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Question After the DR 2.0 update and support for VR, the motion simulator plugin seems to be invalid.

Discussion in 'Dirt Series' started by wp8051, Aug 8, 2019.

  1. JZargo

    JZargo New Member Gold Contributor

    Joined:
    Jul 22, 2012
    Messages:
    7
    Occupation:
    business owner
    Location:
    morciano di romagna
    Balance:
    - 15Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    3DOF, Arduino
    Oculus home version:

    <?xml version="1.0" encoding="UTF-8" ?>
    <hardware_settings_config version="25" deviceId="0x17C8">
    <cpu>
    <threadStrategy workerMapFile="system/workerMap4Core.xml" forceFeedbackProcessor="3" dvdStorageProcessor="3" dataSetMonitorProcessor="1" renderProcessor="0" updateProcessor="2" fileStreamProcessor="3" />
    </cpu>
    <audio_card>
    <dynamic_range value="low" />
    <eq value="flat" />
    <voice_chat enabled="true" />
    <push_to_talk enabled="true" />
    <music level="99" />
    <replay_music level="100" />
    <effects level="100" />
    <engines level="100" />
    <speech level="100" />
    <surfaces level="100" />
    <voip level="100" />
    </audio_card>
    <motion_platform>
    <dbox enabled="false" />
    <udp enabled="true" extradata="3" ip="127.0.0.1" port="4123" delay="1" />
    <custom_udp enabled="false" filename="packet_data.xml" ip="127.0.0.1" port="20777" delay="1" />
    <fanatec enabled="false" pedalVibrationScale="1.0" wheelVibrationScale="1.0" ledTrueForGearsFalseForSpeed="true" />
    </motion_platform>
    <physics environmentalDamage="true" vehicleDamage="true" />
    <input device_type="auto" />
    <controls neutralTimeToShift="0.25" />
    <graphics_card rating="1">
    <eyefinity force="" osd="" />
    <stereo enabled="false" separation="0.015" convergence="0.5" />
    <resolution width="1366" height="768" aspect="auto" fullscreen="0" vsync="0" refreshRate="143" multisampling="4xmsaa" supersampling="1" taa="1" />
    <gamma level="0.600000" />
    <hdr level="1.0" />
    </graphics_card>
    <shaders low_quality="false" />
    <textures quality="2" />
    <anisotropic target="4" />
    <shadows enabled="true" size="2048" maskQuality="1" particles="true" grass="false" />
    <particles enabled="true" wind="true" dynamicRes="false" lowResScalar="4" nearFadeBias="0" emissionRate="1.0" />
    <weather quality="1" />
    <crowd enabled="true" detail="3" />
    <cloth enabled="true" tessellation="true" />
    <ground_cover clutter="true" enabled="true" lodScaling="1.0" />
    <objects lod="1.01" maxlod="0" stones="true" />
    <trees lod="1.0" maxlod="0" meshes="true" />
    <vehicles characterQuality="3" lodQuality="2" textureQuality="3" />
    <track lod="1.4" />
    <reflections>
    <envmap size="512" quality="1" scaleminsize="1.0" mindistance="100.0" facesPerFrame="3" />
    <ibl probeSize="256" diffuseSize="16" diffuseSamples="128" specularSize="256" specularSamples="128" />
    </reflections>
    <mirrors enabled="true" width="768" height="256" car_maxlod="1" car_culldist="300.0" />
    <skidmarks enabled="true" />
    <dynamic_ambient_occ enabled="true" quality="3" />
    <dynamic_ambient_occ_soft enabled="false" />
    <night_lighting volumes="true" shadows="true" onlyHeadlights="false" shadowSize="1024" renderTrees="true" renderVehicles="true" renderOrganisms="true" />
    <anisotropic target="4" />
    <aoit enabled="false" />
    <avsm enabled="true" />
    <postprocess>
    <motion_blur enabled="true" replayonly="false" />
    <god_rays enabled="true" replayonly="false" />
    <chromatic_aberration enabled="true" replayonly="false" />
    <bloom enabled="true" replayonly="false" />
    <lens_flares enabled="true" replayonly="false" />
    <light_streaks enabled="true" replayonly="false" />
    <lens_dust enabled="true" />
    </postprocess>
    <screenspace_reflections enabled="true" replayonly="true" />
    <vr enabled="true" eyeDistanceMultiplier="1.000000" lockedOrientation="false">
    <motion_blur enabled="true" />
    <vignetteless enabled="true" />
    </vr>
    </hardware_settings_config>
  2. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    3,619
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    28,440Coins
    Ratings:
    +3,649 / 10 / -0
    There is a new plugin posted...
  3. JZargo

    JZargo New Member Gold Contributor

    Joined:
    Jul 22, 2012
    Messages:
    7
    Occupation:
    business owner
    Location:
    morciano di romagna
    Balance:
    - 15Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    3DOF, Arduino
    Hi Yobuddy. Can you tell me where? I find only 2.1 in update:) TY!
  4. JZargo

    JZargo New Member Gold Contributor

    Joined:
    Jul 22, 2012
    Messages:
    7
    Occupation:
    business owner
    Location:
    morciano di romagna
    Balance:
    - 15Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    3DOF, Arduino
    2.1 gives me the problem that as soon as I return to the menu the gamengine goes into blink and no motion
  5. JZargo

    JZargo New Member Gold Contributor

    Joined:
    Jul 22, 2012
    Messages:
    7
    Occupation:
    business owner
    Location:
    morciano di romagna
    Balance:
    - 15Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    3DOF, Arduino
    Since mine is the oculus home version of the game, not the steam one, the xml file named
    "hardware_settings_config_vr"
    but

    "hardware_settings_config" probably patch dont work for me?
    I tried to edit manually

    <udp enabled="true" extradata="3" ip="192.168.x.x" port="4123" delay="1" />

    x my port
    nothing, after enter menu stopped

    I have post my oculus version .xml above
    C:\Users\SacroWorld\Documents\My Games\DiRT Rally 2.0 Oculus\hardware_settings_config
  6. JZargo

    JZargo New Member Gold Contributor

    Joined:
    Jul 22, 2012
    Messages:
    7
    Occupation:
    business owner
    Location:
    morciano di romagna
    Balance:
    - 15Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    3DOF, Arduino
    motion for me work one time, if i esc on the menu stop working ...Any Solution?? I am stuck