1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Building my own motion rig

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by Kevin Elmes, Jun 29, 2020.

  1. Kevin Elmes

    Kevin Elmes New Member

    Joined:
    Jun 29, 2020
    Messages:
    2
    Balance:
    106Coins
    Ratings:
    +0 / 0 / -0
    Hi, so I have got the idea that I want a motion simulator! But, I’m at a loss of knowing what’s best to buy to start the build.
    I know I want a 220v AC motor but not sure what sort to go for..? Also do I go with the push rod system (as I like to call it, spider legs design) Or actuators? So many more questions I could ask but your help would be appreciated!

    can you give me ideas of what’s good and what’s not, on building your own motion simulator? Money is not to much of an issue but would still like to try and keep it cheap!

    Thanks in advance..

    Kevin
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,523
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    150,758Coins
    Ratings:
    +11,019 / 55 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Doing some research before getting in too deep is time well spent.

    You will find plenty of helpful information in the FAQs, in particular check out the SimTools, fundamentals of motion and the design sections: http://www.xsimulator.net/community/faq/

    You can go through existing member projects for specific ideas or inspiration: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Or search for specific types of projects using the Google Custom Search function on the Recent page: https://www.xsimulator.net/community/find-new/posts?recent=1

    If something sounds odd then look it up in the glossary: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    Good luck with your project.
  3. Kevin Elmes

    Kevin Elmes New Member

    Joined:
    Jun 29, 2020
    Messages:
    2
    Balance:
    106Coins
    Ratings:
    +0 / 0 / -0
    Thanks for links.. It was all the research that started getting me at a loss..
    I can’t decide what’s better to use etc..
    I will continue to look into a lot of it all but just wanted to see And hear others ideas and opinions..

    But again thanks for the links I know they will be helpful.. ☺️
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    21,523
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    150,758Coins
    Ratings:
    +11,019 / 55 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Whats good and whats not is somewhat a relative type of question. All motion rigs have their pros and cons, and you also need to consider your skill set, budget, project complexity and parts accessibility. You really do need to pin it down a bit more.