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New Build motion Sim

Discussion in 'DIY Motion Simulator Projects' started by Nath Older, Mar 18, 2014.

  1. shannonb1

    shannonb1 Well-Known Member

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    My Motion Simulator:
    2DOF, AC motor, Arduino, JRK, 4DOF
    Just multiply by .621
    • Like Like x 1
  2. Daguru

    Daguru Rally drivers do it in the Dirt

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    My Motion Simulator:
    Motion platform
    This is the part I think deals with speed and it already has the math to convert it

    the line Vel=round(Vel/1.609); from googling around should be what sets MPH ive tried playing with the line
    but no luck :(

    @prodigy you are correct 100KPH divided by 1.609 is 62MPH:thumbs

    void Display_Velocidad()
    {
    switch(TramaSerie[2])
    {
    case 255:
    module.setDisplayToString("r", 0,0);
    break;
    case 0:
    module.setDisplayToString("N", 0,0);
    break;
    default:
    module.setDisplayToString(String(TramaSerie[2],DEC), 0,0);
    }
    Vel=(TramaSerie[4] << 8)| TramaSerie[3];
    if (SYSTEM==ENGLISH)
    {
    Vel=round(Vel/1.609);
    }
    Velocidad=String(Vel,DEC);
    Speed=Velocidad.length();
    switch (Speed)
    {
    case 1: Velocidad2=" "+Velocidad;
    break;
    case 2: Velocidad2=" "+Velocidad;
    break;
    default: Velocidad2=Velocidad;
    break;

    }
    module.setDisplayToString(Velocidad2, 0,5);
    Modo_Hud=0;
    }
  3. Daguru

    Daguru Rally drivers do it in the Dirt

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    My Motion Simulator:
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    I tried that to still no joy
  4. Nath Older

    Nath Older Member

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    My Motion Simulator:
    2DOF
    Same here, had a quick try, no luck. [​IMG]
  5. prodigy

    prodigy Burning revs

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    My Motion Simulator:
    2DOF, 3DOF, AC motor, SCN5, JRK
    EDIT:

    I have tested the code myself and read the readme file a bit and found proper solution.
    There is a line at beginning of Arduino code:

    const byte SYSTEM=METRIC; //shows KMH

    change it to
    const byte SYSTEM=ENGLISH; //shows MPH

    And if someone want to displayt his name when starting the dashboard - as some signal sign that dashboard is connected, find this part of Arduino code and add the bolded piece:

    void setup()
    {
    // Inicializar puerto serie a 9600 baudios
    Serial.begin(9600);
    Modo_Hud=-1;
    Mode_Buttons=0;
    Previous_Mode_External=0;
    External_Control=true;
    module.clearDisplay(); //clears the display
    String name = "PrOdIgY"; //sets a start up name
    module.setDisplayToString(name); //prints the name
    delay(3000); //small delay 3.0 sec
    module.clearDisplay(); //clears the display

    }

    Change my name "prodigy" to whatever you want, but keep in mind that it cannot display diagonal lines, so letter like "R" or "K" would not display nice, experiment with lowercase or uppercase letters like I did.
    • Like Like x 1
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    Last edited: Mar 9, 2015
  6. Daguru

    Daguru Rally drivers do it in the Dirt

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    My Motion Simulator:
    Motion platform

    #define METRIC 0

    works a treat thank you
  7. prodigy

    prodigy Burning revs

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    2DOF, 3DOF, AC motor, SCN5, JRK
    I have edit my post above with proper solution which I've found in creators readme file.
    The solution before was working accidentally I guess :)
    • Like Like x 1
  8. Nath Older

    Nath Older Member

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    My Motion Simulator:
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    Thankyou so much
  9. Daguru

    Daguru Rally drivers do it in the Dirt

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    My Motion Simulator:
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    @prodigy Thank you for the solution and thank you for the display name its nice to see something displayed on the tm1638 so at least you know the arduino code has worked :cheers

    @Nath Older sorry for the little highjack of your thread but we got there in the end :thumbs
  10. Nath Older

    Nath Older Member

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    My Motion Simulator:
    2DOF
    @Daguru Not a problem. It was mainly down to you that I now have a working dash readout. Thanks guys, much appreciated.
  11. Nath Older

    Nath Older Member

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    My Motion Simulator:
    2DOF
    So, I finally get my Sim up and running along with a simple dash. Cant believe how good it feels.

    I'd like to thank EVERYONE who has helped me out and made this possible, I rate this forum as one of the very best on the net, great people and a very good easy to use website.

    Here is a quick video i put together, not the best but just a simple one to show you guys my SIM



    i'm sure I will be around alot as I already have some ideas to build myself a sequential gear changer and maybe a more advanced dash, but first I will enjoy what I have :D
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  12. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    Great job @Nathan Older and I really appreciate that you took the time to string the build and motion video together...Thunderstruck is perfect!

    Your rig looks and works great, time to enjoy it.
    • Agree Agree x 1
  13. eaorobbie

    eaorobbie Well-Known Member SimTools Developer Gold Contributor

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    My Motion Simulator:
    2DOF, DC motor, JRK, SimforceGT, 6DOF
    Shame ya not using GameDash, it works well in all the games listed above and Im slowly but surely adding more content, I do have new code for the Ard but its a hex file from now on. Sorry it has appeared as well as my rc motion code all over the net with no credit coming back to the author so now all code I produce will be hex files , uneditable.
    • Agree Agree x 1
  14. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    It is a shame people take without giving appropriate credit @eaorobbie!
    • Agree Agree x 1
  15. Nath Older

    Nath Older Member

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    My Motion Simulator:
    2DOF
    I am looking to use game dash, I just managed to get the other one working straight away, its only a simple dash at the moment but it will grow with more read outs so I will definitely be upgrading to game dash. Thanks for all the comments and help guys
    • Like Like x 1
  16. Nath Older

    Nath Older Member

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    My Motion Simulator:
    2DOF
    Just thought id stop in and say, WOW i just cant stop playing on this sim!!
    • Like Like x 2
  17. Nath Older

    Nath Older Member

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    My Motion Simulator:
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    Oh, and this weekend i will be looking at upgrading to gamedash.
    • Like Like x 1
  18. Nath Older

    Nath Older Member

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    My Motion Simulator:
    2DOF
    Hi guys, I have just been setting up my motion sim to work with Race07. I downloaded the game through steam, I have installed the plugins on both computers and have patched the game in my game manager, but for some reason I dont get any movement at all ? The Sim is working fne with rFactor but nothing on Race07. I think I have patched the game from steam correctly, Steam/SteamApps/Common/Race07 . When I start the game up, the game manager says, Game Running and my game engine starts as the "Axis Assignments" and "Interface Settings" are grayed out. But when i race i get no motion. Any ideas ?
  19. bsft

    bsft

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    have you done anything with tuning centre numbers yet?
  20. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
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    Some pictures of your settings would be really helpful.