1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

i7 Hyper Thread

Discussion in 'Archived information' started by Fahim, Jan 3, 2011.

  1. Fahim

    Fahim Member

    Joined:
    Dec 11, 2008
    Messages:
    424
    Balance:
    245Coins
    Ratings:
    +1 / 0 / -0
    Any of you guys notice if you open task manager that f12010 only uses 4 cores.

    It does not even use the 8 hyperthreading. WHY!!! I have 60fps but it drops to 58 in certain track corners. They can utilise this and get optimum performance. Save people buying into SLI.
  2. Fahim

    Fahim Member

    Joined:
    Dec 11, 2008
    Messages:
    424
    Balance:
    245Coins
    Ratings:
    +1 / 0 / -0
    I have i7920 aswell overclocked to 4.1ghz. Do proccessor & gtx480.

    - <hardware_settings_config version=46>
    - <cpu>
    <threadStrategy parallelUpdateRender=true workerMapFile=system/workerMap4Core.xml forceFeedbackProcessor=3 dvdStorageProcessor=3 dataSetMonitorProcessor=1 renderProcessor=0 updateProcessor=2 fileStreamProcessor=3 />
    </cpu>
    - <audio_card>
    <audio mixing=software reverbs=4 voices=100 />
    </audio_card>
    - <graphics_card>
    <directx forcedx9=false />
    - <resolution width=1920 height=1080 aspect=normal fullscreen=true vsync=1 multisampling=8xqcsaa oldWidth=800 oldHeight=600>
    <refreshRate rate=60 />
    </resolution>


    Does yours say workermap8core.xml in your hardware_config:

    Did you have to change anything. I just got the game and did not change the hardware_config. DX11 it selected it self. I also looked ined windows task manager under resource manager and it said Parked under about 3 cpu's.

    I've disabled cpu parking and now cores are ALL being used but it doesnt improve perfomance it just spreads the load evenly across all cores.


    Sirnoname do you play with 1920x1080p res and also do you have everything on full including Post Processing?
  3. Fahim

    Fahim Member

    Joined:
    Dec 11, 2008
    Messages:
    424
    Balance:
    245Coins
    Ratings:
    +1 / 0 / -0
    f14cores.jpg

    I've tried and changed in the hardware_config. I changed the writing workermap4core.xml to workermap8core.xml. I even renamed workermap8 to workermap4.xml but task manager shows that 4 cpu's working hard. As you can see in the picture there is little movement on the other cpu's. Would be nice to see what your task manager shows :) so I can get jelous.

    And then I took the print screen. ALWAYS CPU 1, 3, 5 & 7 work hard. The others stay nothing or low.

    I've edited this post like 5 million times but my rig is 4.1ghz i7 920do, gtx480, rampage 3 extreme board, with 6gig of ram and cannot get even past 60 frames with v sync off. 60 is good with vsnc on but i can't accept 3 frame drop on certain corners.

    Many Thanks.