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FlyPT Mover 3.7.0.21

Discussion in 'FlyPt Mover' started by pmvcda, Sep 20, 2024.

  1. evgenymcp

    evgenymcp Member

    Joined:
    Nov 27, 2023
    Messages:
    39
    Balance:
    185Coins
    Ratings:
    +24 / 1 / -0
    My Motion Simulator:
    2DOF, DC motor, Arduino
    I would like to express my gratitude to the developer. Today, I tested the Bass shaker in the Mover, and it works. I adjusted it to the engine speed and the road surface.

    Attached Files:

    • Like Like x 3
  2. JCM

    JCM New Member

    Joined:
    Nov 19, 2022
    Messages:
    23
    Location:
    France
    Balance:
    125Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    3DOF
    Hello @pmvcda

    I know you may have plenty on your plate...I am trying to control a very simple rig on Fly PT using only 3 actuators

    You surely already know it, its a "3 RPS"

    The first joint is revolute -passive
    The second joint is prismatic -active
    The last joint is spherical -passive

    upload_2026-4-4_18-58-51.png

    Its very similar to Rotating 3DOF (3RRS) which already exists in FlyPT.

    I was wondering if you had any idea how I could set up this type of rig in your software ?

    Maybe some trigonometric transformation on the Rotating 3DOF rig type could do the trick?

    Any idea for even a quick & dirty solution, this would really help.

    Thank you for your kind help as always,

    Sincerely
  3. pmvcda

    pmvcda aka FlyPT

    Joined:
    Nov 3, 2010
    Messages:
    2,263
    Location:
    Portugal
    Balance:
    15,848Coins
    Ratings:
    +2,708 / 17 / -0
    My Motion Simulator:
    6DOF
    I will add it for the next release. It's an easy one i think.

    Meanwhile you could try to add with 3 actuators but i think it's not going to work because you cant limit the motion of the bottom joint.
    But without yaw sway and surge it might work.

    Now you can use two poses on the actuator, one for the rod and one for the housing, use pose just in the rod
    • Informative Informative x 1
    • Friendly Friendly x 1
  4. JCM

    JCM New Member

    Joined:
    Nov 19, 2022
    Messages:
    23
    Location:
    France
    Balance:
    125Coins
    Ratings:
    +4 / 0 / -0
    My Motion Simulator:
    3DOF
    Awesome!!! I will try this hack in the meantime

    Looking forward to your release so I can configure it properly (enter base radius, platform radius, actuators stroke and other parameters)

    Thank you man, you are a legend ! :thumbs
  5. mhsimmer

    mhsimmer New Member

    Joined:
    Jan 15, 2026
    Messages:
    3
    Balance:
    18Coins
    Ratings:
    +0 / 0 / -0
    Thanks for your replies. I am still banging my head against the wall and can't get LFS to link up with Mover.
    I have opened all UDP ports in the firewall and even tried temporarily disabling it; still no luck.
    Thanks for the tip about the patching of LFS I had not done this. I try and it still doesn't work.
    How does Mover know where to patch files? I ask as I had installed LFS more than once and just wondered if a path is wrong somewhere. I also notice that even without LFS installed the patching seems to be allowed even though no LFS files are there, what does patching do and how do I know it has worked?
    Can I ask what version of LFS you are using? I am on 0.7G and mover 3.7.0.21.
    Any help is very welcome. I have my actuator moving with Mover and the noise/loop source so know it works.
    Thanks in advance.
  6. mhsimmer

    mhsimmer New Member

    Joined:
    Jan 15, 2026
    Messages:
    3
    Balance:
    18Coins
    Ratings:
    +0 / 0 / -0
    Also in addition to the message above. I notice in your screenshots when using LFS the Connect/Disconnect button is red. My one is always yellow. What does this mean?