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Homemade Attraction Simulator

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by Joey Bennett, Sep 5, 2020.

  1. Joey Bennett

    Joey Bennett New Member

    Joined:
    Aug 22, 2020
    Messages:
    4
    Balance:
    50Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, AC motor, Motion platform
    The most important thing in an attraction simulator is the motion base. While many dislike Universal Studio's simulator attractions I enjoy quite a few of them! And I want to take this technology home to build an immersive attraction in my own home! I have done some research on what I would like to create.

    At first I thought a 4 person ride vehicle would be great and I would love to build a 4 person vehicle, but all that comes to mind is weight. The amount of weight that would be on the platform for motors would be too much for a home build. So, I thought a 3 person ride bench would suffice. Ideally I would like the ride bench to hold 3 adults. If each adult is 200 lbs then 600 lbs would be the weight capacity. As I stated before, the car would be a bench with walls on either side to block vision. I found this little wooden crate at target which is similar for how I want the car to look.

    [​IMG]

    An effective design indeed, however this means the actual base would have to be a rectangle. Could that work?

    Now onto the base. As much as I would love to use wood to build a motion base I know steel would be best for durability. The movements I want for this vehicle are smooth, exaggerated movements. I want the guests to feel incredibly immersed in whatever they are watching. I wanted to do a 2 DOF motion platform similar to what you see in these videos.







    The 2 DOF seems cheaper and easier to manage, but the more I look at 3 DOF the more I like it!

    This was a lot I blurted out and it may be confusing to understand what I am asking, so here are my main questions:

    What torque do I need to move 600 lbs smoothly and efficiently? I found an AC motor with 65 Nm torque, would that work?

    If it is a 3 DOF system, could the torque be less because you have 3 motors working at once? How might I understand the distribution of weight? Does it matter?

    What would you guys like to ride that would make you feel immersed, a 2 DOF or 3 DOF?

    And finally, where should I begin? Should I make a model on the computer? What program should I use? Or should I take some measurements of how big I want the ride vehicle and start building a steel base?

    If you made it this far, I can't thank you enough for your time! Hope all is well!
  2. Ads Master

    Ads Master

    Balance:
    Coins
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  3. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    15,374
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    113,009Coins
    Ratings:
    +9,090 / 46 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Last edited: Sep 6, 2020
  4. Joey Bennett

    Joey Bennett New Member

    Joined:
    Aug 22, 2020
    Messages:
    4
    Balance:
    50Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, AC motor, Motion platform
    Thank you for this!!! The 2DOF does seem much easier, especially for an inexperienced builder like myself, but the basic motion with a large screen should be immersive enough!

    I’ll take a look at the calculator to see what I can come up with and how to build it! Thanks again!
    Last edited by a moderator: Sep 6, 2020