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FlyPT Mover 3.7.0.24

Discussion in 'FlyPt Mover' started by pmvcda, Sep 20, 2024.

  1. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
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    You are the Legend!
    Welcome back.

    The sliders are locked when you have a source connected. This happens in poses for example.
    Any help needed, just ask.
    I added so many new things that bugs are everywhere... I will squash them with time.
    If you want to try something really new, look at Midi devices with In/Out. You can assign the controls to mover controls (and filters also) and adjust parameters live. Midi with In/Out can take the values in the setup, so for example, you load a setup and the buttons rotate/slide to the values set on that setup. Neat when you are on the rig and want just some knobs.
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  2. SilentChill

    SilentChill Problem Maker

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    Hi @pmvcda

    No sources are in Mover I removed the completely and I still cant use the slider to move my belts and same with wind ??

    upload_2026-4-25_19-54-18.png
    • Informative Informative x 1
  3. SilentChill

    SilentChill Problem Maker

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    My Motion Simulator:
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    Moving the slider does not alter any values at the bottom of the window
  4. pmvcda

    pmvcda aka FlyPT

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    I have to check it, the values should change with the slider
  5. pmvcda

    pmvcda aka FlyPT

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    Mover 3.7.0.24

    Release notes for 3.7.0.24 (27-04-2026)

    General:
    Solved bug: In CHK the hot control was not correctly saved
    Solved bug: In Midi some hot controls where ignored because of test code
    Solved bug: Virtual Midi should be back (disapeared in last build)
    Some optimizations in the code for speed a bit everywhere

    Directs:
    Solved bug: Where slider was ignored when we had no connected sources

    Sources:
    Updated custom UDP source, now with all the matrixes and quaternions included (think they are correct)
    The coordinate systems are converted to Mover coordinate system, so you should specify the correct one
    Next step is to test this better and pass all that to MMF and HOOKS custom sources

    upload_2026-4-27_13-6-46.png

    Download here: https://github.com/FlyPTMover/Releases/raw/refs/heads/main/Mover 3.7.0.24 BETA.zip
    • Like Like x 3
  6. SilentChill

    SilentChill Problem Maker

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    Nice 1 thx dude :D

    Sliders work in the Directs for the Belts and the Wind however the sliders still don't do anything in the BassShakers
    • Informative Informative x 1
  7. SilentChill

    SilentChill Problem Maker

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    Does OVRMC still work with the new Mover as I cant seem to get it to see the tracker. I have had to use OASIS driver for my Reverb G2 and a few games wont work with OpenXR using open composite.

    Jeez I been out the game far too long .............
  8. hexpod

    hexpod http://heXpod.xyz

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    Also got angry about G2 getting obsolete. Went for Pimax micro-oled.
  9. JCM

    JCM New Member

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    Epic release with so many new features! Thank you so much @pmvcda for this
  10. SilentChill

    SilentChill Problem Maker

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    @Wagnard @pmvcda do you know if Mover 3.7 works with OVRMC as I cant get it to pickup the virtual tracker only the controllers show up in the overlay as reference trackers.
  11. Wagnard

    Wagnard Well-Known Member Gold Contributor

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    @SilentChill
    Sounds like you forgot to install this :
    https://ovrmc.dschadu.de/en/vt_flyptmover

    I didn't not try Mover 3.7 with it yet but since you are not getting the virtual tracker in the overlay, this is usually because you don't have the virtual tracker installed.
    • Informative Informative x 2
  12. SilentChill

    SilentChill Problem Maker

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    Thanks @Wagnard !! I will give it a try, I have just got Assetto Corsa working by copying the openvr_api manually into the game folder and OXRMC is working, it would be easier for OVRMC to work as its all native to steam vr .

    Will let you know how I get on , thanks again
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  13. Dicky

    Dicky New Member

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    Good evening...I started the project for 2dof, to be able to use in MSFS2020. I have reached the point of configuring with FlyPt mover. I can't figure out how I should configure it. Could you give me some advice? Thank you
    Last edited: Apr 29, 2026
  14. Erik Green

    Erik Green Member

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    Anyone else getting spikes/noise in ACEvo using Mover 3.7? All other games are quiet for me but when connected to EVO my Motion4Sim driven 3 rig actuators jump slightly from the transients. I also have 4 actuators that are directs and they don't feel like they have transients but I cannot verify from feel alone since they have 15 and 25 to 1 gearboxes. The 3 footed rig actuators are directly driven ball screws.
  15. Erik Green

    Erik Green Member

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    Otherwise FlyPT Mover 3.7.... is working perfectly.
  16. hexpod

    hexpod http://heXpod.xyz

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    iOS users who want to control Mover settings remotely for free can try ‎MIDI Designer Pro X‑App – App Store The full version is expensive, but the free one already offers plenty of amazing functionality.
    There are probably good Android solutions too, but I don’t have a device to test them.

    To complete the setup on Windows side, you’ll need:
    - Over-The-Network Midi driver rtpMIDI | Tobias Erichsen (in some cases firewall exception might be needed for "Bonjour" services) and
    - Virtual midi port for ex: SBVMIDI: Springbeats Virtual MIDI driver for Windows®

    Additional routing software like MIDI-OX can also be used if someone wants to link and share commands between several MIDI devices and mover in any direction.

    Everything is pretty straightforward on the Mover side, although filters values need to be scaled through the REMAP -> VARIABLE functionality.

    Huuuuuuuuge thanks to the developer for bidirectional MIDI support (99% ready), which opens new horizons for controlling and fine-tuning motion settings.

    Cheers
    • Like Like x 1
  17. SilentChill

    SilentChill Problem Maker

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    Would I be able to use https://www.touch-portal.com/ as thats what I have setup on an old iPad at the moment ?
  18. hexpod

    hexpod http://heXpod.xyz

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    • Informative Informative x 1
  19. pmvcda

    pmvcda aka FlyPT

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    My Motion Simulator:
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    EDIT
    Im wrong, i meant touchosc not touch portal.

    Works, but resolution is 7 bits. You can try using a fader with 14 bits, but i was not able to make it always work in touch.
    The ios one can use nrpn with 14 bits giving way more resolution
    For now im using the roto control wich is pretty amazing, but expensive. Its bidirectional and cool to see controls moving physically when you load a setu or change a value in the Mover UI.
    Need to document this feature better.
  20. DEMONx

    DEMONx New Member

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    Epic Roller coasters permanently gone or will back?