1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Elite Dangerous Horizons Plugin (Non VR Version) [Deleted]

Discussion in 'SimTools Plugins' started by value1, Dec 22, 2014.

Thread Status:
Not open for further replies.
  1. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
    Messages:
    2,184
    Location:
    Zug, Switzerland
    Balance:
    14,460Coins
    Ratings:
    +3,318 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    value1 updated Elite: Dangerous Plugin with a new update entry:

    Update

    Read the rest of this update entry...
    • Like Like x 1
    • Winner Winner x 1
  2. leaedman

    leaedman Active Member

    Joined:
    Feb 8, 2015
    Messages:
    99
    Location:
    Valenciennes, France
    Balance:
    470Coins
    Ratings:
    +89 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Thank you value1 :thumbs
    I think we will still have a long series of update (same as version 1.1) :confused:
  3. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
    Messages:
    2,184
    Location:
    Zug, Switzerland
    Balance:
    14,460Coins
    Ratings:
    +3,318 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    • Like Like x 4
  4. eaorobbie

    eaorobbie Well-Known Member SimTools Developer Gold Contributor

    Joined:
    May 26, 2009
    Messages:
    2,574
    Occupation:
    CAD Detailer
    Location:
    Ellenbrook, Western Australia
    Balance:
    20,390Coins
    Ratings:
    +1,683 / 23 / -2
    My Motion Simulator:
    2DOF, DC motor, JRK, SimforceGT, 6DOF
    Can confirm works like a charm , Thanks a million.
    • Like Like x 1
  5. leaedman

    leaedman Active Member

    Joined:
    Feb 8, 2015
    Messages:
    99
    Location:
    Valenciennes, France
    Balance:
    470Coins
    Ratings:
    +89 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Thank you (but I have more coins to test :()
    must Frontier.D provides telemetry :sos
    • Agree Agree x 1
  6. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,461
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,596Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    • Winner Winner x 1
    • Friendly Friendly x 1
  7. leaedman

    leaedman Active Member

    Joined:
    Feb 8, 2015
    Messages:
    99
    Location:
    Valenciennes, France
    Balance:
    470Coins
    Ratings:
    +89 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Wooooh !!! Thank you very much noorbeast :cheers
    • Like Like x 1
  8. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,461
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,596Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    • Useful Useful x 3
  9. fusednova

    fusednova Member SimAxe Beta Tester Gold Contributor

    Joined:
    Sep 6, 2014
    Messages:
    44
    Balance:
    769Coins
    Ratings:
    +32 / 1 / -0
    My Motion Simulator:
    2DOF
    Is anyone having a problem with motion after this weeks update?

    Im having issues but may be coincidence.

    Thanks
  10. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
    Messages:
    2,184
    Location:
    Zug, Switzerland
    Balance:
    14,460Coins
    Ratings:
    +3,318 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    @fusednova
    Thanks for the info. "This week's update" sounds like the update invalidated the memhooks. Time the Elite team implements a proper API.
    I'm away from my desktop PC and cannot test. This has to wait until next week. Sorry!
  11. Blame73

    Blame73 Well-Known Member

    Joined:
    Nov 6, 2014
    Messages:
    1,210
    Location:
    Italy
    Balance:
    8,255Coins
    Ratings:
    +1,103 / 2 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino, Motion platform
    You don't have to be sorry, we are grateful for your work :cheers
    • Agree Agree x 2
  12. fusednova

    fusednova Member SimAxe Beta Tester Gold Contributor

    Joined:
    Sep 6, 2014
    Messages:
    44
    Balance:
    769Coins
    Ratings:
    +32 / 1 / -0
    My Motion Simulator:
    2DOF
    Yes we are very grateful!! Thank you for whatever time you can give. It's certainly frustrating a standard API has not be implemented.

    I had just reloaded my defaults in Simtools engine just before the typically abrupt ED update - I was hoping the problem was on my side.
    • Agree Agree x 1
    Last edited: Mar 28, 2015
  13. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
    Messages:
    2,184
    Location:
    Zug, Switzerland
    Balance:
    14,460Coins
    Ratings:
    +3,318 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    Elite: Dangerous Version 1.2.0.6 works fine here with plugin Verison 1.2.0.2. Can you test again? Do you run GameManager in Admin mode?
    • Like Like x 2
  14. fusednova

    fusednova Member SimAxe Beta Tester Gold Contributor

    Joined:
    Sep 6, 2014
    Messages:
    44
    Balance:
    769Coins
    Ratings:
    +32 / 1 / -0
    My Motion Simulator:
    2DOF
    Crap - sorry about this :( I wiped my settings just before the last update and when it didn't work correctly, I assumed it must have been the code. It's so bad, I cant even use my rig with Elite at the moment due to erratic motion.

    Back to the drawing board on my end though. I'll ensure admin has rights but should be good.

    Really appreciate you checking this out!
  15. MichelF

    MichelF New Member

    Joined:
    Mar 12, 2015
    Messages:
    11
    Location:
    Grenoble, France
    Balance:
    265Coins
    Ratings:
    +8 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, JRK
    I am trying to install the Elite Dangerous plug in, but in Game List; there is no Axis Assignment shown for elite dangerous, I have the one for project cars I entered manually but what are the one recommended for elite dangerous.
    Can you help.

    Tks in advance
  16. eaorobbie

    eaorobbie Well-Known Member SimTools Developer Gold Contributor

    Joined:
    May 26, 2009
    Messages:
    2,574
    Occupation:
    CAD Detailer
    Location:
    Ellenbrook, Western Australia
    Balance:
    20,390Coins
    Ratings:
    +1,683 / 23 / -2
    My Motion Simulator:
    2DOF, DC motor, JRK, SimforceGT, 6DOF
    You should always setup the default Axis Assignments as this will be copied over to any new plugin installed.

    Im running it as STD - 5 DoForces - Roll 25% Pitch 25% Surge 20% Sway 20% Heave 10%.
    But have tuned the tuning centre Min/Max's for a better feel too.
    • Informative Informative x 2
    • Like Like x 1
  17. MichelF

    MichelF New Member

    Joined:
    Mar 12, 2015
    Messages:
    11
    Location:
    Grenoble, France
    Balance:
    265Coins
    Ratings:
    +8 / 0 / -0
    My Motion Simulator:
    2DOF, DC motor, JRK
    Tks, I am gonna try
  18. fusednova

    fusednova Member SimAxe Beta Tester Gold Contributor

    Joined:
    Sep 6, 2014
    Messages:
    44
    Balance:
    769Coins
    Ratings:
    +32 / 1 / -0
    My Motion Simulator:
    2DOF
    Anyone have recommended washout and smoothing settings? I'm at 50 for each. I wiped my settings recently and trying to get things back to normal.
  19. value1

    value1 Nerd SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Jan 9, 2011
    Messages:
    2,184
    Location:
    Zug, Switzerland
    Balance:
    14,460Coins
    Ratings:
    +3,318 / 11 / -1
    My Motion Simulator:
    2DOF, DC motor, JRK, Joyrider
    • Like Like x 1
    • Winner Winner x 1
  20. leaedman

    leaedman Active Member

    Joined:
    Feb 8, 2015
    Messages:
    99
    Location:
    Valenciennes, France
    Balance:
    470Coins
    Ratings:
    +89 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    Thank you value1 :thumbs
Thread Status:
Not open for further replies.