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Question Hard Curbs - How do you soften the drop?

Discussion in 'iRacing' started by Michael Jeffries, May 11, 2020.

  1. Michael Jeffries

    Michael Jeffries Member Gold Contributor

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    Hi Everyone!

    In iRacing whenever I hit a hard curb, going up the curb feels fine, but the drop off the curb is a bit hard because my rig is pretty heavy. Which DOF/Tuning Center Value would soften the drop off a hard curb?
  2. noorbeast

    noorbeast VR Tassie Devil Staff Member Moderator Race Director

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    Hitting a curb can involve a number of axis, roll, pitch and heave, and there needs to be a good balance between them, normally found by initially testing each independently.

    Is your rig struggling with its mass to the point it has a noticeable impact on performance in one direction of axis movement? If so you may be looking for a software solution to what is really a design issue.

    Where you do want a slightly different response in one axis direction to the other then you can manually set different Max/Min values in the Tuning Center. However you should refine the motion axis movements independently first and if needs be resolve design issues.
    Last edited: May 12, 2020
  3. Michael Jeffries

    Michael Jeffries Member Gold Contributor

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    Good point. Ill turn them off and run one by one and hit the same curb to see if any axis is the one that's being harder on the motion than the others. Thanks for the tip.
    Last edited by a moderator: May 12, 2020
  4. Michael Jeffries

    Michael Jeffries Member Gold Contributor

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    EDIT: I found that the ROLL axis was causing the harsher curbs. A simple drop from 20% axis assignment to 15% smoothed it out pretty well.
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