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2DOF Arduino Monstermoto build

Discussion in 'DIY Motion Simulator Projects' started by Mitchell, Jun 2, 2015.

  1. mariano68

    mariano68 Active Member

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    Congrats on your Sim! I like the smoothness, sure you will gain some sensitive once you use the motors at higher voltage and polished settings.
    Could you post a pic of the final placement of the motors?
  2. Mitchell

    Mitchell Member

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    Here you go :
    [​IMG]


    Just done some testing with grid2, by raising the movements it feels better! Less jerky.. Only downside is that sway is very sensitive, but it's fun haha

    Oh and at a higher voltage it gets more jerky, also the motor's dont like the pwm control. i think this is the main problem, they only want to move at one certain speed.

    I am looking for bass shakers now, that's the only thing i am missing for now. i want to feel the engine rpm and road in my chair
    • Like Like x 1
  3. mariano68

    mariano68 Active Member

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    Thanks for the pic! So you found that with this new motor placement you got better movements, I think I will try that too.
    I have a pair of buttkickers LFE, mounted only one and feels great even using sound, I think bass shakers with simvibe (or I hope Sintools soon) would be awesome.
  4. Mitchell

    Mitchell Member

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    Simvibe.. Waaaaay to expensive.. if it was 20-30 dollars i would think about it..

    I'm gonna use sound input :)
  5. madmaik

    madmaik New Member

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    My Motion Simulator:
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    Hi Mitchell, can you tell me the exact product name of you new controller´s? Thx in advance.
  6. Mitchell

    Mitchell Member

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  7. Mitchell

    Mitchell Member

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    My Motion Simulator:
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    2 years ago... wow ahaha

    I just dusted the sim off, got a Oculus Rift now :rolleyes:
    • Like Like x 1
    • Winner Winner x 1
  8. SilentChill

    SilentChill Problem Maker

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    My Motion Simulator:
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    Welcome to VR :)
    • Agree Agree x 1
  9. Mitchell

    Mitchell Member

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    Thnx, will be setting up some games this evening.
    Hopefully

    Can't wait :D