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2DOF + traction loss

Discussion in 'DIY Motion Simulator Projects' started by 1oldbiker, Dec 24, 2015.

  1. lilted86

    lilted86 Member

    Joined:
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    My Motion Simulator:
    2DOF, DC motor, Arduino, SimforceGT
    so shall i have question then i can ask you for tips and trick tho..
    yes..we should wait for simtool 2.0 release..much more cooler then ice cold!
  2. 1oldbiker

    1oldbiker Member

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    My Motion Simulator:
    3DOF, DC motor, Arduino
    I will be glad to help. Other people have helped me, and I will return the favor.
  3. 1oldbiker

    1oldbiker Member

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    My Motion Simulator:
    3DOF, DC motor, Arduino
    Can someone illuminate me on setting washout on traction loss? What would a good setting be for gain and return. Like 2 to 1, 5 to 1 or something like that. I have been playing with it and am more confused than ever.
  4. Nick Moxley

    Nick Moxley Well-Known Member

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    Owner/Operator- Moxleys Rantals
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    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK
    Its not meant for TL, More for Surge/Sway/Yaw Tables.
    • Agree Agree x 1
  5. 1oldbiker

    1oldbiker Member

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    My Motion Simulator:
    3DOF, DC motor, Arduino
    Traction loss is fairly tedious to set up I've found.
  6. Nick Moxley

    Nick Moxley Well-Known Member

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    +2,504 / 30 / -2
    My Motion Simulator:
    2DOF, 3DOF, DC motor, JRK

    it required a fine touch, Turn off ALL other forces and hit up the skid pad....it should help explore the Min/Max values your seeing and should help with Tuning center....Tuning. ;)
    • Agree Agree x 1
  7. 1oldbiker

    1oldbiker Member

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    My Motion Simulator:
    3DOF, DC motor, Arduino
    Extra 1 is the traction loss channel. I have been tweaking on it steadily.
  8. 1oldbiker

    1oldbiker Member

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    My Motion Simulator:
    3DOF, DC motor, Arduino
    I am thinking about adding a heave channel. Have you guys got a really neat heave set up? I have been thinking about a modded scissor jack or something like it, to only allow vertical motion. I need the mechanism to be fairly short. 2 to 3 inches would be very nice.
  9. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    My Motion Simulator:
    3DOF, DC motor, JRK
  10. 1oldbiker

    1oldbiker Member

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    My Motion Simulator:
    3DOF, DC motor, Arduino
    I see it's been a while since I posted any news about my sim. Replaced the Monster Moto's with Sabertooth 2-35's. No more blown up motor amps. Installed high current relays in the positive power supply lead. I have instant stop. Much less wiring also. 20201008_133146.jpg
    • Like Like x 1
  11. Sebj

    Sebj Active Member

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    My Motion Simulator:
    2DOF
    Getting there! Keep at it.
  12. 1oldbiker

    1oldbiker Member

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    My Motion Simulator:
    3DOF, DC motor, Arduino
    Also bought a Fanatec wheel and pedals. I had been using bungees on the seatbelts and shoulder straps, I changed the bungees over to steel cables. This make for a better feel. This is never ending, but fun.
    • Like Like x 1
  13. Sebj

    Sebj Active Member

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    My Motion Simulator:
    2DOF
    Ain't that the truth. You have to allow yourself to get to a point of being happy and enjoy the rig. It's always about improvment. That in itself can be half the fun.