1. Do not share user accounts! Any account that is shared by another person will be blocked and closed. This means: we will close not only the account that is shared, but also the main account of the user who uses another person's account. We have the ability to detect account sharing, so please do not try to cheat the system. This action will take place on 04/18/2023. Read all forum rules.
    Dismiss Notice
  2. For downloading SimTools plugins you need a Download Package. Get it with virtual coins that you receive for forum activity or Buy Download Package - We have a zero Spam tolerance so read our forum rules first.

    Buy Now a Download Plan!
  3. Do not try to cheat our system and do not post an unnecessary amount of useless posts only to earn credits here. We have a zero spam tolerance policy and this will cause a ban of your user account. Otherwise we wish you a pleasant stay here! Read the forum rules
  4. We have a few rules which you need to read and accept before posting anything here! Following these rules will keep the forum clean and your stay pleasant. Do not follow these rules can lead to permanent exclusion from this website: Read the forum rules.
    Are you a company? Read our company rules

Question Simtools UDP PS4 /Project cars 2

Discussion in 'SimTools DIY Version' started by JayZ83, Nov 17, 2020.

  1. JayZ83

    JayZ83 New Member

    Joined:
    May 25, 2020
    Messages:
    23
    Balance:
    152Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    Arduino
    Hi All.

    Am trying to setup Simtools for UDP PS4 console to my Tablet running Arduino 2dof .
    but seems not working.

    can any one assist?

    Setup.
    PS4 pro console.
    Project cars2 . ( UDP pc1 or pc2 , frequency 1-9 )
    Tablet win running Simtools.
    Arduino SMC3 BTS7960 x2 DC motor.
    SMC utility can testing motor working. /setting as pics 1/
    Simtools axis testing also working.

    >>> PS4 UDP simtools
    After hit the play button, start PC2 and hit race .
    As soon as click start. all the axis output when crazy and motor start spinning for some while. then all stop.
    or after some while it popup with the .NET Framework error. /as pics2

    >>> Tablet simtools live for speed.
    After then i try to download LFS to see if UDP or network problem.
    game loaded same, all axis start left right random flying, and then Microsoft.Net Framework error show up. /As pics2/


    # am also try free simhub with the DIY Gear Indicator , rpm light, dash board.
    Seems PS4 PC2 can send good UDP info out. <Pc2 with frequency 1>

    as for simtools. i had try with all options of PC1 PC2 with 1-9 frequency combination. seems non working.

    pls if anyone know which steps am doing wrong let me know.
    Thank

    Jay

    WechatIMG98.jpeg WechatIMG97.png
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,461
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,602Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    Does Output Testing work as expected?

    Have you tried updating or repairing .NET?

    Can you please copy and paste the full error so we can read it.
  3. JayZ83

    JayZ83 New Member

    Joined:
    May 25, 2020
    Messages:
    23
    Balance:
    152Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    Arduino
    1> Yes both working,
    on Axis Testing, DOF output / or Axis output working as expected.

    2> .NET on version higher then 4.8 of Win10 Tablet.
    "Checking for possible version"

    3> Here with the error .
    ## Below error from Live for speed . as soon as start racing . this error pops up.

    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.OverflowException: Arithmetic operation resulted in an overflow.
    at SimTools_GameEngine.frm_GameEngine.tmr_VirtualAxes_Tick(Object sender, EventArgs e)
    at System.Windows.Forms.Timer.OnTick(EventArgs e)
    at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4250.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
    ----------------------------------------
    SimTools_GameEngine
    Assembly Version: 0.2.5.1
    Win32 Version: 0.2.5.1
    CodeBase: file:///C:/Program%20Files/SimTools/SimTools_GameEngine.exe
    ----------------------------------------
    XuDYjHvzySWkLCvzNJOypnienfi
    Assembly Version: 0.0.0.0
    Win32 Version: 0.2.5.1
    CodeBase: file:///C:/Program%20Files/SimTools/SimTools_GameEngine.exe
    ----------------------------------------
    Microsoft.VisualBasic
    Assembly Version: 10.0.0.0
    Win32 Version: 14.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4200.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4270.0 built by: NET48REL1LAST_C
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.4190.0 built by: NET48REL1LAST_B
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    System.Runtime.Remoting
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
    ----------------------------------------
    Log
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Program%20Files/SimTools/Log.DLL
    ----------------------------------------
    System.Windows.Forms.resources
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_zh-Hans_b77a5c561934e089/System.Windows.Forms.resources.dll
    ----------------------------------------
    System.Management
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Management/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Management.dll
    ----------------------------------------
    Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    Interface_PluginAPI
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Program%20Files/SimTools/Interface_PluginAPI.DLL
    ----------------------------------------
    AMC_InterfacePlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GameEngine/InterfacePlugins/AMC_InterfacePlugin.dll
    ----------------------------------------
    HyperAXIS_InterfacePlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GameEngine/InterfacePlugins/HyperAXIS_InterfacePlugin.dll
    ----------------------------------------
    JRK_InterfacePlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GameEngine/InterfacePlugins/JRK_InterfacePlugin.dll
    ----------------------------------------
    Jrk
    Assembly Version: 1.1.0.1
    Win32 Version: 1.1.0.1
    CodeBase: file:///C:/Program%20Files/SimTools/Jrk.DLL
    ----------------------------------------
    UsbWrapper
    Assembly Version: 1.5.1.0
    Win32 Version: 1.5.1
    CodeBase: file:///C:/Program%20Files/SimTools/UsbWrapper.DLL
    ----------------------------------------
    MemoryMap_InterfacePlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GameEngine/InterfacePlugins/MemoryMap_InterfacePlugin.dll
    ----------------------------------------
    Network_InterfacePlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GameEngine/InterfacePlugins/Network_InterfacePlugin.dll
    ----------------------------------------
    SCN_InterfacePlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GameEngine/InterfacePlugins/SCN_InterfacePlugin.dll
    ----------------------------------------
    Serial_InterfacePlugin
    Assembly Version: 1.0.0.1
    Win32 Version: 1.0.0.1
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GameEngine/InterfacePlugins/Serial_InterfacePlugin.dll
    ----------------------------------------
    AxisAssignments_PluginAPI
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Program%20Files/SimTools/AxisAssignments_PluginAPI.DLL
    ----------------------------------------
    Generic2DAdvanced_AxisAssignmentsPlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GameEngine/AxisAssignmentsPlugins/Generic2DAdvanced_AxisAssignmentsPlugin.dll
    ----------------------------------------
    Generic2DBasic_AxisAssignmentsPlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GameEngine/AxisAssignmentsPlugins/Generic2DBasic_AxisAssignmentsPlugin.dll
    ----------------------------------------
    Generic2DStandard_AxisAssignmentsPlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GameEngine/AxisAssignmentsPlugins/Generic2DStandard_AxisAssignmentsPlugin.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Default_InterfacePlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GameEngine/InterfacePlugins/Default_InterfacePlugin.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Default_AxisAssignmentsPlugin
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GameEngine/AxisAssignmentsPlugins/Default_AxisAssignmentsPlugin.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Game_PluginAPI
    Assembly Version: 1.0.0.0
    Win32 Version: 1.0.0.0
    CodeBase: file:///C:/Program%20Files/SimTools/Game_PluginAPI.DLL
    ----------------------------------------
    ASSETTOCORSAUDP_GamePlugin
    Assembly Version: 2.0.0.1
    Win32 Version: 2.0.0.1
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GamePlugins/ASSETTOCORSAUDP_GamePlugin.dll
    ----------------------------------------
    PROJECTCARS2UDP_GamePlugin
    Assembly Version: 2.0.0.1
    Win32 Version: 2.0.0.1
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GamePlugins/PROJECTCARS2UDP_GamePlugin.dll
    ----------------------------------------
    PROJECTCARSUDP_GamePlugin
    Assembly Version: 2.0.0.1
    Win32 Version: 2.0.0.1
    CodeBase: file:///C:/Users/western%20shipping/AppData/Local/SimTools/GamePlugins/PROJECTCARSUDP_GamePlugin.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Microsoft.GeneratedCode
    Assembly Version: 1.0.0.0
    Win32 Version: 4.8.3752.0 built by: NET48REL1
    CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.
  4. JayZ83

    JayZ83 New Member

    Joined:
    May 25, 2020
    Messages:
    23
    Balance:
    152Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    Arduino
    sometimes get lucky.

    when there is no error message pops up.
    the Game Date: Input
    show just randomly flying numbers even when the car is dead stop still.
    and the Virtual Axis show the same. all axis jump from 0-100% , back and forth.

    tks
  5. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,461
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,602Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    I don't think I have seen that specific error before, so @yobuddy may want to take a look at it.

    In the meantime some things to check and try.

    Is your computer set to English Local: https://www.xsimulator.net/community/faq/simtools-language-setting-bug-change-to-english-local.233/

    You could try reinstalling the .NET Framework: http://www.microsoft.com/en-us/download/details.aspx?id=17851

    If the problem persists Backup and then reinstall SimTools: http://www.xsimulator.net/community...thout-loosing-your-profiles-and-settings.160/
  6. JayZ83

    JayZ83 New Member

    Joined:
    May 25, 2020
    Messages:
    23
    Balance:
    152Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    Arduino
    Hi Noorbeast.
    By reinstall Simtool. repair .net framework .
    Seems until now no .net framework error show up.

    LFS start.
    # but the GameDate input still show the same. it's a bunch of random numbers flying which had nothing to do with the game. all axis run from 0-100% and back.
    # seems not receiving the correct input?

    thank you .
  7. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,461
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,602Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
  8. JayZ83

    JayZ83 New Member

    Joined:
    May 25, 2020
    Messages:
    23
    Balance:
    152Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    Arduino
  9. JayZ83

    JayZ83 New Member

    Joined:
    May 25, 2020
    Messages:
    23
    Balance:
    152Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    Arduino
  10. yobuddy

    yobuddy Well-Known Member Staff Member Moderator SimAxe Beta Tester SimTools Developer Gold Contributor

    Joined:
    Feb 9, 2007
    Messages:
    5,133
    Occupation:
    Computer Technician
    Location:
    Portland, Oregon - USA
    Balance:
    47,907Coins
    Ratings:
    +5,027 / 16 / -0
    Maybe try re saving the max-min settings for Live for Speed before starting the game.
    It looks like you have spaces in the values?
    like instead of "18.476" you have "18. 476" with a space?
    • Informative Informative x 1
  11. JayZ83

    JayZ83 New Member

    Joined:
    May 25, 2020
    Messages:
    23
    Balance:
    152Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    Arduino
    Hi .

    Just checked again very carefully there is no space in between them, i had revised the system numbers display,
    There still show the same. there is no space inbetween,

    # Please be advice that all axis randomly jump from 0-100 ???
    which seems not normal for me,

    Do you suggest a old version of simtools for testing? think this should be the problem on the software instead of other setting, options 1. tablet problem options 2. simtools not working with this tablet.
    Maybe maybe pls assist.

    tks
  12. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

    Joined:
    Jul 13, 2014
    Messages:
    20,461
    Occupation:
    Innovative tech specialist for NGOs
    Location:
    St Helens, Tasmania, Australia
    Balance:
    144,602Coins
    Ratings:
    +10,741 / 52 / -2
    My Motion Simulator:
    3DOF, DC motor, JRK
    This is not a version or software problem as such, it is something odd about your system.

    What @yobuddy is pointing out is that there seems to be an apparent gap after the decimal point and that is not normal, something specific to your system is at play.

    WechatIMG97.png

    I am aware you said this, but it is not correct, we need you to follow the settings instructions to rule out all known possibilities.
    So please check that English Local is selected in the Settings: https://www.xsimulator.net/community/faq/simtools-language-setting-bug-change-to-english-local.233/
    • Like Like x 1
  13. JayZ83

    JayZ83 New Member

    Joined:
    May 25, 2020
    Messages:
    23
    Balance:
    152Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    Arduino
    Roger that.
    Let me uninstall and redo everything.

    Tks
  14. JayZ83

    JayZ83 New Member

    Joined:
    May 25, 2020
    Messages:
    23
    Balance:
    152Coins
    Ratings:
    +5 / 0 / -0
    My Motion Simulator:
    Arduino
    hi all
    Good news !!!!
    Maybe here with the trickiest problem ever having.

    yes confirmed it was the numbers problem.
    After I change the small number tolerance from after the dot 2 digits to 9 digits.

    eg. original setting 0.12 max
    Now. Allowed 9 number after zero . eg: 0.123456789

    all running well. Udp received the correct date.

    what a nice day.
    And thank you guys. Love ya.
    • Winner Winner x 2