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2 Dof 3 monitors

Discussion in 'DIY Motion Simulator Projects' started by furiano, Nov 15, 2015.

  1. furiano

    furiano New Member

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    My Motion Simulator:
    2DOF
    Hello guys I started this project and I am lost with the electronic part and software, need help.
    r1206uno and monster motor shield
    [​IMG] Hello guys I started this project and I am lost with the electronic part and software, need help.
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    I good place to start are the FAQs: http://www.xsimulator.net/community/faq/

    A simple way to ensure the rig is balanced and minimise the load on the motors: http://www.xsimulator.net/community/faq/find-the-center-of-gravity-to-balance-a-motion-simulator.55/

    Specifically if you are using wiper motors then ground isolation is needed: http://www.xsimulator.net/community/faq/wiper-motor-mandatory-ground-isolation.25/

    There are dedicated sections and code if you are using Arduinos and Motor Monter boards for control:

    http://www.xsimulator.net/community/faq/arduino.6/category

    http://www.xsimulator.net/community/faq/motor-driver-for-arduino-compatible-controller.11/category

    There is another section if instead you plan on using JRK boards for control: http://www.xsimulator.net/community/faq/jrk.8/category

    If you need cheap Power Supply Units then it is possible to buy and mod server PSUs, they are cheap and powerful: http://www.xsimulator.net/community...ver-power-supplies-as-cheap-powerful-psus.54/

    There are various ways to mount pots to the motors to read position: http://www.xsimulator.net/community/faq/how-to-connect-protect-a-potentiometer.13/

    Similarly there are some variations on wiring emergency stop switches: http://www.xsimulator.net/community/faq/emergency-stop-switch-wiring.56/

    There is both formal and plenty of tip about using SimTools here: http://www.xsimulator.net/community/faq/simtools-settings-tips-and-tricks.18/category
    • Like Like x 1
  3. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

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    My Motion Simulator:
    DC motor, Arduino, 6DOF
    Nobody has to be lost here, but without description of your issues nobody can help.
    • Agree Agree x 4
    • Like Like x 1
  4. furiano

    furiano New Member

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    thx i will try
  5. furiano

    furiano New Member

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    My Motion Simulator:
    2DOF
    Follow the tutorial racingmat but do not know if I did everything right .
    Is working as follows: feedback is only the position of the wheels on the track.
    Anyone know if this is correct ?
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    I am sorry but I do not understand what you mean by "feedback is only the position of the wheels on the track". Can you elaborate or better yet post a picture of what you are trying to describe.
  7. furiano

    furiano New Member

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    2DOF
    I mean the 2dof this simulating only the position of the wheels in relation to the track.
  8. furiano

    furiano New Member

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    My Motion Simulator:
    2DOF
    I realize that the problem would be the plugin that takes telemetry tire instead of the chase .
  9. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK
  10. pipis2015

    pipis2015 over-boost

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    Please post a video showing both the track and the chair movement.

    And screenshots of your settings.

    Only this way someone will be able to help.

    It is possible that you have the wrong settings.
  11. furiano

    furiano New Member

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    2DOF
  12. furiano

    furiano New Member

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    2DOF
  13. pipis2015

    pipis2015 over-boost

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    My Motion Simulator:
    2DOF, DC motor, Arduino
    Seems like you only use pitch and roll.

    Are you using surge and sway?

    [​IMG]



    EDIT...
    On, I just saw the settings picture.

    You need to add surge and sway in DOF3 and DOF4.
    • Agree Agree x 1
    Last edited: Dec 20, 2015
  14. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    Well from the video I would say you need to refine heave settings, is that what you mean?

    What game are you doing the motion profile for?

    Please post screenshots of your SimTools Tuning Center.
  15. furiano

    furiano New Member

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    My Motion Simulator:
    2DOF
    surge and sway don't work
  16. pipis2015

    pipis2015 over-boost

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    My Motion Simulator:
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    What game are you playing?


    Does your game support surge and sway?


    If the game you are playing does not give surge and sway values to simtools there is nothing you can do.
  17. furiano

    furiano New Member

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    My Motion Simulator:
    2DOF
    Just roll and picht work on virtual axis show surge, sway working but don't move
    Projectcars
  18. furiano

    furiano New Member

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    on output testing all work fine
  19. pipis2015

    pipis2015 over-boost

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    My Motion Simulator:
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    If all works OK on output testing then it is just a matter of tunning(tunning center).

    Wait until someone who plays project cars sees your message and you will get some help.
  20. Nick Moxley

    Nick Moxley Well-Known Member

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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK
    Picture of your Pcars tuning center would help.
    • Like Like x 1
    • Agree Agree x 1