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FlyPT Mover 3.7.0.22

Discussion in 'FlyPt Mover' started by pmvcda, Sep 20, 2024.

  1. DEMONx

    DEMONx New Member

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    My Motion Simulator:
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    Not working ACE, but from
    ace/acr source working ACC))
  2. Erik Green

    Erik Green Member

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    Are you saying the ACC source is outputting the ACEvo motion data?
  3. DEMONx

    DEMONx New Member

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    no, ACC on ACEvo source. But on this source should be work evo and rally
  4. pmvcda

    pmvcda aka FlyPT

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    In the last release? It's working here... unless they updated something in the mmf, i have to check
  5. Erik Green

    Erik Green Member

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    No it is AC Evo's fault. New release .6 They are working on getting the MMF location announced.
    • Informative Informative x 1
  6. loadleft

    loadleft New Member

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    Is this version of FLYPT Mover compatible with a DOF Reality H3- style rig. I am not asking about on the firmware side, but specifically about pose and rig calculations. I have spent the last few weeks trying to use the 2DOF rig with a direct for the traction loss but I cannot get the rig output to drive the actuators properly.

    At first the rig was reversed with the u-joint in the front and the actuators in the rear. Once I corrected that by using negative measurements where needed in order to get the u-joint in the rear, I couldn't get Mover to drive the actuators through their full range, in virtual testing, and additionally the rig would show that the actuators reversed direction mid way through the range when manually moving the pitch slider in the pose. If there's no way to correct this then I will just return to SimHub
    • Informative Informative x 1
  7. pmvcda

    pmvcda aka FlyPT

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    @loadleft ,

    I will check the direction change in the actuator.

    You mean this one?: https://dofreality.com/product/racing/motion-racing-rig-3-axis-hero-h3/
    or the older one?

    You can set dimensions to match the 2DOF (pitch and roll), but yaw needs a direct.
    For the two front actuators you can use the rotating 2 dof rig.

    I used this dimensions just for testing:
    upload_2026-4-17_12-55-11.png

    Dont forget to set the crank and rod sizes:
    upload_2026-4-17_12-57-24.png
    Note: I'm guessing values, you need to check

    For yaw you can use a rotating actuator, i set it like this:
    upload_2026-4-17_13-9-18.png
    It's most certainlly wrong...

    Connection string is serial and should be like:
    upload_2026-4-17_13-9-38.png

    The output is like SMC3, where yaw is actuator #3 in the string
    Left actuator is #1 and right #2

    It's on my plans to add the exact rigs from DOF Reality. I asked them for data, but never got it (dimensions).
    that would give a better motion compensation in VR.

    Maybe for now, use SimHub if they have the rig setup, they officially work with Simracing and Simtools. But keep an eye here. :)
  8. Erik Green

    Erik Green Member

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    Since the MMF location has changed you have to modify the AC Evo source? Not something we can DIY correct.

    Just found this on Steam:
    AC Evo .6 shared memory info
    https://steamcommunity.com/sharedfiles/filedetails/?id=3707421508
    Last edited: Apr 17, 2026 at 20:04
  9. pmvcda

    pmvcda aka FlyPT

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    • Like Like x 3
  10. loadleft

    loadleft New Member

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    Due to not fully understanding the proper reference points I most likely have measured wrong. In the attached screenshots you can see in the 3D viewer the issues I'm having with range with range and geometry.

    As for hardware, yes, I have the SFU version of the Hero rig you linked to, except that I've modified mine. I removed the DOF Reality controller, firmware and encoders. I replaced them with an Arduino Mega based controller that accepts the connection serial string actuator inputs formatted [right,rear,left] using a scale of 0 to 1000 (bottom of actuator travel to top) in order to accept 10 bit output with the last (top) 23 steps cropped, and I mounted AS5048S encoders on the control arm rotation shafts for better positional accuracy.

    Attached Files:

  11. loadleft

    loadleft New Member

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    sorry for double posting pictures. I can't seem to edit the post now
  12. loadleft

    loadleft New Member

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    You can disregard and thank you so much for the information. I just realized that I was mixing units of measurement. SMH on my part!
  13. pmvcda

    pmvcda aka FlyPT

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    Mover 3.7.0.22

    Release notes:

    General:
    Modified transforms to allow rotations at different locations
    upload_2026-4-22_19-14-42.png
    Added control to define COR (single or multi)
    New icons (go to options and dissociate/associate again the files to the new Mover release)
    upload_2026-4-22_19-14-3.png

    Hot controls:
    New Conncect/Disconnect button with toggle logic. Same for checkboxes.
    upload_2026-4-22_19-15-22.png

    Main window:
    Corrected bug making added modules appear at strange locations (in menu it adds at center of diagram, with right click menu it shows at click location)

    Sources:
    Elite:
    Made some changes and corrected bugs, now get's updated hooks online, and rotations where changed to speeds instead of angles
    XPlane 11 and 12:
    Reworked source, now you can patch XPlane with a plugin and set custom values by editing the cfg file. (please apply patch again)
    It's way more efficient and faster than sending and receiving requests.
    The plugin should also work in XPlane 10 (you need to patch manually)
    Dirt Rally 2:
    Correcetd bug while patching, the VR version was missing in the patch (please apply patch again)
    rFactor2 and Le Mans Ultimate:
    New plugins and updated patch code (please apply patch again)
    New source for AC EVO with the new data
    AC Rally dedicated source
    New optimized AC and ACC source
    Changes in the MMF sources internals (optimizations)

    Rigs:
    Changed rigs COR's to allow different centers of rotation for each rotation (using new control for COR)
    All rigs and actuators changed to this new COR (need to review calculations for further optimisation)
    Corrected bug where some actuators values where not saved (rotating actuator, linear slider and rotating slider)
    Added Linear 3DOF rig
    Limited the linear and rotating 3DOF rigs to be on the ground
    upload_2026-4-22_19-16-36.png

    Outputs:
    Added tcp server output, now you can stream values over tcp (UI needs more work).
    upload_2026-4-22_19-17-4.png

    You can open the dash example from the module with the default string for a demo
    upload_2026-4-22_19-17-30.png
    Direct link: https://flyptmover.github.io/Dashes/Example1.html

    Tools:
    Added IPv4 to check what are the IPv4 of the system

    Dashes:
    Added demo dash for testing with the TCP server, you can run it in any device, phone tablet PC that lies on the same network of Mover

    Known problems:
    Many internal changes to solve bugs while opening and patching sources, there's still errors
    New COR needs more testing and updates on the 3D rendering to show the axis as thwy are defined
    Hot controls need testing, specially with MIDI feedback
    Missing values for dashes
    Dash example is not 100% active, some info is not connected yet

    Download here: https://github.com/FlyPTMover/Releases/raw/refs/heads/main/Mover 3.7.0.22 BETA.zip
    • Like Like x 2
    • Winner Winner x 1
  14. Erik Green

    Erik Green Member

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    Awesome as ever good sir!! Back to bruised ribs in the sim rig from the new Rennesport 911 in ACEvo!
  15. Erik Green

    Erik Green Member

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    AC Evo now includes wheel slip angle information any of you geniuses out there want to talk about best ways to use that data to build a decent traction loss cue for Mover?