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if scn5 moves at 400mm/sec how fast can wiper motors move?

Discussion in 'SimTools compatible interfaces' started by simuman, Dec 28, 2011.

  1. simuman

    simuman New Member

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    Hello,

    I have noticed the wiper motors aren't as jerky or as quick to react with x-sim values as the sc5n's. I am just wondering how fast on average can they move? And if so - what are some of the faster wiper motors or similar motors available in the market today?

    simu
  2. tahustvedt

    tahustvedt Member

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    This can be calculated with basic mechanics. Wiper motors are rotational and run at ~50 rpm. That means a half rotation takes 1,2 seconds unloaded, and how many mm/seconds depends on the length of the lever. In one second it has rotated 150 How many millimeters depends on the length of the lever.

    SCN5 have 10 kg max actuation force. A wiper motor with 11 Nm torque wil have minimum 10 kg actuation force within specs with an 112mm lever (at right angle. Available force will increase exponentially toward the ends of the range). A 112 mm lever will give an absolute max movement of 224 mm, with 216 mm/sec speed and 10 kg minimum force (but much more force towards the ends).
  3. adgun

    adgun Active Member

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    whit 50 rpm it takes 0,6 seconds for a half rotation
    when you,re using 180 degrade of movement, the force becomes stronger and the speed becomes slower toward the ends
    when you use 60/90 degrade of movement ,you create a more even speed and force
  4. tahustvedt

    tahustvedt Member

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    0,6 seconds, of course. A brain fart at 05:50 in the morning. :)
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  5. bsft

    bsft

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    These motors have potential, I am running them currently http://www.motiondynamics.com.au/worm-d ... orque.html a LOT more powerful than a wiper and a LOT snappier motion.
    From what I understand, SCN5 - 6 will always be snappier in motion than motors, but as far as I know they cannot move the weight of a geared motor.
    Can anyone correct me here?
  6. simuman

    simuman New Member

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    i believe positioning is also important which means if the actuators are positioned correctly, they wouldnt have to move too much weight but users will still experience the correct sort of motion.

    I have seen a lot of videos of wiper motors, winch motors etc and i have even tried simulators with wipers installed. But actuators always seem to have that advantage of speed and jerkyness which equates to a more realistic motion for driving simulators.

    However i believe motors (wipers, winch etc) are better for 3-6dof style flight sims which requires the platform to lift the user in a not so fast motion - similar to the kind of motion one would experience in a flight sim. My reasoning behind this is because when riding in a plane, everything is very smooth compared to a race track where hundreds of sudden movements cause a motion.

    I have not seen a motor yet that can correctly mimic the motions that actuators are capable of.

    If anyone has a video of one please post here.

    Thanks,
    Simu
  7. bsft

    bsft

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    this will depend if you are building a sim for race and/or flight.
    Search the videos some more, you may find a solution.