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Codemasters Dirt Rally Plugin 2.0.0.3

SimTools plugin for Codemasters Dirt Rally

  1. Boomslangnz

    Boomslangnz Active Member SimAxe Beta Tester Gold Contributor

    Joined:
    Oct 26, 2014
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    346
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    4,163Coins
    Ratings:
    +243 / 1 / -0
    My Motion Simulator:
    2DOF
    Thanks @value1

    You are awesome! Got to play with this a little the other day
  2. pac

    pac

    Balance:
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    hi ppl, can you guys share you min-max ranges ?
  3. nff

    nff New Member

    Joined:
    May 21, 2015
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    portugal
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    - 93Coins
    Ratings:
    +3 / 2 / -0
    My Motion Simulator:
    SCN5, SCN6
    when i update my plugin with the new version, it gives nme a erropr, it says: "dirt plugion not a valid",. when i star game engine...anybody knows what might be?

    When i tryu to revert top old version, itr also makes the same erropr now...any help?
  4. Tonantsa

    Tonantsa New Member

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    +1 / 0 / -0
    My Motion Simulator:
    SCN5
    Is there any way to get RPMs out of Dirt Rally?
    Latest update says "Speed, Gear and RPM are output in dash format." What does it mean? They don't seem to appear in Gamedash.
    I just built tachometer with shift light and it would be very nice to get it work with Dirt Rally :)
  5. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
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    14,463Coins
    Ratings:
    +3,318 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    @Tonantsa: Have you read the respective threads? Please have a look here!
  6. eaorobbie

    eaorobbie Well-Known Member SimTools Developer Gold Contributor

    Joined:
    May 26, 2009
    Messages:
    2,574
    Occupation:
    CAD Detailer
    Location:
    Ellenbrook, Western Australia
    Balance:
    20,390Coins
    Ratings:
    +1,683 / 23 / -2
    My Motion Simulator:
    2DOF, DC motor, JRK, SimforceGT, 6DOF
    All working well , thanks Value1, yet to test my dash but can see the data is there, very big thanks mate.
    This is my No1 drive game at present , wicked , motion just brings it to life. Thanks SimTools.
    • Agree Agree x 2
  7. Archie

    Archie Eternal tinkerer

    Joined:
    Dec 31, 2014
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    Wollongong, NSW, AU
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    3,795Coins
    Ratings:
    +1,379 / 4 / -0
    My Motion Simulator:
    2DOF, DC motor, JRK
    Agree @eaorobbie - I love this game at the moment and the Plugin is excellent. Between this Game and P3D I'm rarely off my Sim these days!

    Thanks again @value1 for this awesome plugin (and so damn quick as well!!) :thumbs
  8. dJuL

    dJuL yes !

    Joined:
    May 1, 2015
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    France
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    Ratings:
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    My Motion Simulator:
    3DOF, SCN6
    Personally I wait for a correct support of FFB.
    Even with the mod found on the web, for me it's not very playable...
    If I play anyway to dirt for a long time, after it's very hard to go back to AC or RBR, all my feelings are unruly and I have to re-learn all...
    Very boring.
    I hope they will make a correct support of FFB soon.
    Also physcics are a little bit strange, you can do things impossible to do in real life, like pressing the brake pedal to bottom on the ice and lose a lot of speed in few meters, and this without losing control...

    edit: sorry I'm a little bit off topic
    Last edited: Jun 11, 2015
  9. Daguru

    Daguru Rally drivers do it in the Dirt

    Joined:
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    Kitchen installer
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    Wales uk
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    +631 / 1 / -0
    My Motion Simulator:
    Motion platform
    @dJuL Its been confirmed that the ffb is fixed and will be out with the next update which will include germany cant wait (i found the g27 mod works great for me)
    Loving the game being a huge rally fan and motion makes all the differance big thanks to all at simtools and value1 for the plugin
    • Informative Informative x 1
  10. dJuL

    dJuL yes !

    Joined:
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    France
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    Ratings:
    +86 / 0 / -0
    My Motion Simulator:
    3DOF, SCN6
    Ok thanks Daguru. ;)
  11. nff

    nff New Member

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    May 21, 2015
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    23
    Location:
    portugal
    Balance:
    - 93Coins
    Ratings:
    +3 / 2 / -0
    My Motion Simulator:
    SCN5, SCN6
    Any answer to my question? THANKS
  12. Daguru

    Daguru Rally drivers do it in the Dirt

    Joined:
    Sep 4, 2013
    Messages:
    719
    Occupation:
    Kitchen installer
    Location:
    Wales uk
    Balance:
    452Coins
    Ratings:
    +631 / 1 / -0
    My Motion Simulator:
    Motion platform
    I had an error when I updated the plugin so I uninstalled SimTools and reinstalled it (made note of settings for the 3 plugins I had installed at the time)
    No problem since ( started from scratch with setup one axis at a time, as I think one of them is reversed can't fully remember thou)
    Prob an easy way but didn't take me long to get all 3 plugins back up and running:)
    • Like Like x 1
    Last edited: Jun 11, 2015
  13. nff

    nff New Member

    Joined:
    May 21, 2015
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    23
    Location:
    portugal
    Balance:
    - 93Coins
    Ratings:
    +3 / 2 / -0
    My Motion Simulator:
    SCN5, SCN6
    THANKS...i was fearing that, i don't like the idea of reinstalling all...i have 7 titles configures with at least the double of profiles...if someone knows a easier ways...again thanks Daguru
  14. Tonantsa

    Tonantsa New Member

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    May 19, 2015
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    20
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    Finland
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    81Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    SCN5
    I read them all but didnt't find out how to get dash data out. Is there any way to enable dash output in plugin or how to get dash data?
    I'm quite new with simtools :)
  15. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Innovative tech specialist for NGOs
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    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    The FAQs list the GameDash supported games, provides the link to GameDash and how it is enabled and lists multiple approaches for dash projects: http://www.xsimulator.net/community/faq/diy-dashboards-and-gauges.140/
  16. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

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    Jan 9, 2011
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    Zug, Switzerland
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    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    Did you click on "Dash" in GameManager and enable Dash Output?
    SimToolsManager.png
  17. Tonantsa

    Tonantsa New Member

    Joined:
    May 19, 2015
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    Finland
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    81Coins
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    +1 / 0 / -0
    My Motion Simulator:
    SCN5
    Of course dash output is enabled but plugin doesn't offer dash output.
    However, latests update says "Speed, Gear and RPM are output in dash format", but plugins overview states
    DashApp Data:
    -
  18. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
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    2,184
    Location:
    Zug, Switzerland
    Balance:
    14,463Coins
    Ratings:
    +3,318 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
  19. Tonantsa

    Tonantsa New Member

    Joined:
    May 19, 2015
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    Location:
    Finland
    Balance:
    81Coins
    Ratings:
    +1 / 0 / -0
    My Motion Simulator:
    SCN5
    Good to get it fixed, thank you very much :) Now I can have my DIY tachometer working with Dirt Rally, lets hope this game end up being successor of Richard Burns Rally.
    • Like Like x 1
  20. tombo

    tombo Active Member

    Joined:
    Oct 5, 2013
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    269
    Location:
    Germany
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    2,436Coins
    Ratings:
    +246 / 2 / -0
    My Motion Simulator:
    DC motor, Arduino
    Hello,
    thanks for your work on this Plugin. After so many positive feedback here in forum i bought this Game on Steam.
    Today i tested the Dashboard output. Rpm and Gear is working fine for me, but i have some problems with speed. If i drive with the mini in first gear at full speed it shows 37km/h inside game and 10 in gamedash.

    did i miss something or is this a failure?
    Last edited: Jun 16, 2015