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SYMDECK MODULAR 1 TO 5 DOF MOTION SYSTEM

Discussion in 'Commercial Simulators and Peripherie' started by levers, Apr 26, 2020.

  1. levers

    levers Active Member Gold Contributor

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    Wow, someone put there serious pants on today! I just thought it was interesting what it came up with. Someone had to give it the info in the first place.

    While I agree it can nowhere near match the forces you get when driving it does add some physicality to the experience and you agree it adds to the immersion.

    Who mentioned top tier sim racing? I do it because it's fun and static is boring to me.
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Indeed, AI slop can now be found pretty much everywhere!

    Not that AI can't be somewhat useful, my locally hosted AI runs my house and I can chat with it by voice (of course I called my pet AI Jarvis), but that does not mean it conveys actual authority, particularly in circumstances where common sense dictates otherwise.
  3. levers

    levers Active Member Gold Contributor

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    Wow, this conversation has taken an unexpected turn. I just thought it was interesting, especially on a web site and forum that promotes motion platforms for sim racing!

    I would argue and I've had customers tell me that traction loss platforms do actually add to car control rather than acting on the wheel feedback alone. Are you going to tell them they are wrong?

    Take a chill pill mate!
  4. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    I think what is fair to say is that AI used for marketing purposes, in many forms and areas, is common place, and that Max Verstappen, who is an F1 and Sim Racing world champion, is an authoritative source, legitimately pointing out the actual areas of actual convergence and difference. Are you saying Max is wrong?
  5. levers

    levers Active Member Gold Contributor

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    Neither I nor any of my customers are or ever will be F1 drivers or professional sim racers although several have track cars. They do it for fun I'm telling you of their feedback to me. I shall now email them all to tell them Noorbeast says what you are experiencing is wrong!!!!
  6. levers

    levers Active Member Gold Contributor

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    eMotion Simulators is the new name for Symdeck. You can now find use here:

    www.emotionsimulators.com

    We've changed our eSeat product in how it simulates surge.



    Firstly, sway is the hardest force to replicate. It is a linear force but most other motion simulator manufacturers replicate it by tilting the cockpit sideways to force the user into the side bolsters to provide a sustained force. So if you're turning right the cockpit leans left so you are supposed to lean into the left hand side of the seat feeling the reaction force on your left. However, you naturally without probably even noticing, try to remain upright so you actually feel it more on your right hand side. This means it feels more like the car suspension is soft. Also, in theory, if you are driving the carousel at the Nordschleife it would mean these simulators would lean right where the track literally leans to the left!
    What we have done is to replicate sway by sliding the seat base sideways as you turn which forces you into the bolster. This is what actually happens to you feeling a lot more realistic and for a while now I've been happy with how this force is replicated. This frees up the roll of our e2 or e3 platforms to replicate the camber of the circuit.

    Regarding surge, we have the STL platform which replicates it but the feeling is momentary. It does give a good sensation of initial acceleration/braking and gear changes though! Again, other sim motion manufacturers tip the cockpit forwards and backwards to replicate accelerating and braking which can also be misinterpreted as soft suspension.

    What we wanted to try and replicate was the sustained forces you feel when you accelerate and brake. The previous eSeat moved the seat base forwards and backwards so you were pushed into the back of the seat when you brake but the feeling was only experienced in your lower back.

    The new eSeat pushes the seat back forwards when you accelerate replicating the reaction force you feel in your upper back and shoulders which is where you actually feel it. The seat back moves backwards when you brake.

    If you think the direction we have taken is wrong then can I suggest that the next time you are in a car (ideally get someone else to drive!) try closing your eyes and really feel what you are experiencing.

    Thanks for reading
  7. levers

    levers Active Member Gold Contributor

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    We are coming up to our 10th anniversary!

    Here's a short video showing how we've evolved.



    Happy Christmas and a happy New Year!