion in 'Archived information' started by bleco, Sep 22, 2010.

  1. bleco

    bleco Member Gold Contributor

    Joined:
    Mar 27, 2010
    Messages:
    363
    Occupation:
    IT Problem Coordinator
    Location:
    Montréal, Canada
    Balance:
    258Coins
    Ratings:
    +2 / 0 / -0
    I have already edit the camera file and I am presently tweaking the settings for Ferrari just for testing. Looks that there are a couple of interresting values that can be modified ...

    1 camera file for each car under:
    C:\Program Files (x86)\Steam\steamapps\common\f1 2010\cars\%car folder%\camera.xml

    Here is the tool (to be used with XP), may have issues under Vista and 7
    File must be converted back after modding to be used in game.
    Can be use to decrypt any binary xml to txt file.

    Can be use for Grid, Dirt, Dirt2, F1 2010 ...

    USAGE:

    1) !!! MAKE A BACKUP OF THE FILE YOU ARE ABOUT TO CHANGE !!!


    2) Convert binary XML to text XML:
    Copy your camera.xml file to Binary xml converter folder.
    Run the following command under DOS
    binXML.exe --textxml=cameras.txt.xml cameras.xml

    3) Edit cameras.txt.xml with your favorite text editor

    4) Convert modified text XML back to binary XML
    binXML.exe --binxml=cameras.xml cameras.txt.xml

    5) Copy modded file to original game directory and Play!


    http://www.mediafire.com/file/6maehid8wla1zx4/Binary xml converter.zip


    Enjoy


    Bleco
  2. ledfoot

    ledfoot Member

    Joined:
    Sep 9, 2009
    Messages:
    369
    Occupation:
    IT Manager
    Location:
    Toronto, Canada
    Balance:
    21Coins
    Ratings:
    +2 / 0 / -0
    Thanks,

    I'll try this out once you have found some values that work for you :). Thanks for the link.


    @Egoexpress, I tried to upload the profile into the F1 2010 section but there I can't see an option to create a new post.

    ...Mike
  3. bleco

    bleco Member Gold Contributor

    Joined:
    Mar 27, 2010
    Messages:
    363
    Occupation:
    IT Problem Coordinator
    Location:
    Montréal, Canada
    Balance:
    258Coins
    Ratings:
    +2 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    Little 1 min camera tweak test for triple sreen setups...

    The result for me is a MUCH more immersive game!!

    Stupid default FOV:
    [​IMG]

    Modded FOV:
    [​IMG]

    For Ferrari (Fe0)
    Change log:
    Head cam view:
    <Parameter name=fov type=scalar value=41.0000 />
    <Parameter name=highResInterior type=bool value=true



    Will work on this when I have more time...

    *** Will upload a package containing modded files for each car soon ***


    Bleco

    Attached Files:

  4. ledfoot

    ledfoot Member

    Joined:
    Sep 9, 2009
    Messages:
    369
    Occupation:
    IT Manager
    Location:
    Toronto, Canada
    Balance:
    21Coins
    Ratings:
    +2 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    Awesome Bleco,

    What values did you change in the file to achieve that FOV. I'd like to try this tonight.

    ...Mike
  5. bleco

    bleco Member Gold Contributor

    Joined:
    Mar 27, 2010
    Messages:
    363
    Occupation:
    IT Problem Coordinator
    Location:
    Montréal, Canada
    Balance:
    258Coins
    Ratings:
    +2 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    Trust me it's a totally different feeling on triple monitors ...

    Each cams settings are listed in the camera.xml file for each car.

    Look for the line starting with:
    <View type=Head ident=head-cam (This is the cockpit cam)

    Then 2 lines below you will find the main FOV value... correct the value to 41.0000 or adjust to your own taste.
    <Parameter name=fov type=scalar value=41.0000 />


    Enjoy now ... I think you will not sleep a lot tonight!



    Bleco
  6. ledfoot

    ledfoot Member

    Joined:
    Sep 9, 2009
    Messages:
    369
    Occupation:
    IT Manager
    Location:
    Toronto, Canada
    Balance:
    21Coins
    Ratings:
    +2 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    Thanks for the info Bleco,

    It's 2:00am and I'm still at it....LOL

    I edited the camera file for the Mclaren and I'm using 38 for the FOV on my triple screens. Definitely a better FOV over the default of 45. I'm working on a few more tweaks to the motion profile and will post an updated one tomorrow.

    Off to bed for me....:)

    ....Mike
  7. bleco

    bleco Member Gold Contributor

    Joined:
    Mar 27, 2010
    Messages:
    363
    Occupation:
    IT Problem Coordinator
    Location:
    Montréal, Canada
    Balance:
    258Coins
    Ratings:
    +2 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    same thing here ... it's 02:30am now ... :lol:

    The addition of good motion and adjusted FOV completely changes my first opinion of the game... definately great!

    I also created a profile based on most of your min max values and it's very brutal now!

    How much fps are you getting on dx9 with everything maxed out ? Without vsync enabled I stay in the 4x fps and it's relatively fluid on my 5870 using 10.9 drivers ... but dx11 is just too demanding with a res of 5292x1050.


    Bleco
  8. Fahim

    Fahim Member

    Joined:
    Dec 11, 2008
    Messages:
    424
    Balance:
    245Coins
    Ratings:
    +1 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    Bleco, I can see the driver view has moved further back. Can you also make the view rise vertically way.
  9. bleco

    bleco Member Gold Contributor

    Joined:
    Mar 27, 2010
    Messages:
    363
    Occupation:
    IT Problem Coordinator
    Location:
    Montréal, Canada
    Balance:
    258Coins
    Ratings:
    +2 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    Hi,

    I lowered the default FOV to make it closer to the steering wheel.

    Yes you can adjust the cam position to make it higher vertically.

    I will do some tests tonight ...



    Bleco
  10. ledfoot

    ledfoot Member

    Joined:
    Sep 9, 2009
    Messages:
    369
    Occupation:
    IT Manager
    Location:
    Toronto, Canada
    Balance:
    21Coins
    Ratings:
    +2 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters


    Have you tried running multiplayer with the modified camera files? Wonder is the servers will allow the modified files?



    ...Mike
  11. bleco

    bleco Member Gold Contributor

    Joined:
    Mar 27, 2010
    Messages:
    363
    Occupation:
    IT Problem Coordinator
    Location:
    Montréal, Canada
    Balance:
    258Coins
    Ratings:
    +2 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    Hi,

    Thx for the link! I created the symbolic link ... will test tonight.

    I added back the camera file for Ferrari, it's a very basic cam mod but very effective! Will work on this and see if something even more immersive can be done.

    Thx!

    Bleco
  12. MasterYoda

    MasterYoda Active Member Gold Contributor

    Joined:
    Jul 20, 2008
    Messages:
    338
    Location:
    Portland/USA
    Balance:
    322Coins
    Ratings:
    +40 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Re: Xsim compatible with f1 2010 BY codemasters

    Got it!
    Tx a lot! :)
  13. MasterYoda

    MasterYoda Active Member Gold Contributor

    Joined:
    Jul 20, 2008
    Messages:
    338
    Location:
    Portland/USA
    Balance:
    322Coins
    Ratings:
    +40 / 0 / -0
    My Motion Simulator:
    2DOF, SCN5
    Re: Xsim compatible with f1 2010 BY codemasters

    Hey! Thanks a lot Mike!

    It is way better now... :)

    As for the cockpit cam, I changed Ferrari cam file for my taste/needs.
    FOV set to 60 deg. which is the ideal for my projection size, single screen. And, raised the seat a little, to avoid sickness! ;-)

    It was like this:
    F1_2010_game 2010-09-23 18-53-54-96.jpg

    Now it is about this:
    F1_2010_game 2010-09-23 18-49-32-03.jpg

    The XML file is attached below:
    cameras.xml

    Overall, its much more fun now!

    Thanks!

    MY
  14. ledfoot

    ledfoot Member

    Joined:
    Sep 9, 2009
    Messages:
    369
    Occupation:
    IT Manager
    Location:
    Toronto, Canada
    Balance:
    21Coins
    Ratings:
    +2 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    No problem. Glad you like it :)
  15. bleco

    bleco Member Gold Contributor

    Joined:
    Mar 27, 2010
    Messages:
    363
    Occupation:
    IT Problem Coordinator
    Location:
    Montréal, Canada
    Balance:
    258Coins
    Ratings:
    +2 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    Something like that? I find it pretty cool actually and it's the cam I am using right now.

    [​IMG]



    Bleco

    Attached Files:

  16. ledfoot

    ledfoot Member

    Joined:
    Sep 9, 2009
    Messages:
    369
    Occupation:
    IT Manager
    Location:
    Toronto, Canada
    Balance:
    21Coins
    Ratings:
    +2 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    This is the one I'm using for the Ferrari as well. Love it!!!! :). Thanks Bleco

    Here is one for the Mclaren. I changed the FOV to 40 but I have not played with the height yet.

    cameras.xml

    ....Mike
  17. bleco

    bleco Member Gold Contributor

    Joined:
    Mar 27, 2010
    Messages:
    363
    Occupation:
    IT Problem Coordinator
    Location:
    Montréal, Canada
    Balance:
    258Coins
    Ratings:
    +2 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    Hi Mike,

    I am glad you like it! This FOV on your 3x47 pannels should look fantastic and immersive! It should be perfect for you monitors size, I personnally don't like typical interior cockpit vue on big triple monitors setup because of the sides being too big for my tastes but with this FOV it really should be cool... A video would be great! ;D


    To play with the driver seat position, look for this line:

    <Parameter name=position type=vector3 x=0.0000 y=0.0000 z=0.0000 />

    x is left, right
    y is height
    z is forward, backward

    X positive values = right direction
    Y positive values = up direction.
    Z positive values = forward direction.



    Hope it helps

    By the way, I think we are getting very off topic with these cam mods... Should we open another separated tread and move the topics ?



    Bleco
  18. egoexpress

    egoexpress Active Member

    Joined:
    Dec 13, 2006
    Messages:
    3,839
    Location:
    Germany - Frankfurt/M
    Balance:
    421Coins
    Ratings:
    +7 / 1 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    I can understand the need to hoover the view a little further for tripple screen setups. But higher as well?
    Ok, it is definatly easier to drive with an elevated cam position. However, it pretty much looks like cheating to me.

    Personally I like driving in a real position, where the hood covers the most part of the street, instead of a cam position, where it seems that I am sitting with 5 pillows under my bottom :lol:

    Regards
  19. egoexpress

    egoexpress Active Member

    Joined:
    Dec 13, 2006
    Messages:
    3,839
    Location:
    Germany - Frankfurt/M
    Balance:
    421Coins
    Ratings:
    +7 / 1 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    I'll work something out later...
  20. bleco

    bleco Member Gold Contributor

    Joined:
    Mar 27, 2010
    Messages:
    363
    Occupation:
    IT Problem Coordinator
    Location:
    Montréal, Canada
    Balance:
    258Coins
    Ratings:
    +2 / 0 / -0
    Re: Xsim compatible with f1 2010 BY codemasters

    I think it depends also of the position of your monitors (height).
    I like my monitors to be positionned a little bit higher so when setting the FOV like that it's still a very realistic vue for me and I can focus more on the road then the cockpit interior.


    Bleco