1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Star Wars Battlefront....please!!!

Discussion in 'SimTools Plugins' started by Leo Burton, Nov 19, 2015.

  1. Leo Burton

    Leo Burton Active Member

    Joined:
    Jul 23, 2014
    Messages:
    163
    Location:
    London, UK
    Balance:
    2,625Coins
    Ratings:
    +129 / 1 / -2
    My Motion Simulator:
    2DOF, Arduino
    This game would be awesome to have a plugin for!

    Don't know how hard it would be, but seeing as its from the same makers of Battlefield (which plugin I love playing with) , it (hopefully) should be possible!

    The x-wing and speeder bike levels would be amazing to play!

    Waiting with fingers crossed! ;)
    • Agree Agree x 5
    • Like Like x 1
  2. Boomslangnz

    Boomslangnz Active Member SimAxe Beta Tester Gold Contributor

    Joined:
    Oct 26, 2014
    Messages:
    346
    Balance:
    4,163Coins
    Ratings:
    +243 / 1 / -0
    My Motion Simulator:
    2DOF
    Yeah this would be awesome. I played it last night and loved it. Awesome game and would kick ass having motion in vehicles
    • Like Like x 2
  3. Wanegain

    Wanegain Active Member

    Joined:
    Nov 6, 2013
    Messages:
    571
    Location:
    Bruxelles
    Balance:
    1,942Coins
    Ratings:
    +296 / 2 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    After seeing this video I thought this game need motion !!
    • Agree Agree x 5
    • Like Like x 2
  4. Leo Burton

    Leo Burton Active Member

    Joined:
    Jul 23, 2014
    Messages:
    163
    Location:
    London, UK
    Balance:
    2,625Coins
    Ratings:
    +129 / 1 / -2
    My Motion Simulator:
    2DOF, Arduino
    Holy Cr@p, that looks amazing with motion! Good find @Wanegain! Thanks for sharing it!

    It will still be great with regular 2dof, but that looked insane with the 4dof!

    Someone please do a plugin of this!
    @value1 , I hope you can do this someday...soon! ;)
    • Agree Agree x 1
  5. josemanuelrm26

    josemanuelrm26 my 2dof

    Joined:
    Sep 22, 2015
    Messages:
    98
    Location:
    valencia
    Balance:
    286Coins
    Ratings:
    +35 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Woow
    it's very good . but you have seen the price ??? Total action game. Like a little dizzy right ??
  6. Leo Burton

    Leo Burton Active Member

    Joined:
    Jul 23, 2014
    Messages:
    163
    Location:
    London, UK
    Balance:
    2,625Coins
    Ratings:
    +129 / 1 / -2
    My Motion Simulator:
    2DOF, Arduino
    Do you mean the sim from Force Dynamics? Yes, $84,000 for a 4dof is a little excessive! lol

    Lots of rigs on the forum could do wonders with the game. We just need a Simtools plugin first!

    This game makes me want to upgrade my Simukit 2dof to 3dof at least! @Wanegain , any suggestions? ;)
  7. mariano68

    mariano68 Active Member

    Joined:
    Nov 15, 2014
    Messages:
    577
    Occupation:
    builder contractor
    Location:
    Argentina
    Balance:
    3,338Coins
    Ratings:
    +395 / 2 / -0
    My Motion Simulator:
    2DOF, Arduino, 4DOF
  8. josemanuelrm26

    josemanuelrm26 my 2dof

    Joined:
    Sep 22, 2015
    Messages:
    98
    Location:
    valencia
    Balance:
    286Coins
    Ratings:
    +35 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    the game is not expensive ... it's the simulator. I also want to spend my 2dof 3DOF and I'm studying how.
  9. mariano68

    mariano68 Active Member

    Joined:
    Nov 15, 2014
    Messages:
    577
    Occupation:
    builder contractor
    Location:
    Argentina
    Balance:
    3,338Coins
    Ratings:
    +395 / 2 / -0
    My Motion Simulator:
    2DOF, Arduino, 4DOF
    Oh yes, I thought the game was U$S80 or so, but checked again and it is "just"U$S44, not bad!
    And yes, force dynamics IS expensive.
  10. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,463
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,614Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    In addition to traditional design approaches to heave check out some of these member ideas regarding how heave can be implemented, even into existing designs:

    http://www.xsimulator.net/community/faq/simple-hinge-heave-for-seat-shakers.138/

    http://www.xsimulator.net/community/faq/simple-heave-plate.96/

    http://www.xsimulator.net/community/threads/dx-racer-compact-simulator.5866/page-15#post-83752

    http://www.xsimulator.net/community/faq/air-jack-heave.100/
  11. Leo Burton

    Leo Burton Active Member

    Joined:
    Jul 23, 2014
    Messages:
    163
    Location:
    London, UK
    Balance:
    2,625Coins
    Ratings:
    +129 / 1 / -2
    My Motion Simulator:
    2DOF, Arduino
    Thanks @noorbeast
    But only the link to your page works, for the others I get error pages.
  12. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,463
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,614Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  13. Wanegain

    Wanegain Active Member

    Joined:
    Nov 6, 2013
    Messages:
    571
    Location:
    Bruxelles
    Balance:
    1,942Coins
    Ratings:
    +296 / 2 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    Hi @Leo Burton !

    It's not the good thread to speak about that, but @willaupuis wrote a good tutorial (sorry it's in french) for a 3DOF using 4 DC motors (Simukit 3DOF heave) at low cost. It's a seat mover when playing car games and he can add a support for his feet when playing Elite Dangerous (or soon hope this game :p).
    • Agree Agree x 1
  14. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,463
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,614Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    @willaupuis also did a dual language build thread, English and French, I have added it to the FAQ heave list: http://www.xsimulator.net/community/threads/3-dof-vertical-heave-francais-anglais-by-google.6344/
    • Informative Informative x 1
  15. Wanegain

    Wanegain Active Member

    Joined:
    Nov 6, 2013
    Messages:
    571
    Location:
    Bruxelles
    Balance:
    1,942Coins
    Ratings:
    +296 / 2 / -0
    My Motion Simulator:
    DC motor, Arduino, Motion platform, 4DOF
    • Like Like x 1
  16. Leo Burton

    Leo Burton Active Member

    Joined:
    Jul 23, 2014
    Messages:
    163
    Location:
    London, UK
    Balance:
    2,625Coins
    Ratings:
    +129 / 1 / -2
    My Motion Simulator:
    2DOF, Arduino
    Thanks @Wanegain and @noorbeast
    I've seen that one before. You are right, its not the right thread to discuss it. (Though I want to see your latest simukit, Wanegain! ;) )

    Lets all keep our fingers crossed about Battlefront. I know its got some negative reviews, but I really enjoy the multiplayer style anyway. I never do campaign modes, so online only is fine for me.
    But judging by the reaction, I imagine the price for PC version will drop into sales after xmas. Apparently, it has been disappointing sales for EA.

    It does have it's limitations, and was over priced for DLC (which I think is wrong) but I have a lot of fun with it.