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Accuforce vs. AC

Discussion in 'Off Topic - All other stuff here' started by Pit, Apr 18, 2015.

  1. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

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    • "there are some aspects of SC4 that don't work properly in AC."
    • "turning on an Accuforce effect seems to stop an AC ffb effect"
    • "AC seems to be the only title that has this issue."
    • "My FFB experience in AC using the AF is not bad, it's actually quite good by normal standards but, it's also not all it can be using this wheel and software combination."
    • "there are some issues with it in AC that just don't work well"
    • "I notice that the FFB begins to feel odd and there are occasional spikes that increase in frequency and intensity with more laps"
    Source
    http://www.assettocorsa.net/forum/index.php?threads/accuforce-owners-thread.22942/#post-449574
    One of the best racing simulators on earth and Accuforce does not support AC as it should. Perhaps Berney will get it out but at the moment most of the AC Accuforce owners are more than frustrated - I assume.
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Last edited: Apr 19, 2015
  3. bvillersjr

    bvillersjr Active Member

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    There is an interesting reality that one must face when they sell a product to the masses rather than just to DIY builders as we did when our company was young. That reality is quite simply that the masses do not have the same level of knowledge that a DIY builder would have and often times draw false conclusions. They also at times post their confusion as fact.

    I could probably spend all day, every day online correcting false assumptions about our products.

    I explained in more detail in the AC forums, but just about everything quoted above is false with the exception of the fact that we could in fact do more to provide an even better experience, IF AC did not have jittery timing of it's data outputs. In the case of a simple software that only extracts G forces, this jitter isn't of importance. When you expand beyond this to derivative data and other multi-part calculated effects, this jitter becomes a real problem and limits the accuracy of what we can achieve.

    SimVibe customers often report better results in games other than AC for this very same reason. At the end of the day, we're only ever as good as the data provided to us by the game.

    This in no way effects the normal FFB, only a handful of the many alternative calculated effects.
  4. bob williams

    bob williams OSW sfx100

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    With my old frex setup motion was very erratic, especially at very low speeds or near standstill. You would get thrown about for no apperent reason.
  5. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

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    Hi Bob, thank you for giving us a feedback. Not AC vs. AF but an interesting video for sure:

    Did not watch it yet (I am at work).
    • Like Like x 3
  6. Pit

    Pit - - - - - - - - - - - - - - - - Gold Contributor

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    So I watched it and WTH actually pretty often OSW, OSW, OSW...unbelievable. :eek:
    • Agree Agree x 1