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SimTools v3 Public Beta

Discussion in 'Tutorials and Tips by the Developer' started by yobuddy, Sep 26, 2022.

  1. Pietbrok85

    Pietbrok85 New Member

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    Hello all, can anybody explain me what i have to fill in in the fields "Center of Rotation" please? Thanks a lot.
    Center of Rotation.png
  2. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    It's hard to say without a picture of your simulator, but this setting tells the sim where the rotation point is.
    If your sim looks like the one in the picture, then you probably do not need to make any changes.
    Know that you can test your settings in the axis assignments section or v3, while running virtual plugin to see exactly what your Sim Config settings are doing.
    Feel free to PM me if you need more help buddy.
    Take care!
  3. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    F12025_Banner.jpg

    PC and Console Plugin posted to the repo :thumbs
    • Winner Winner x 1
  4. Pietbrok85

    Pietbrok85 New Member

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    Thanks a lot Yobuddy! I think i keep the centre of gravity in the centre, sitting a little behind the centre but the feet rest (peddals) are compensating for it. I have added a photo now. Kind regards, Piet (Netherlands) vooraanzicht met race stoel leuning.JPG
    • Like Like x 1
  5. lysa elec

    lysa elec LYSA ELEC

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    I whan to use SimTool V3. I'm using the XPID_sabertooth2x32 code with the current version, V2.2
    . Is there a guide to entering the parameters in V3 for the code to adjust the 3 axes ?
  6. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    I'm not quite sure what your asking buddy. Do you have a pic of your v2 settings?
    I'm sure I can help get you going in v3 if that's what your asking?
  7. Joe Cortexian

    Joe Cortexian Active Member Gold Contributor

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    Thanks. The F1 25 plugin shows up in the plugin manager. Once I saw that I bought the game. Note that google search for xsimulator: F1 25 should find this post now.
  8. ucreate

    ucreate New Member

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    It was working fine before. I installed a custom game plug-in and restarted simtools3 as prompted. Then it could not be started again.
    I went to the gameplugin directory and deleted the plug-in I just installed. I still cannot start the program. What should I do?
    In addition, if I reinstall the simtools3 program, will the license still exist?
  9. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    There are a limited number of re-installs possible.

    Notwithstanding, what was the plugin that created the issue?
  10. ucreate

    ucreate New Member

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    I made a game plug-in for a drone. During the analysis process, even if the plug-in is installed, it is not started, which will not affect the startup and operation of the simtools program. What should I do now? I look forward to your suggestions!
  11. DZSchneider

    DZSchneider New Member

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    Any chance of a Simtools V3 plugin for BMS? With 4.38 now out, seems like a great time for it.
  12. Joe Cortexian

    Joe Cortexian Active Member Gold Contributor

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    Is there any way in SimTools to configure it to send every time you get a telemetry packet from the game? I currently have to estimate telemetry rate and remove repeated points in order to do feed forward velocity and acceleration. In theory this makes things much smoother specifically for flight simulation.

    It’s not easy to find telemetry frequency information for many games like MSFS. The games I have found are sometimes 66.66ms or 33.33ms. Is the telemetry rate displayed somewhere and I am not seeing it?
  13. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    The telemetry rate is different from game to game. Some games can even have different telemetry rate options too. I'm not too sure what "feed forward velocity and acceleration" is thou? But sending an interface the position its already targeted for, causes the interface to essentially ignores the input. The lower right intensity slider in v3's GUI should give you the smoothing your looking for thou?
    Take care!
  14. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    I will take a look next week.
  15. Caleb Chamberlain

    Caleb Chamberlain New Member

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    Hey all, I was asked by a moderator to post here instead of in a different thread on the subject. I'm unsure of a good way to search all 114 pages of history, but I'm adding here in case it's helpful. :)

    I was having a hard time getting MSFS 2025 telemetry working in SimTools V3. I tinkered for literally hours, but it wasn't showing up. I have it working now. A couple things changed:

    1) I rebooted my machine
    2) I switched the Motion Settings to use "Generic 2D Standard" instead of "Generic 3D Rotating"

    I don't know if either or neither of those things fixed telemetry for the game, but figured I'd report here in case it helps anyone. Cheers!
  16. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    It would have to be because you rebooted, as changing the axis plugin would not make any difference. Also, know that the Generic 3D Rotating axis plugin is for a stewart type simulator.
    Glad you got it working buddy!
  17. FLORIN ROMANIA

    FLORIN ROMANIA Member

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    Hello, I purchased vibe and set it up according to the examples, I attached an amplifier and a subwoofer (just for testing), but I can't get it to work properly, I'm also attaching screenshots, pls help,Where am I wrong?

    Attached Files:

  18. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

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    Hi @FLORIN ROMANIA,
    The chassis vibe was created for 3d (4 speaker) feedback. So it could be that since you have it only playing on the front speakers could be the cause (Should the speaker you have setup be considered a back one). But most likely it's that the max/min values are to high. Maybe give a Max/Min of 30/-30 a try. Did you tested the output settings in the Vibration Editor section? (The Test Settings button)

    I would suggest starting with a easier vibe to setup thou, like RPM. For RPM, set min value of 300 or so, and a high value of 8000 or so. And then test the output settings in the Vibration Editor section and see if it works well while moving the slider back and forth.
    Chat soon!
  19. FLORIN ROMANIA

    FLORIN ROMANIA Member

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    Ok I also tried the rpm with the given values, I hear a continuous sound, not the rpm sound at all, the sound only changes when I turn the steering wheel

    Attached Files:

  20. FLORIN ROMANIA

    FLORIN ROMANIA Member

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