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Are YOU a NEW MEMBER? Introduce HERE!

Discussion in 'New users start here - FAQ' started by fermevc, Jun 20, 2009.

  1. apointner

    apointner Siddhartha

    Joined:
    Aug 16, 2014
    Messages:
    63
    Location:
    N 48° 9'0.88" E 12° 5'45.84"
    Balance:
    764Coins
    Ratings:
    +17 / 3 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino, Motion platform
    Hi all!
    first things first: I´m loving Flight Simulators since C64 times e.g. Gunship, Janes CS, Falcon, IL2, ...!:grin
    Second: I think it´s a good thing to earn coins for posts, but i think the reward for the posts are way to less!
    Now to the subject:
    I'm flying DCS World and i builded a SimPit with bank axis full 360 °.
    I use x-sim so far, but i have some real problems. And now I´d like to try the x-simulator Plugin! :cheers
    I create a new post for this subject, soon
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,778 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @apointner.

    Your 360° flight sim sounds really interesting, I look forward to following your post detailing it.
  3. apointner

    apointner Siddhartha

    Joined:
    Aug 16, 2014
    Messages:
    63
    Location:
    N 48° 9'0.88" E 12° 5'45.84"
    Balance:
    764Coins
    Ratings:
    +17 / 3 / -0
    My Motion Simulator:
    3DOF, DC motor, Arduino, Motion platform
    Grand! New Thread is avaible under:
    DIY Motion Simulator Building Q&A / FAQ -> x-sim 360° 2DOF Flight Pit
    • Like Like x 1
  4. cadcam77

    cadcam77 New Member

    Joined:
    Aug 11, 2015
    Messages:
    3
    Location:
    usa
    Balance:
    402Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    AC motor, Arduino
    Hi,
    I'm from the US and currently based abroad. I have some knowledge of software, hardware and some mechanical design.
    I think I want to build a motion simulator.
    I'm still figuring my way through this site.
    regards
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,778 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @cadcam77.

    Have a look at existing member builds, that may help you refine your own project: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    You will find the FAQ section covers many detailed build related topics: http://www.xsimulator.net/community/faq/

    We have a glossary for all those pesky acronyms we tend to use, which will help you decipher some descriptions: http://www.xsimulator.net/community/faq/glossary-of-acronyms-and-names.66/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Feel free to ask questions, the members here give freely of both their time and expertise.

    And please do take a moment and add yourself to the Member Map: http://www.xsimulator.net/community/memberMap/

    Good luck with your project.
    • Like Like x 1
  6. jhon

    jhon New Member

    Joined:
    Jan 9, 2014
    Messages:
    1
    Balance:
    213Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, 3DOF, DC motor, AC motor, SCN5, SCN6, SimAxe, Arduino, JRK, Joyrider, SimforceGT, Motion platform, 4DOF
    hola soy de colombian y ando en camino de hacerme un simulador casero
    • Like Like x 1
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,778 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Lgars39 and @jhon

    By all means post in your native language but please do also include an English translation via Google Translate. It saves other members time trying to work out who may need help and who is just posting a comment.

    We have bi-lingual speakers from many different language group so if Google Translate really messes it up they can help clarify what was intended.

    There is a specific section for native language based social interactions: http://www.xsimulator.net/community/#international-social-chats-and-conversations.155

    You will find a very active community here who give freely of their time and expertise.

    Good luck with your projects.
    • Informative Informative x 1
  8. craach-test

    craach-test New Member

    Joined:
    Jul 29, 2015
    Messages:
    21
    Location:
    paris
    Balance:
    151Coins
    Ratings:
    +4 / 1 / -0
    My Motion Simulator:
    3DOF, SCN6
    google translation "on"
    Hello everyone
    my name is jean marie, I'm 55 and I 'lives 50 km from Paris.
    I am more simulation cars, but I run recently in the simulation plane.
    I have just acquired a seat prosimu T1000 2DOF.
    See you soon :)
  9. ruli555

    ruli555 simuleitor

    Joined:
    Aug 17, 2015
    Messages:
    1
    Location:
    La Rioja Argentina
    Balance:
    351Coins
    Ratings:
    +0 / 0 / -0
    My Motion Simulator:
    2DOF
    Hello, my name is Robert some time acquired a movement system WZL here in Argentina , is a 2dof sitema , I would try simstools with Corsican Asseto and rfactor , thanks for all the contributions that make this forum. Cheers
  10. jaco73

    jaco73

    Balance:
    Coins
    Ratings:
    +0 / 0 / -0
    Hi, I'm Jacobo and I live in Spain- La Coruna, thanks to greador of simtools and information offered by users of the forum, and I started to make my two dof + rear wheel drive I use the Arduino SMC3 code, thanks to rufusdufos by create and share.
    Cheers
  11. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,778 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  12. F1Nut

    F1Nut New Member

    Joined:
    Sep 20, 2010
    Messages:
    11
    Location:
    Brisbane, Australia
    Balance:
    271Coins
    Ratings:
    +5 / 0 / -0
    Hi from Brisbane, Australia.
    It's been a few years since I heard about these sims but have never had room for one but I've recently moved and now I'm keen to give it a go. I've read through quite a few posts and the info and collaboration here is amazing! Thanks go out to everyone :)
  13. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,778 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @F1Nut, another Aussie joins the fold.

    You have come to the right place for DIY motion simulation software, information and support from a very active community.

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Feel free to ask questions, the members here give freely of both their time and expertise.

    And please do take a moment and add yourself to the Member Map: http://www.xsimulator.net/community/memberMap/

    Good luck with your project.
  14. JTCC

    JTCC New Member

    Joined:
    Aug 13, 2015
    Messages:
    6
    Location:
    france
    Balance:
    579Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hi

    I'm Tony (a french guy) and I just begin the BIG adventure : to make a 2DOF seat for car race games.
    So I'm a novice, all the mechanic part has been made by my cousin and now we are trying to interface rFactor 2 with Simtools in order to make our seat 'alive'.

    Our configuration is : 1 PC + Simtools + 1 Arduino UNO + 1 Sabertooth 2x25 v2 + 2 wipers motors

    See you on this site
    Tony
  15. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,778 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  16. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,778 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @shushuGIRL.

    If your interest is DIY motion simulation then you have come to the right place.

    Have a look at existing member builds here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    You will find the FAQ section covers many detailed build related topics: http://www.xsimulator.net/community/faq/

    When you are ready please start your own project thread here: http://www.xsimulator.net/community/forums/diy-motion-simulator-projects.22/

    Feel free to ask questions, the members here give freely of both their time and expertise.
  17. Dronneau.Y

    Dronneau.Y Member Gold Contributor

    Joined:
    Aug 22, 2015
    Messages:
    43
    Location:
    france
    Balance:
    145Coins
    Ratings:
    +7 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Hello community,

    I get started the implementation of 2DOF and has just changed my setup Xsim+K8055 against Arduino+ SimTools, this is the right choice is not it?
    after the installation, I can move the motors in the module Output Setting, But in game running "game data input" are to zéro. Firewall and antivirus off.
    I did not find the solution, can you directed me please. I sorry for the translation, but it is the fault of google translate, he does not know speak English well !!;)
  18. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,778 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Welcome @Dronneau.Y.

    I am not sure what you mean because of Google Translate but I think you want to change from Xsim to SimTools. If so start a new thread and post pictures of all your settings and what game you are using.
  19. Dronneau.Y

    Dronneau.Y Member Gold Contributor

    Joined:
    Aug 22, 2015
    Messages:
    43
    Location:
    france
    Balance:
    145Coins
    Ratings:
    +7 / 0 / -0
    My Motion Simulator:
    2DOF, Arduino
    Thank for your answer.
    My question is why "game data input" are inactive ingame?

    Attached Files:

  20. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,551
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    145,124Coins
    Ratings:
    +10,778 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Please do post your questions in a dedicated thread, rather than the welcome thread.

    I suspect the issue is the language settings of your computer @Dronneau.Y : http://www.xsimulator.net/community/faq/udp-games-produce-wrong-output-data.21/

    Once you have data output then run base setting for the Tuning Center and tweak your motion profile from there: http://www.xsimulator.net/community/faq/set-base-tuning-motion-values-in-the-tuning-center.122/