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FlyPT Mover 3.7.0.17

Discussion in 'FlyPt Mover' started by pmvcda, Sep 20, 2024.

  1. Garyys35

    Garyys35 New Member

    Joined:
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    My Motion Simulator:
    2DOF
    hi guys, just finishing my 2dof for msfs2020, i have the motion running with FLYPT 3.7, but its way too aggressive. Can someone kindly help me with this so its smooth and not so aggressive? I am reading about filters etc, unfortunately not very good when it comes to software.
    i have screenshots of attached all my settings.

    Attached Files:

  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
    Could you please try Fpwm at 25kHz and post a picture of SMC3 running the Sine test.
  3. Garyys35

    Garyys35 New Member

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    here you go mate, i have turned down gains on flypt to 0.5 which seems to have helped a bit.
    any help is appritiated.

    Attached Files:

  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
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    My Motion Simulator:
    3DOF, DC motor, JRK
    That looks pretty good in terms of the SMC3 side :thumbs

    FlyPT has a steep learning curve, and those who use it are way better placed to advise about refining settings.

    Do check out the FlyPT resources in the Faqs: https://www.xsimulator.net/community/faq/flypt-mover.29/category

    In particular the manual: https://www.xsimulator.net/community/faq/flypt-mover-page-and-setup.382/

    And video filter guide: https://www.xsimulator.net/community/faq/flypt-filter-research-and-video-guide.374/
  5. Garyys35

    Garyys35 New Member

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    My Motion Simulator:
    2DOF
    Thanks once again @noorbeast , i will look more into the links and resources you have provided, have made some progress, now it just shakes when arms get to max angles. I remeber readimg a thread about this issue, will do some research.
  6. Fors

    Fors New Member

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    My Motion Simulator:
    2DOF, DC motor, Arduino
    Hi, @pmvcda! Please check the xplane12 plugin.
    1. The LONGITUDINAL data from the game is incorrect. The data refers to the surface of the earth, not the aircraft. If the aircraft is moving in a northward direction, the longitudinal data is correct, and the drilling rig moves accordingly. However, if the aircraft is rotated in the opposite direction, such as southward, the longitudinal data is displayed with a minus sign. The drilling rig experiences a deceleration effect instead of an acceleration effect.
    2. Pose from suspension does not work correctly. The aircraft is on the runway, but Pose from suspension shows abnormal values instead of zero.
    3. Pose from RPM stopped working in all games in the new version. As soon as I connect Pose from RPM to Sources, the Rig stops moving. If I disconnect Pose from RPM, the movement is restored 1.png 2.png 3.png
  7. hexpod

    hexpod http://heXpod.xyz

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    My Motion Simulator:
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    In X‑Plane you can enable the checkbox “Motion Platform Stats” to output linear accelerations and angular velocities that can be fed directly into your motion rig’s control software. Since different simulators and motion titles use different coordinate systems, some axes may appear inverted on your hardware, but this is easy to correct by applying a minus sign in the corresponding gain so the rig’s motion matches the aircraft’s perceived movement.

    That was already corrected but reappeared somehow
  8. Fors

    Fors New Member

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    The plane accelerates on the runway, and everything works correctly. But if I turn the plane around and start accelerating on the runway in the opposite direction, the tilt axis will flip, and instead of an acceleration effect, I will get a braking effect. If I flip the axis, it won't help at all.
  9. Fors

    Fors New Member

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    2DOF, DC motor, Arduino
    The data from the game is inverted depending on which direction the plane is facing.
  10. hexpod

    hexpod http://heXpod.xyz

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    My Motion Simulator:
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    Check that motion platform stats fits 1:1 with Mover « in » values. (They natively have gravity component inside)
    Check in Mover for both - accel with and without gravity.
    One of those should match
  11. Pietbrok85

    Pietbrok85 New Member

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    My Motion Simulator:
    DC motor, Arduino, 6DOF
    Hello everyone, maybe someone can give me some usefull advice on next problem thx!
    FlyPTMover 3.5.3
    When starting the programm, a lot of times (not alway's) the error message: "unable to connect to remote server" (see att picture)
    When i ignore the message FlyPTmover seems to work all right, however i don't like ignoring error messages.
    Tried on a different pc, same result. Thanks for advice and kind regards, Piet

    Attached Files: