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Help with settings

Discussion in 'New users start here - FAQ' started by Progect555, Jul 5, 2018.

  1. Progect555

    Progect555 New Member

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    Good afternoon, I'm writing through an interpreter! On the settings it turns out like this, as soon as I turn on the axis test, the engines are scattered in different directions and are stopped and pushed the sliders they rotate like the right way, the code for arduino is using SMC3 v1.0

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  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Your really should use the most current SMC3 v1.01: https://www.xsimulator.net/community/attachments/smc3utils-v1-01-zip.24768/

    And can you please confirm SMC3 is set up correctly and works as expected: https://www.xsimulator.net/communit...driver-and-windows-utilities.4957/#post-48121

    Please post pictures of your SMC3 settings.

    In Axis Assignments use the Generic 2D Standard in Axis Type, as later on you will likely want access to filters.

    In Axis Assignments the DIR box being checked orange or not determines which way that axis moves, this is how SimTools expects it to be configured: https://www.xsimulator.net/community/faq/which-way-to-set-simtool-axis-movements.230/
  3. Progect555

    Progect555 New Member

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    Good afternoon! Look at the video for clarity, where both motors are working by repeating the diagram and so are the other sinusoidal settings and manual mode ...
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Can you please post pictures of your SMC3 settings.

    From the SimTools pictures I am guessing Game Manager has not been started. There is a handy combined launcher: https://www.xsimulator.net/community/marketplace/simtools-v2-launcher.202/

    Can you please post pictures of updated SimTools settings, based on the advice already given, and a video of what happens in Output Testing.

    The host computer should have English Local set: https://www.xsimulator.net/community/faq/simtools-language-setting-bug-change-to-english-local.233/
  5. Progect555

    Progect555 New Member

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    Ok SMC3 settings, Game Manager i have not run yet since I wanted to check how the engines work on axes or for axes testing it is necessary to run it too ?!

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  6. Progect555

    Progect555 New Member

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    And SimTools settings

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  7. Progect555

    Progect555 New Member

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    Here is a visual video when you turn on the axis test
  8. sam poole

    sam poole Active Member

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    Try turning up the roll and pitch to 50
  9. Progect555

    Progect555 New Member

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    Good afternoon! With different values, I tried both 20 and 30 and 60 and 10, all the same they engines are split in different directions (
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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  11. Progect555

    Progect555 New Member

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    Thank you very much))) It helped, changed the system language and all the engines in the test do not break everything super)))) There is another question - the game LFS should be installed on the computer or you can just copy the folder with the game and on the computer the friend pour it and simtools will work - since my game itself is downloaded from the torrent and there is no setup file in the archive, it just runs from the folder, but simtools reacts to the game is activated but the engines are silent (
  12. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Glad you got that bit sorted.

    You could run LFS from a folder but the likely issue is that you need to run some laps in LFS before patching it, as that generates some required files. So if you did not do that first then unpatch LFS, run some laps and then repatch LFS.
  13. Progect555

    Progect555 New Member

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    I traveled 3 laps - rebooted the computer, everything included in order SimTools GameEngine and then SimTools GameManager and after fed the power to the arduino and the motor dwerer, I started the LFS engines a little jerked, took a horizontal position, well, I think hurray earned, I choose a single race and alas there is no reaction on the platform parrobyval in the settings of the axes to set not 60% and 150% and also zero reaction in the game (maybe it's because of the fact that the demo version of SimTools !? I somewhere on the forum here saw one message that maybe because of the demo version...
  14. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    SimTools works fine with the demo version of LFS.

    Can you please post picture of your LFS Axis Assignments, Tuning Center values and patch path in Game Manager.

    Does Game Manager turn blue when LFS is running?

    Here are the steps to creating and refining a motion profile, where you do one axis/force at a time: https://www.xsimulator.net/community/faq/steps-to-create-a-motion-profile.228/
  15. sam poole

    sam poole Active Member

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    Did you remove patch and repatch ?
    • Agree Agree x 1
  16. Progect555

    Progect555 New Member

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    When you turn on the game simtools lights up blue like GameManager means the pot works in the game ?! And another question in Virtual Axis if you turn something there sliders have to move around during the game, I'm on YouTube where I saw it! Picture settings ...

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  17. Progect555

    Progect555 New Member

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    That is, to patch to remove the patch and reinstall it and again drive a couple of circles and then connect and start everything!?
  18. sam poole

    sam poole Active Member

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    Check noorbeasts comment above he explained it well maybe you missed that step
  19. Progect555

    Progect555 New Member

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    And the arduino should blink the lights RX and TX when the game is running and is in the process of playing, and then I only have the RX on and in SMC3 the fire is blinking, the activity of the board is noticeable
  20. sam poole

    sam poole Active Member

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