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Tutorial Better Motion Compensation Solution for Triple Monitor

Discussion in 'DIY Motion Simulator Building Q&A / FAQ' started by itsumairu, Feb 1, 2023.

  1. itsumairu

    itsumairu Active Member

    Joined:
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    Psychologist
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    My Motion Simulator:
    2DOF, DC motor, Arduino
    So I've been searching for a solution to get my fav game , Dirt Rally 2.0 that looks off on my static triple monitor, and found in this forum someone ask for motion compensation.
    and I found a better or best solution (IMO) for it.
    I follow this tutorial :
    https://github.com/opentrack/opentrack/wiki/Smartphone-Headtracking

    instead off place it on the head, I choose to place the phone directly on my motion rig. and then I try to find the best place for it, and its near the pivot of your rig ( for me its above the flange couple/ pivot).
    here' a video I made that talk about it, and hope it'll help you all.
    thx
    • Informative Informative x 1
  2. Kevinski

    Kevinski If it doesn't fit, hit it until it does.

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    Jack of many trades, mastering some.
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    My Motion Simulator:
    3DOF, DC motor, Arduino, Motion platform
    Thanks so much @itsumairu for posting this! I will try setting up with my headtracker pro to see if I can get a similar result! If this is no good I will try with my phone. If I can find an apple compatible solution.
    • Like Like x 1
    Last edited by a moderator: Feb 22, 2023
  3. itsumairu

    itsumairu Active Member

    Joined:
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    Occupation:
    Psychologist
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    Indonesia
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    +85 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Glad you interested in it.
    Let me know which one you preferred.
    As my result, the gyroscope on phone is best.
    • Like Like x 1
  4. Dav_Daddy

    Dav_Daddy New Member

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    Mesa, AZ USA
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    My Motion Simulator:
    Arduino
    I run triples on my sim rig too. What size are your monitors your picture looks much more sharp than mine? I run 3 x 46" mainly in the NASCAR series on iRacing. I run a little Dirt Rally 2.0 as well, same username as here I believe. Setting my rig up mainly for oval racing stockcars my primary concern going in was having the widest field of view possible with everything else relegated to secondary or lower importance.

    I'll definitely have to check out your YouTube channel when I have some free time.

    I thought I took my sim racing a bit far until I came across this place. Now I can provide some evidence that I am actually a model of restraint! Lol!
    • Like Like x 1
  5. itsumairu

    itsumairu Active Member

    Joined:
    Dec 13, 2021
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    Occupation:
    Psychologist
    Location:
    Indonesia
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    Ratings:
    +85 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Lol. There's no stop in this "simracing" game. There's no so far, just a black hole.
    Btw, mine is half of yours. Only 24" monitors.