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Question I don't understand how to configure Simtools for my Dof Reality P3

Discussion in 'SimTools Pro & Entertainment Version' started by SEHATanguy, Oct 23, 2017.

  1. SEHATanguy

    SEHATanguy Member

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    My Motion Simulator:
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    Hi guys,

    I finish to install my rig, everything seems to work but I'm absolutely lost speaking about seting up Simtools for my DOF Reality P3
    Is there a video that shows how to configure it?? (For flight or sim use, because I'm lost for both)


    Regards
  2. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    What do you mean by "everything seems to work"?
    Do you have it moving in output testing?
    Just trying to see how far you have gotten buddy.
    yobuddy
  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    You can contact the company for support and base line settings.

    However to make the most of your rig eventually you are going to need to be able to create and refine motion profiles for different games, the steps to do so are here: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/

    It would also be a good idea to peruse the SimTools documentation, so you have an idea of how it works: https://www.xsimulator.net/community/faq/rtfm-start-with-the-official-simtools-documentation.117/
  4. SEHATanguy

    SEHATanguy Member

    Joined:
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    My Motion Simulator:
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    Hello,

    Sorry for this long time without answer

    What I mean is that, my simulator is functionning well, in the outpust testing (Simtools) all the axis are good, but my problem is that, in game (I just tried Aerofly FS2, P3D V4 and X Plane 11) it's a total mess, I don't know what happens but when I'm pitch up or down with the aircraft I don't have the pitch on my motion sim, the same for the roll. I have just little motion that (I think) are random but not the correct one that I'm suppose to feel.

    The only one who is acting is the traction loss (yaw) but the problem is that, in the sim, when I yaw, I feel the yaw but also the rig is trying to do pitch and roll simultaneously than the yaw, and those effects (pitch and roll) I don't feel them when I'm supposed to

    So I think that my simtools settings for the game are not good, because I saw during a TeamViewer conference with the vendor that my rig and the engines are working good and the effects work (in outpust testing)
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    As I said all games need motion profiles to be created and refined.

    We can only provide the information and links to learn how to do that.

    If you want or need someone to do it for you then that is really the responsibility of the vendor, who should be able to provide motion profiles and support, so give them a call or drop them an email.
    • Agree Agree x 1