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Question Traction Loss axis in flight simulation

Discussion in 'Digital Combat Simulators (DCS)' started by Alexander Asner, Dec 5, 2020.

  1. Alexander Asner

    Alexander Asner New Member

    Joined:
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    My Motion Simulator:
    3DOF, SCN5, SCN6
    Hi guys,

    I am a sim racer and I have a 2DOF + Traction Loss platform. I want to buy some helicopter controls and fly around in a helicopter soon in DCS ( I have a couple of real world hours). Now the question is what should I do with the traction loss axis? Use it for yaw, or simply disable it? I am in VR only BTW.

    -Alex
  2. 0405 Andrew

    0405 Andrew New Member

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    Hi,
    What did you do?
    Does the traction loss work axis work with pedal turns?
    Cheers Andrew
  3. Moe Colontonio

    Moe Colontonio Member Gold Contributor

    Joined:
    Dec 9, 2017
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    New Jersey USA
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    750Coins
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    My Motion Simulator:
    3DOF
    Traction loss for Yaw for sure. Opposite the pedal, so left pedal should kick the tail of the rig to the right. Use washout to return to center.